From 23cc1a7d8c5ae6a397071763d0326990868c37af Mon Sep 17 00:00:00 2001 From: talha Date: Thu, 6 Mar 2025 10:37:36 +0500 Subject: Making project work with clangd: - Moved a lot of items into separate header files - Still compiling everything as a single translation unit (but maybe a heavier translation unit [if that is possible]) - setup compile_flags, a way to use clangd without using a build system - stuff like clangd and cmake don't work well with unity builds, so I avoid jumping through hoops --- source/core.h | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 source/core.h (limited to 'source/core.h') diff --git a/source/core.h b/source/core.h new file mode 100644 index 0000000..e65a273 --- /dev/null +++ b/source/core.h @@ -0,0 +1,24 @@ +#pragma once + +#include +#include + +typedef uint8_t u8; +typedef uint16_t u16; +typedef uint32_t u32; +typedef uint64_t u64; + +typedef int8_t s8; +typedef int16_t s16; +typedef int32_t s32; +typedef int64_t s64; + +typedef float r32; +typedef double r64; + +typedef u8 b8; + +#define KB(x) (1024 * (x)) +#define MB(x) (1024 * KB((x))) +#define GB(x) (1024 * MB((x))) + -- cgit v1.2.3