diff options
author | talha aamir <talha@talhaamir.xyz> | 2025-09-24 21:27:03 +0500 |
---|---|---|
committer | talha aamir <talha@talhaamir.xyz> | 2025-09-24 21:27:03 +0500 |
commit | 6ad18ea8a3966e10b3d73b56663c502ef35e6f09 (patch) | |
tree | 161d0f01b5f5726b78653233f1f3520a0af686e0 /shaders |
Added files to git.
- Starting index buffer chapter of vulkan-tutorial
Diffstat (limited to 'shaders')
-rwxr-xr-x | shaders/build.bat | 6 | ||||
-rwxr-xr-x | shaders/triangle.frag | 9 | ||||
-rwxr-xr-x | shaders/triangle.vert | 12 |
3 files changed, 27 insertions, 0 deletions
diff --git a/shaders/build.bat b/shaders/build.bat new file mode 100755 index 0000000..161e399 --- /dev/null +++ b/shaders/build.bat @@ -0,0 +1,6 @@ +set COMPILER="C:\VulkanSDK\1.4.309.0\Bin\glslc.exe"
+
+%COMPILER% triangle.vert -o triangle.vert.spv
+%COMPILER% triangle.frag -o triangle.frag.spv
+
+pause
\ No newline at end of file diff --git a/shaders/triangle.frag b/shaders/triangle.frag new file mode 100755 index 0000000..747ec02 --- /dev/null +++ b/shaders/triangle.frag @@ -0,0 +1,9 @@ +#version 450
+
+layout(location = 0) in vec3 fragColor;
+
+layout(location = 0) out vec4 outColor;
+
+void main() {
+ outColor = vec4(fragColor, 1.0);
+}
\ No newline at end of file diff --git a/shaders/triangle.vert b/shaders/triangle.vert new file mode 100755 index 0000000..663fea0 --- /dev/null +++ b/shaders/triangle.vert @@ -0,0 +1,12 @@ +#version 450
+
+layout(location = 0) in vec2 inPos;
+layout(location = 1) in vec3 inCol;
+
+
+layout(location = 0) out vec3 fragColor;
+
+void main() {
+ gl_Position = vec4(inPos, 0.0, 1.0);
+ fragColor = inCol;
+}
|