From e548b83d73a7bcd1dd401e1ba272aaaf54755461 Mon Sep 17 00:00:00 2001
From: talha <sarcxd@gmail.com>
Date: Sat, 25 Jan 2025 14:49:19 +0500
Subject: Updated todo file

---
 source/todo.txt | 18 +++---------------
 1 file changed, 3 insertions(+), 15 deletions(-)

diff --git a/source/todo.txt b/source/todo.txt
index 240aafc..09fb8bd 100644
--- a/source/todo.txt
+++ b/source/todo.txt
@@ -22,25 +22,13 @@ DONE:
 - Some way to make and define levels
 - Level Creation
 - improved player movement
+- Added comments to the level file format
 
 TODO:
-- Update camera follower for centering player in view (with limits) after
-  a few seconds (maybe like 2 seconds)
 - Level completion Object
 - Audio
+- Update camera follower for centering player in view (with limits) after
+  a few seconds (maybe like 2 seconds)
 - make movement grid based? let's see but probably not
 - Implement Broad Phase Collision for efficient collision handling, let's see
 - vectorize math library with simd
-
-IDEAS:
-*Levels*
-Plain text file
-```
-version_hex
-entity_count
-entity_type posx poxy sizex sizey
-entity_type posx poxy sizex sizey
-entity_type posx poxy sizex sizey
-... repeats entity_count - 3 times
-(3 because we already declared 3 elements in this spec)
-```
-- 
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