From ca2835943ca4327ad08b54af480e0c6333df201f Mon Sep 17 00:00:00 2001 From: talha Date: Mon, 22 Apr 2024 03:38:29 +0500 Subject: Completed main levels to progress to text-rendering and 2d development. - Only lessons left are geometry shaders and anti-aliasing - will get to those later on soon - need to do text rendering now --- source/shaders/depth_test.vs.glsl | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'source/shaders/depth_test.vs.glsl') diff --git a/source/shaders/depth_test.vs.glsl b/source/shaders/depth_test.vs.glsl index b3b81cc..827da20 100644 --- a/source/shaders/depth_test.vs.glsl +++ b/source/shaders/depth_test.vs.glsl @@ -3,8 +3,10 @@ layout(location=0) in vec3 aPos; layout(location=1) in vec2 aTex; uniform mat4 Model; -uniform mat4 View; -uniform mat4 Projection; +layout (std140) uniform Matrices { + mat4 View; // start: 0 // end: 16 * 4 = 64 + mat4 Projection; // start: 64 // end: 64 + 64 = 128 +}; out vec2 TexCoords; out vec3 VertexWorldPos; -- cgit v1.2.3