From ba43db84ce7e80449c505c1381b33786cc047131 Mon Sep 17 00:00:00 2001 From: talha Date: Sun, 28 Apr 2024 15:48:28 +0500 Subject: Basic text rendering is now working --- source/shaders/ui_text_shader.fs.glsl | 12 ++++++++++++ 1 file changed, 12 insertions(+) create mode 100644 source/shaders/ui_text_shader.fs.glsl (limited to 'source/shaders/ui_text_shader.fs.glsl') diff --git a/source/shaders/ui_text_shader.fs.glsl b/source/shaders/ui_text_shader.fs.glsl new file mode 100644 index 0000000..d8bdcfb --- /dev/null +++ b/source/shaders/ui_text_shader.fs.glsl @@ -0,0 +1,12 @@ +#version 330 core + +in vec2 TexCoords; +uniform sampler2D Texture; +uniform vec3 TextColor; +out vec4 FragColor; + +void main() { + vec4 sampled = vec4(1.0, 1.0, 1.0, texture(Texture, TexCoords)); + FragColor = sampled * vec4(TextColor, 1.0); +}; + -- cgit v1.2.3