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-rw-r--r--source/shaders/depth_test.vs.glsl6
1 files changed, 4 insertions, 2 deletions
diff --git a/source/shaders/depth_test.vs.glsl b/source/shaders/depth_test.vs.glsl
index b3b81cc..827da20 100644
--- a/source/shaders/depth_test.vs.glsl
+++ b/source/shaders/depth_test.vs.glsl
@@ -3,8 +3,10 @@ layout(location=0) in vec3 aPos;
layout(location=1) in vec2 aTex;
uniform mat4 Model;
-uniform mat4 View;
-uniform mat4 Projection;
+layout (std140) uniform Matrices {
+ mat4 View; // start: 0 // end: 16 * 4 = 64
+ mat4 Projection; // start: 64 // end: 64 + 64 = 128
+};
out vec2 TexCoords;
out vec3 VertexWorldPos;