diff options
author | talha <talha@talhaamir.xyz> | 2024-03-31 18:22:14 +0500 |
---|---|---|
committer | talha <talha@talhaamir.xyz> | 2024-03-31 18:22:14 +0500 |
commit | 02077305a5b63fcf7242ac909d8caed5cc3cf18f (patch) | |
tree | 9940db9786f9496e3a3a872955591c21b433632f /source/shaders/light_source.vs.glsl | |
parent | 82de1ef9f3d7fd9268af7de92bfc929f48f5b3bb (diff) |
Completed lighting, Model loading
Diffstat (limited to 'source/shaders/light_source.vs.glsl')
-rw-r--r-- | source/shaders/light_source.vs.glsl | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/source/shaders/light_source.vs.glsl b/source/shaders/light_source.vs.glsl deleted file mode 100644 index bf372d5..0000000 --- a/source/shaders/light_source.vs.glsl +++ /dev/null @@ -1,10 +0,0 @@ -#version 330 core -layout(location = 0) in vec3 position; - -uniform mat4 Model; -uniform mat4 View; -uniform mat4 Projection; - -void main() { - gl_Position = Projection * View * Model * vec4(position.x, position.y, position.z, 1.0); -} |