summaryrefslogtreecommitdiff
path: root/source/shaders/light_source.fs.glsl
diff options
context:
space:
mode:
authortalha <talha@talhaamir.xyz>2024-03-13 22:54:43 +0500
committertalha <talha@talhaamir.xyz>2024-03-13 22:54:43 +0500
commit2a1557aa2b4d406c92703f60f2d34283fed5fcfb (patch)
treeed0690693f97a21a8d8495d9e7154cc490f23a05 /source/shaders/light_source.fs.glsl
parent20f2625f9832504661774b8a9f6661188fd97716 (diff)
Did some work on materials, refactored a few things
Diffstat (limited to 'source/shaders/light_source.fs.glsl')
-rw-r--r--source/shaders/light_source.fs.glsl5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/shaders/light_source.fs.glsl b/source/shaders/light_source.fs.glsl
new file mode 100644
index 0000000..9e834cb
--- /dev/null
+++ b/source/shaders/light_source.fs.glsl
@@ -0,0 +1,5 @@
+#version 330 core
+out vec4 FragColor;
+void main() {
+ FragColor = vec4(1.0);
+}