From ca2835943ca4327ad08b54af480e0c6333df201f Mon Sep 17 00:00:00 2001 From: talha Date: Mon, 22 Apr 2024 03:38:29 +0500 Subject: Completed main levels to progress to text-rendering and 2d development. - Only lessons left are geometry shaders and anti-aliasing - will get to those later on soon - need to do text rendering now --- .../lessons/uniform buffer objects/shaders/cubemap.vs.glsl | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 source/lessons/uniform buffer objects/shaders/cubemap.vs.glsl (limited to 'source/lessons/uniform buffer objects/shaders/cubemap.vs.glsl') diff --git a/source/lessons/uniform buffer objects/shaders/cubemap.vs.glsl b/source/lessons/uniform buffer objects/shaders/cubemap.vs.glsl new file mode 100644 index 0000000..956673a --- /dev/null +++ b/source/lessons/uniform buffer objects/shaders/cubemap.vs.glsl @@ -0,0 +1,14 @@ +#version 330 core +layout(location=0) in vec3 aPos; + +uniform mat4 Model; +uniform mat4 View; +uniform mat4 Projection; + +out vec3 TexCoords; + +void main() { + vec4 pos = Projection*View*vec4(aPos, 1.0); + gl_Position = vec4(pos.xyww); + TexCoords = aPos; +}; -- cgit v1.2.3