From 23cc1a7d8c5ae6a397071763d0326990868c37af Mon Sep 17 00:00:00 2001 From: talha Date: Thu, 6 Mar 2025 10:37:36 +0500 Subject: Making project work with clangd: - Moved a lot of items into separate header files - Still compiling everything as a single translation unit (but maybe a heavier translation unit [if that is possible]) - setup compile_flags, a way to use clangd without using a build system - stuff like clangd and cmake don't work well with unity builds, so I avoid jumping through hoops --- source/math.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'source/math.h') diff --git a/source/math.h b/source/math.h index cc56a8f..d335bee 100755 --- a/source/math.h +++ b/source/math.h @@ -1,8 +1,10 @@ #ifndef MATH_H #define MATH_H -#include "SDL2/SDL_assert.h" #include +#include +#include "SDL2/SDL_assert.h" +#include "core.h" #define PI 3.14159265358979323846264338327950288f #define SQUARE(x) ((x)*(x)) -- cgit v1.2.3