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-rw-r--r--source/shaders/cq_batched.vs.glsl10
1 files changed, 10 insertions, 0 deletions
diff --git a/source/shaders/cq_batched.vs.glsl b/source/shaders/cq_batched.vs.glsl
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+++ b/source/shaders/cq_batched.vs.glsl
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+#version 330 core
+layout(location=0) in vec4 aPos;
+layout(location=1) in vec3 aColor;
+
+out vec4 vertexColor;
+
+void main() {
+ gl_Position = aPos;
+ vertexColor = vec4(aColor, 1.0);
+}