diff options
author | talha <sarcxd@gmail.com> | 2025-02-12 01:10:34 +0500 |
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committer | talha <sarcxd@gmail.com> | 2025-02-12 01:10:34 +0500 |
commit | b56bd9374cba08c2fa429a0eb8534488134c91d6 (patch) | |
tree | 3efae13525175b91d17e3d08f01baaeb744ce762 /source/todo.txt | |
parent | 066233109373a6727adadd14ed476628a3b8caaf (diff) |
Improved level design tooling, Added ui camera
Diffstat (limited to 'source/todo.txt')
-rw-r--r-- | source/todo.txt | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/source/todo.txt b/source/todo.txt index 165d963..efc8285 100644 --- a/source/todo.txt +++ b/source/todo.txt @@ -28,17 +28,19 @@ DONE: in the level file. - Added invert gravity mechanic - teleport block mechanic - -DOING: - improve level design features * add lines for easier distinction * get world position via mouse +- setup ui camera + +DOING: +- Fix camera jerk on level load BLOCKED: - Audio: figure out what the correct audio sound for jumping will be. TODO: -- Fix camera jerk on level load +- Refactor level loading functions - Make camera pan a continuous function, discrete steps are too jerky. - Update camera follower for centering player in view (with limits) after a few seconds (maybe like 2 seconds) |