summaryrefslogtreecommitdiff
path: root/source/shaders/blend_test.fs.glsl
blob: 23daa142b150eaf321f49d17377dbe0f4408217d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
#version 330 core


in vec2 TexCoords;
in vec3 VertexWorldPos;
uniform sampler2D TexId;
uniform vec4 hlt_color;
out vec4 FragColor;

void main() {
    vec4 tex = texture(TexId, TexCoords);

    FragColor = tex;
}