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A 2d platformer from scratch, using c++ and opengl
talha
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math.h
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Author
9 days
Making project work with clangd:
talha
11 days
Added levels for teleporter
talha
2025-02-12
Improved level design tooling, Added ui camera
talha
2025-02-10
improved gravity flipping block
talha
2025-02-09
Added camera_panning, vec2 divide overload, Fixed MIN
talha
2025-01-28
Updated level_handling:
talha
2025-01-25
Updated level file format, Updated player movement:
talha
2025-01-15
Added IVec, setting up level editing
talha
2024-12-14
Reworked batch renderer, Updated math.h
talha
2024-12-11
Added batch rendering (however basic it might be)
talha
2024-11-05
Disabled all row major operations, added col major multiplication
talha
2024-10-31
Added ColumnMajor matrix multiplication.
talha
2024-10-26
Simplified Vec2 operator overloads
talha
2024-10-25
Setup a basic camera mover
talha
2024-10-25
Added horizontal camera movement, some operator overloading
talha
2024-10-20
Added RGB as a Vec3 alias type
talha
2024-10-19
Motion+Collision now work:
talha
2024-10-08
Saving draft, added collision detection so far
talha