From ca2835943ca4327ad08b54af480e0c6333df201f Mon Sep 17 00:00:00 2001 From: talha Date: Mon, 22 Apr 2024 03:38:29 +0500 Subject: Completed main levels to progress to text-rendering and 2d development. - Only lessons left are geometry shaders and anti-aliasing - will get to those later on soon - need to do text rendering now --- .../instanced_rendering/basic quads/shaders/fbo.vs.glsl | 10 ++++++++++ 1 file changed, 10 insertions(+) create mode 100644 source/lessons/instanced_rendering/basic quads/shaders/fbo.vs.glsl (limited to 'source/lessons/instanced_rendering/basic quads/shaders/fbo.vs.glsl') diff --git a/source/lessons/instanced_rendering/basic quads/shaders/fbo.vs.glsl b/source/lessons/instanced_rendering/basic quads/shaders/fbo.vs.glsl new file mode 100644 index 0000000..82d7211 --- /dev/null +++ b/source/lessons/instanced_rendering/basic quads/shaders/fbo.vs.glsl @@ -0,0 +1,10 @@ +#version 330 core +layout(location=0) in vec3 aPos; +layout(location=1) in vec2 aTex; + +out vec2 TexCoords; + +void main() { + gl_Position = vec4(aPos.x, aPos.y, 0.0f, 1.0f); + TexCoords = aTex; +}; -- cgit v1.2.3