From 02077305a5b63fcf7242ac909d8caed5cc3cf18f Mon Sep 17 00:00:00 2001 From: talha Date: Sun, 31 Mar 2024 18:22:14 +0500 Subject: Completed lighting, Model loading --- source/shaders/light_subject.vs.glsl | 21 --------------------- 1 file changed, 21 deletions(-) delete mode 100644 source/shaders/light_subject.vs.glsl (limited to 'source/shaders/light_subject.vs.glsl') diff --git a/source/shaders/light_subject.vs.glsl b/source/shaders/light_subject.vs.glsl deleted file mode 100644 index 49e58d8..0000000 --- a/source/shaders/light_subject.vs.glsl +++ /dev/null @@ -1,21 +0,0 @@ -#version 330 core - -layout(location = 0) in vec3 position; -layout(location = 1) in vec3 normal; -layout(location = 2) in vec2 inTexCoords; - -uniform mat4 Model; -uniform mat4 View; -uniform mat4 Projection; - -out vec3 fragNormal; -out vec3 worldPosition; -out vec2 texCoords; - -void main() { - gl_Position = Projection * View * Model * vec4(position, 1.0); - worldPosition = vec3(Model * vec4(position, 1.0)); - fragNormal = mat3(transpose(inverse(Model))) * normal; - fragNormal = normalize(normal); - texCoords = inTexCoords; -} -- cgit v1.2.3