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-rw-r--r--source/lessons/framebuffers/shaders/fbo.vs.glsl10
1 files changed, 10 insertions, 0 deletions
diff --git a/source/lessons/framebuffers/shaders/fbo.vs.glsl b/source/lessons/framebuffers/shaders/fbo.vs.glsl
new file mode 100644
index 0000000..82d7211
--- /dev/null
+++ b/source/lessons/framebuffers/shaders/fbo.vs.glsl
@@ -0,0 +1,10 @@
+#version 330 core
+layout(location=0) in vec3 aPos;
+layout(location=1) in vec2 aTex;
+
+out vec2 TexCoords;
+
+void main() {
+ gl_Position = vec4(aPos.x, aPos.y, 0.0f, 1.0f);
+ TexCoords = aTex;
+};