Age | Commit message (Collapse) | Author | |
---|---|---|---|
9 days | Making project work with clangd: | talha | |
- Moved a lot of items into separate header files - Still compiling everything as a single translation unit (but maybe a heavier translation unit [if that is possible]) - setup compile_flags, a way to use clangd without using a build system - stuff like clangd and cmake don't work well with unity builds, so I avoid jumping through hoops | |||
2025-02-23 | Refactored font rendering functionality | talha | |
2025-02-11 | Added line renderering | talha | |
2025-02-10 | updated rect calculations, separated renderer logic: | talha | |
- position now starts from left bottom corner, to make drawing easier - moved quad rendering functions to their own files |