Age | Commit message (Expand) | Author |
---|---|---|
11 days | Added levels for teleporter | talha |
2025-02-12 | Improved level design tooling, Added ui camera | talha |
2025-02-10 | improved gravity flipping block | talha |
2025-02-09 | Added camera_panning, vec2 divide overload, Fixed MIN | talha |
2025-01-28 | Updated level_handling: | talha |
2025-01-25 | Updated level file format, Updated player movement: | talha |
2025-01-15 | Added IVec, setting up level editing | talha |
2024-12-14 | Reworked batch renderer, Updated math.h | talha |
2024-12-11 | Added batch rendering (however basic it might be) | talha |
2024-11-05 | Disabled all row major operations, added col major multiplication | talha |
2024-10-31 | Added ColumnMajor matrix multiplication. | talha |
2024-10-26 | Simplified Vec2 operator overloads | talha |
2024-10-25 | Setup a basic camera mover | talha |
2024-10-25 | Added horizontal camera movement, some operator overloading | talha |
2024-10-20 | Added RGB as a Vec3 alias type | talha |
2024-10-19 | Motion+Collision now work: | talha |
2024-10-08 | Saving draft, added collision detection so far | talha |