summaryrefslogtreecommitdiff
path: root/source/todo.txt
diff options
context:
space:
mode:
Diffstat (limited to 'source/todo.txt')
-rw-r--r--source/todo.txt13
1 files changed, 4 insertions, 9 deletions
diff --git a/source/todo.txt b/source/todo.txt
index 18ea2e1..c24b46b 100644
--- a/source/todo.txt
+++ b/source/todo.txt
@@ -33,16 +33,11 @@ in the level file.
* get world position via mouse
- setup ui camera
- Fix camera jerk on level load (just a bug)
+- Fix collision for 1 block movement
+- Refactor level loading functions
DOING:
-BLOCKED:
-- Audio: figure out what the correct audio sound for jumping will be.
-
TODO:
-- Refactor level loading functions
-- Make camera pan a continuous function, discrete steps are too jerky.
-- Update camera follower for centering player in view (with limits) after
- a few seconds (maybe like 2 seconds)
-- Implement Broad Phase Collision for efficient collision handling, let's see
-- vectorize math library with simd
+- Making levels
+