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Diffstat (limited to 'source/todo.txt')
-rw-r--r-- | source/todo.txt | 13 |
1 files changed, 4 insertions, 9 deletions
diff --git a/source/todo.txt b/source/todo.txt index 18ea2e1..c24b46b 100644 --- a/source/todo.txt +++ b/source/todo.txt @@ -33,16 +33,11 @@ in the level file. * get world position via mouse - setup ui camera - Fix camera jerk on level load (just a bug) +- Fix collision for 1 block movement +- Refactor level loading functions DOING: -BLOCKED: -- Audio: figure out what the correct audio sound for jumping will be. - TODO: -- Refactor level loading functions -- Make camera pan a continuous function, discrete steps are too jerky. -- Update camera follower for centering player in view (with limits) after - a few seconds (maybe like 2 seconds) -- Implement Broad Phase Collision for efficient collision handling, let's see -- vectorize math library with simd +- Making levels + |