diff options
Diffstat (limited to 'source/main.cpp')
-rw-r--r-- | source/main.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/source/main.cpp b/source/main.cpp index 5f45782..7a2ee9a 100644 --- a/source/main.cpp +++ b/source/main.cpp @@ -834,11 +834,9 @@ int main(int argc, char* argv[]) // view i.e, at a lower depth value glDisable(GL_DEPTH_TEST); // @note: im not entirely sure why we need to disable writing to the stencil buffer here - // based on my testing, if we don't disable this, the highlight color that gets drawn infront - // will cover the stencil values whereever it is. There is a subtle difference when this happens - // but from what I have seen it just looks better and makes more sense when we have don't write to the - // stencil mask because. I guess it also means that we donot want the highlights we draw to affect other - // highlights + // based on my testing, if we don't disable this, the highlight color that gets drawn front + // will cover the stencil values wherever it is. If we disable this, then the highlight color + // that draws last will draw over the other highlights glStencilMask(0x00); glStencilFunc(GL_NOTEQUAL, 1, 0xFF); { |