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authortalha <talha@talhaamir.xyz>2023-08-30 11:04:00 +0500
committertalha <talha@talhaamir.xyz>2023-08-30 11:04:00 +0500
commitd980dcd2b66e4879989ce18291d044d5a4ffc902 (patch)
tree4f5fbd30d5152ffd21783eb02976bbaed6e0dd21 /build.bat
setting up font-rendering repo
Diffstat (limited to 'build.bat')
-rw-r--r--build.bat22
1 files changed, 22 insertions, 0 deletions
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+@echo off
+REM Flags
+REM ***********Compiler Switches*****************
+REM -Zi => Produces Debug Information (.pdb files)
+REM ^__(can be problematic)
+REM -GR- => Disable runtime type info
+REM -EHa- => Disable exception handling
+REM -Oi => Enable compiler intrinsics
+REM -Od => (for learning) No Optimisation and leave everything as is
+REM -MT => Use the static library, package all the c
+REM runtime library into the executable
+REM ********************************************
+IF NOT EXIST w:\gamedev\playground\font-rendering\build mkdir w:\gamedev\playground\font-rendering\build
+pushd w:\gamedev\playground\font-rendering\build
+set ProjectRoot=w:\gamedev\playground\font-rendering
+set IncludePath=%ProjectRoot%\include
+set LibPath=%ProjectRoot%\lib
+set CommonIncludeFlags=/I"%IncludePath%" /Iglfw
+set CommonCompilerFlags=-MT -nologo -Gm- -GR- -EHa- -Od -Oi -WX -W2 -wd4201 -wd4100 -wd4189 -FC -Z7
+set CommonLinkerFlags=%ProjectRoot%\lib\glfw3.lib opengl32.lib kernel32.lib user32.lib gdi32.lib winmm.lib shell32.lib
+cl %CommonCompilerFlags% %CommonIncludeFlags% %ProjectRoot%\code\win32_main.cpp %ProjectRoot%\code\glad.c /link %CommonLinkerFlags% /NODEFAULTLIB:LIBCMT
+popd