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authortalha <sarcxd@gmail.com>2025-02-12 01:10:34 +0500
committertalha <sarcxd@gmail.com>2025-02-12 01:10:34 +0500
commitb56bd9374cba08c2fa429a0eb8534488134c91d6 (patch)
tree3efae13525175b91d17e3d08f01baaeb744ce762 /source/todo.txt
parent066233109373a6727adadd14ed476628a3b8caaf (diff)
Improved level design tooling, Added ui camera
Diffstat (limited to 'source/todo.txt')
-rw-r--r--source/todo.txt8
1 files changed, 5 insertions, 3 deletions
diff --git a/source/todo.txt b/source/todo.txt
index 165d963..efc8285 100644
--- a/source/todo.txt
+++ b/source/todo.txt
@@ -28,17 +28,19 @@ DONE:
in the level file.
- Added invert gravity mechanic
- teleport block mechanic
-
-DOING:
- improve level design features
* add lines for easier distinction
* get world position via mouse
+- setup ui camera
+
+DOING:
+- Fix camera jerk on level load
BLOCKED:
- Audio: figure out what the correct audio sound for jumping will be.
TODO:
-- Fix camera jerk on level load
+- Refactor level loading functions
- Make camera pan a continuous function, discrete steps are too jerky.
- Update camera follower for centering player in view (with limits) after
a few seconds (maybe like 2 seconds)