diff options
author | talha <talha@talhaamir.xyz> | 2024-07-02 10:07:54 +0500 |
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committer | talha <talha@talhaamir.xyz> | 2024-07-02 10:07:54 +0500 |
commit | df9387bea256b5e5d0096fcffa8ac11872f17280 (patch) | |
tree | 1e2b633a7b21fc598f8fd3d4066fc25e6e649116 /source/main.cpp | |
parent | c04e95ca7d020a400be0582c8e6550af3d5d1cf4 (diff) |
Diffstat (limited to 'source/main.cpp')
-rw-r--r-- | source/main.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/source/main.cpp b/source/main.cpp index 4a20754..e3c6e97 100644 --- a/source/main.cpp +++ b/source/main.cpp @@ -29,11 +29,13 @@ * @note: * Model loading is busted and is missing a lot of things, not that it matters for now, * but it will be useful for the future + * + * - Initial refactor of text rendering is done. + * Once I setup the renderer as a state machine like things that keeps track of relevant + * state, I will be able to improve the text rendering stuff (convenience wise for this too). + * @todo: work on an opengl renderer now. */ -/* -* - refactor text rendering functions and see what to do about them. -*/ typedef uint8_t u8; typedef uint16_t u16; |