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-rw-r--r--code/shaders/text.fs.glsl13
1 files changed, 13 insertions, 0 deletions
diff --git a/code/shaders/text.fs.glsl b/code/shaders/text.fs.glsl
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index 0000000..b064245
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+++ b/code/shaders/text.fs.glsl
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+#version 330 core
+
+in vec2 TexCoords;
+out vec4 FragColor;
+
+uniform sampler2D tex;
+uniform vec3 TextColor;
+
+void main() {
+ vec4 sampled = texture(tex, TexCoords);
+ // vec4 sampled = vec4(1.0, 1.0, 1.0, texture(tex, TexCoords).r);
+ FragColor = vec4(TextColor, 1.0) * sampled;
+}