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+# Lighting
+
+This contains state of the codebase up until the lighting lessons from learnopengl
+Everything is in a very minimal state, and mostly all contained in the main.cpp
+Several maths functions and lighting functions are present.
+
+In the shaders, the light_subject shader contains code for creating multiple types of lights. This will hopefully be useful moving
+forward.
+
+The rest is pretty messy and I have intentionally avoided abstracting away anything other than to save me the hassle of
+declaring stuff. The functions that so far exist, exist for very specific things and are just lines of procedural code
+that I did not want to write again and again.