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authortalha <sarcxd@gmail.com>2025-02-08 21:27:21 +0500
committertalha <sarcxd@gmail.com>2025-02-08 21:27:21 +0500
commit556213d9c68fd25872f327cfcc9e14af10611d20 (patch)
tree0384da78094671bf8c4f5adfd5f09580b645db35 /include/SDL2/begin_code.h
parent28f955f6de048d5e210171deb7852350a859ea3c (diff)
Updated gameplay, level_format, level_loading:
* Added new gameplay elements: - invert gravity block - teleporter * updated level_format: - added id for explicitly setting block id before hand - added link_id for teleporter block * added method to get_entity_by_id * updated level loader to ignore `\t` and ` ` for readably file formatting * setting raw_position dynamically by using entity_z MAP * simplified goal collision checking * updated level elements drawing
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