This is a very simple 2d platformer. It is meant as a learning exercise to develop my own understanding of "from-scratch" programming in a lower level language like c++. As such it boasts several, hastily programmed self-rolled features. They might be scrappy in nature but they work, have led to me learning quite a fair bit about programming in general, and have been a worthwhile effort. ## Features - vector math (see source/math.h) - text rendering with decent performance - manual memory management using memory arenas (see source/memory/arena.h) - a batched renderer for quads that has decent performance ## Building I have not targeted this as something that should be convenient for others to "just build and run". Truth be told, I do not much understand some fundamentals of building static libraries and whether or not they are expected to "just build". Regardless, if you are on linux, you can try to run `build.sh` and it should for the most part run. If not, I can't help you very much, feel free to peruse the code in that case.