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author | talha <talha@talhaamir.xyz> | 2023-08-30 11:04:00 +0500 |
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committer | talha <talha@talhaamir.xyz> | 2023-08-30 11:04:00 +0500 |
commit | d980dcd2b66e4879989ce18291d044d5a4ffc902 (patch) | |
tree | 4f5fbd30d5152ffd21783eb02976bbaed6e0dd21 /code/shaders/text.vs.glsl |
setting up font-rendering repo
Diffstat (limited to 'code/shaders/text.vs.glsl')
-rw-r--r-- | code/shaders/text.vs.glsl | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/code/shaders/text.vs.glsl b/code/shaders/text.vs.glsl new file mode 100644 index 0000000..8766fcc --- /dev/null +++ b/code/shaders/text.vs.glsl @@ -0,0 +1,13 @@ +#version 330 core +layout (location=0) in vec3 aPos; +layout (location=1) in vec2 aTex; + +uniform mat4 Model; +uniform mat4 View; +uniform mat4 Projection; +out vec2 TexCoords; + +void main() { + gl_Position = Projection*View*Model*vec4(aPos, 1.0); + TexCoords = aTex; +} |