diff options
-rw-r--r-- | source/todo.txt | 18 |
1 files changed, 3 insertions, 15 deletions
diff --git a/source/todo.txt b/source/todo.txt index 240aafc..09fb8bd 100644 --- a/source/todo.txt +++ b/source/todo.txt @@ -22,25 +22,13 @@ DONE: - Some way to make and define levels - Level Creation - improved player movement +- Added comments to the level file format TODO: -- Update camera follower for centering player in view (with limits) after - a few seconds (maybe like 2 seconds) - Level completion Object - Audio +- Update camera follower for centering player in view (with limits) after + a few seconds (maybe like 2 seconds) - make movement grid based? let's see but probably not - Implement Broad Phase Collision for efficient collision handling, let's see - vectorize math library with simd - -IDEAS: -*Levels* -Plain text file -``` -version_hex -entity_count -entity_type posx poxy sizex sizey -entity_type posx poxy sizex sizey -entity_type posx poxy sizex sizey -... repeats entity_count - 3 times -(3 because we already declared 3 elements in this spec) -``` |