From 02077305a5b63fcf7242ac909d8caed5cc3cf18f Mon Sep 17 00:00:00 2001 From: talha Date: Sun, 31 Mar 2024 18:22:14 +0500 Subject: Completed lighting, Model loading --- include/assimp/SmoothingGroups.h | 114 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 114 insertions(+) create mode 100644 include/assimp/SmoothingGroups.h (limited to 'include/assimp/SmoothingGroups.h') diff --git a/include/assimp/SmoothingGroups.h b/include/assimp/SmoothingGroups.h new file mode 100644 index 0000000..e77a8b2 --- /dev/null +++ b/include/assimp/SmoothingGroups.h @@ -0,0 +1,114 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2024, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file Defines the helper data structures for importing 3DS files. +http://www.jalix.org/ressources/graphics/3DS/_unofficials/3ds-unofficial.txt */ + +#pragma once +#ifndef AI_SMOOTHINGGROUPS_H_INC +#define AI_SMOOTHINGGROUPS_H_INC + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include + +#include +#include + +// --------------------------------------------------------------------------- +/** Helper structure representing a face with smoothing groups assigned */ +struct FaceWithSmoothingGroup { + FaceWithSmoothingGroup() AI_NO_EXCEPT + : mIndices() + , iSmoothGroup(0) { + // in debug builds set all indices to a common magic value +#ifdef ASSIMP_BUILD_DEBUG + this->mIndices[0] = 0xffffffff; + this->mIndices[1] = 0xffffffff; + this->mIndices[2] = 0xffffffff; +#endif + } + + + //! Indices. .3ds is using uint16. However, after + //! an unique vertex set has been generated, + //! individual index values might exceed 2^16 + uint32_t mIndices[3]; + + //! specifies to which smoothing group the face belongs to + uint32_t iSmoothGroup; +}; + +// --------------------------------------------------------------------------- +/** Helper structure representing a mesh whose faces have smoothing + groups assigned. This allows us to reuse the code for normal computations + from smoothings groups for several loaders (3DS, ASE). All of them + use face structures which inherit from #FaceWithSmoothingGroup, + but as they add extra members and need to be copied by value we + need to use a template here. + */ +template +struct MeshWithSmoothingGroups +{ + //! Vertex positions + std::vector mPositions; + + //! Face lists + std::vector mFaces; + + //! List of normal vectors + std::vector mNormals; +}; + +// --------------------------------------------------------------------------- +/** Computes normal vectors for the mesh + */ +template +void ComputeNormalsWithSmoothingsGroups(MeshWithSmoothingGroups& sMesh); + + +// include implementations +#include "SmoothingGroups.inl" + +#endif // !! AI_SMOOTHINGGROUPS_H_INC -- cgit v1.2.3