From 2a1557aa2b4d406c92703f60f2d34283fed5fcfb Mon Sep 17 00:00:00 2001 From: talha Date: Wed, 13 Mar 2024 22:54:43 +0500 Subject: Did some work on materials, refactored a few things --- source/shaders/light_source.vs.glsl | 10 ++++++++++ 1 file changed, 10 insertions(+) create mode 100644 source/shaders/light_source.vs.glsl (limited to 'source/shaders/light_source.vs.glsl') diff --git a/source/shaders/light_source.vs.glsl b/source/shaders/light_source.vs.glsl new file mode 100644 index 0000000..bf372d5 --- /dev/null +++ b/source/shaders/light_source.vs.glsl @@ -0,0 +1,10 @@ +#version 330 core +layout(location = 0) in vec3 position; + +uniform mat4 Model; +uniform mat4 View; +uniform mat4 Projection; + +void main() { + gl_Position = Projection * View * Model * vec4(position.x, position.y, position.z, 1.0); +} -- cgit v1.2.3