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authortalha <sarcxd@gmail.com>2025-02-10 23:44:23 +0500
committertalha <sarcxd@gmail.com>2025-02-10 23:44:23 +0500
commit355423d1f6cd364f17c29486b669c8f33c4b77f6 (patch)
tree4bf40c9e2104db02c0c409ced55f4d964ee9d30b /include/SDL2/SDL_opengl_glext.h
parent9e616600198f5b2fe0e68d2456222ba1d8b2435b (diff)
updated rect calculations, separated renderer logic:
- position now starts from left bottom corner, to make drawing easier - moved quad rendering functions to their own files
Diffstat (limited to 'include/SDL2/SDL_opengl_glext.h')
0 files changed, 0 insertions, 0 deletions