From 0b3d69976819219e71350b6a988d1704fd5f0746 Mon Sep 17 00:00:00 2001 From: talha Date: Thu, 27 Nov 2025 13:18:57 +0500 Subject: Added files to git. Current State: - hot reloading - math library (calcify) - triangle rendering (unbatched) - orthographic projection (no camera) - layer isolation setup (platform vs game) --- shaders/quad.fs.glsl | 8 ++++++++ shaders/quad.vs.glsl | 9 +++++++++ 2 files changed, 17 insertions(+) create mode 100644 shaders/quad.fs.glsl create mode 100644 shaders/quad.vs.glsl (limited to 'shaders') diff --git a/shaders/quad.fs.glsl b/shaders/quad.fs.glsl new file mode 100644 index 0000000..1c81965 --- /dev/null +++ b/shaders/quad.fs.glsl @@ -0,0 +1,8 @@ +#version 330 core + +uniform vec3 Color; +out vec4 FragColor; + +void main() { + FragColor = vec4(Color, 1.0); +} diff --git a/shaders/quad.vs.glsl b/shaders/quad.vs.glsl new file mode 100644 index 0000000..c26dcf9 --- /dev/null +++ b/shaders/quad.vs.glsl @@ -0,0 +1,9 @@ +#version 330 core +layout(location=0) in vec3 aPos; + +uniform mat4 Model; +uniform mat4 Projection; + +void main() { + gl_Position = Projection * Model * vec4(aPos, 1.0); +} -- cgit v1.2.3