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# level format
0x1
#   type    posx    posy    sizex   sizey
    0	    150	    70	    1	    1
    1 	    0	    0	    50	    1
    1	    0	    0	    1	    50
    1 	    200	    150	    1	    1
    1 	    400	    250	    1	    1
    1 	    840	    400     10	    1
    2 	    900	    800     1	    1
# == gameplay elements ==
# gravity inverter
#   type    posx    posy    sizex   sizey
    3	    650	    60	    1	    1
# teleporter
#   type    posx    posy    sizex   sizey   id	    link_id
    4 	    800	    90	    1	    2	    50	    51
    4 	    800	    490	    1	    2	    51	    50