diff options
Diffstat (limited to 'code')
| -rw-r--r-- | code/amr_memory.c | 113 | ||||
| -rw-r--r-- | code/amr_memory.h | 26 | ||||
| -rw-r--r-- | code/game_main.h | 36 | ||||
| -rw-r--r-- | code/gl_graphics.cpp | 46 | ||||
| -rw-r--r-- | code/gl_graphics.h | 29 | ||||
| -rw-r--r-- | code/math.h | 130 | ||||
| -rw-r--r-- | code/stb_rect_pack.h | 623 | ||||
| -rw-r--r-- | code/stb_truetype.h | 5077 | ||||
| -rw-r--r-- | code/win32_main.cpp | 205 | 
9 files changed, 308 insertions, 5977 deletions
| diff --git a/code/amr_memory.c b/code/amr_memory.c new file mode 100644 index 0000000..f92f14a --- /dev/null +++ b/code/amr_memory.c @@ -0,0 +1,113 @@ +#include "amr_memory.h" + +bool amr_IsPowerOfTwo(uintptr_t x) +{ +  return (x & (x-1)) == 0; +} + +uintptr_t amr_AlignForward(uintptr_t ptr, size_t align) +{ +  uintptr_t p, a, modulo; + +  assert(amr_IsPowerOfTwo(align)); + +  p = ptr; +  a = (uintptr_t)align; +  modulo = p & (a-1); + +  if (modulo != 0) +  { +    p += a - modulo; +  } +  return p; +} + +void *amr_ArenaAllocAlign(amr_DebugArena *Alloc, size_t Size, size_t Align) +{ +  uintptr_t CurrOffset = (uintptr_t)Alloc->Buffer + (uintptr_t)Alloc->CurrOffset; +  uintptr_t AlignedOffset = amr_AlignForward(CurrOffset, Align); +  AlignedOffset -= (uintptr_t)(Alloc->Buffer); + +  if (AlignedOffset + Size < Alloc->Size) +  { +    void *Ptr = &Alloc->Buffer[AlignedOffset]; +    Alloc->PrevOffset = AlignedOffset; +    Alloc->CurrOffset = AlignedOffset + Size; + +    PlatformZeroMemory(Ptr, Size); +    return Ptr; +  } +  return NULL; +} + +void amr_ArenaInit(amr_DebugArena *Alloc, void* BackingBuffer, size_t Size) +{ +  Alloc->Buffer = (u8 *)BackingBuffer; +  Alloc->Size = Size; +  Alloc->CurrOffset = 0; +  Alloc->PrevOffset = 0; +} + +void *amr_ArenaAlloc(amr_DebugArena *Alloc, size_t Size) +{ +  return amr_ArenaAllocAlign(Alloc, Size, DEFAULT_ALIGNMENT); +} + +void amr_ArenaFree(amr_DebugArena *Alloc, void *Ptr) +{ +  // @note: Arenas do not support freeing memory +  // this is here to let me know I have not forgotten to implement it +  return; +} + +void *amr_ArenaResizeAlign(amr_DebugArena *Alloc, void *OldMem, size_t OldSize, +                        size_t NewSize, size_t Align) +{ +  assert(amr_IsPowerOfTwo(Align)); +  if (OldMem == NULL || OldSize == 0) +  { +    return amr_ArenaAllocAlign(Alloc, NewSize, Align); +  } +  else if (Alloc->Buffer < OldMem && OldMem < Alloc->Buffer + Alloc->Size) +  { +    // check if old_memory falls on prev_offset +    if (Alloc->Buffer + Alloc->PrevOffset == OldMem) +    { +      // re-use prev_offset and resize from there +      size_t _CurrOffset = Alloc->CurrOffset; +      Alloc->CurrOffset = Alloc->PrevOffset + NewSize; +      if (NewSize > OldSize) +      { +        PlatformZeroMemory(&Alloc->Buffer[_CurrOffset], NewSize - OldSize);  +      } +      return OldMem; +    } +    else +    { +      // generate new memory +      // will have some fragmentation +      void *NewMem = amr_ArenaAllocAlign(Alloc, NewSize, Align); +      size_t CopySize = OldSize < NewSize ? OldSize : NewSize; + +      // copy old memory to new memory location +      PlatformCopyMemory(NewMem, OldMem, CopySize); +      return NewMem; +    } +  } +  else +  { +    assert(0 && "Memory is out of bounds of the buffer in this arena"); +    return NULL; +  } +} + +void *amr_ArenaResize(amr_DebugArena *Alloc, void *OldMem, size_t OldSize, size_t NewSize) +{ +  return amr_ArenaResizeAlign(Alloc, OldMem, OldSize, NewSize, DEFAULT_ALIGNMENT); +} + +void amr_ArenaFreeAll(amr_DebugArena *Alloc) +{ +  Alloc->CurrOffset = 0; +  Alloc->PrevOffset = 0; +} diff --git a/code/amr_memory.h b/code/amr_memory.h new file mode 100644 index 0000000..f7638b3 --- /dev/null +++ b/code/amr_memory.h @@ -0,0 +1,26 @@ +#ifndef AMR_MEMORY_H +#define AMR_MEMORY_H + +#ifndef DEFAULT_ALIGNMENT +#define DEFAULT_ALIGNMENT (2*sizeof(void *)) +#endif + +typedef struct amr_DebugArena { +  u8 *Buffer; +  size_t Size; +  size_t CurrOffset; +  size_t PrevOffset; +} amr_DebugArena; + +bool amr_IsPowerOfTwo(uintptr_t x); +uintptr_t amr_AlignForward(uintptr_t ptr, size_t align); +void *amr_ArenaAllocAlign(amr_DebugArena *Alloc, size_t Size, size_t Align); +void amr_ArenaInit(amr_DebugArena *Alloc, void* BackingBuffer, size_t Size); +void *amr_ArenaAlloc(amr_DebugArena *Alloc, size_t Size); +void amr_ArenaFree(amr_DebugArena *Alloc, void *Ptr); +void *amr_ArenaResizeAlign(amr_DebugArena *Alloc, void *OldMem, size_t OldSize, +                        size_t NewSize, size_t Align); +void *amr_ArenaResize(amr_DebugArena *Alloc, void *OldMem, size_t OldSize, size_t NewSize); +void amr_ArenaFreeAll(amr_DebugArena *Alloc); + +#endif diff --git a/code/game_main.h b/code/game_main.h index 91c3054..2194e27 100644 --- a/code/game_main.h +++ b/code/game_main.h @@ -6,40 +6,26 @@  #define GB(b) (((u64)1024)*(MB(b)))  typedef struct GameInput { -  r32 LastMouseX; -  r32 LastMouseY; -  r64 MouseX; -  r64 MouseY; -  r32 Sensitivity; +  f32 LastMouseX; +  f32 LastMouseY; +  f64 MouseX; +  f64 MouseY; +  f32 Sensitivity;  } GameInput;  typedef struct GameCamera { -  r32 MoveSpeed; -  r32 PitchAngle; -  r32 YawAngle; +  f32 MoveSpeed; +  f32 PitchAngle; +  f32 YawAngle;    Vec3 Pos;    Vec3 Front;    Vec3 Up;  } GameCamera; -typedef struct BufferO { -  u32 VAO; // Vertex Array Object -  u32 VBO; // Vertex Buffer Object -  u32 EBO; // Element Buffer Object -  u32 TexO; // Texture Buffer Object -} BufferO; - -typedef struct Texture2D { -  i32 width; -  i32 height; -  i32 nrChannels; -  unsigned char* data; -} Texture2D; -  typedef struct GameMemory {    void *PermanentStorage;    u64 PermanentStorageSize; -  DebugArena Arena; +  amr_DebugArena Arena;  } GameMemory;  typedef struct Rect2 { @@ -52,8 +38,8 @@ typedef struct debug_font_details {    i32 lsb;    i32 x0, y0, x1, y1;    i32 kern; -  r32 lx; -  r32 ly; +  f32 lx; +  f32 ly;    i32 byte_offset;    i32 baseline;  } debug_font_details; diff --git a/code/gl_graphics.cpp b/code/gl_graphics.cpp index 91730ec..0c2aa62 100644 --- a/code/gl_graphics.cpp +++ b/code/gl_graphics.cpp @@ -9,7 +9,7 @@ void LoadUniformInt(u32 SP, const char *Uniform, i32 Val)      glUniform1i(glGetUniformLocation(SP, Uniform), Val);  } -void LoadUniformFloat(u32 SP, const char *Uniform, r32 Val) +void LoadUniformFloat(u32 SP, const char *Uniform, f32 Val)  {      glUniform1f(glGetUniformLocation(SP, Uniform), Val);  } @@ -19,7 +19,7 @@ void LoadUniformVec3(u32 SP, const char *Uniform, Vec3 Val)      glUniform3f(glGetUniformLocation(SP, Uniform), Val.x, Val.y, Val.z);  } -void LoadUniformMat4(u32 SP, const char *Uniform, const r32 *Val) +void LoadUniformMat4(u32 SP, const char *Uniform, const f32 *Val)  {      glUniformMatrix4fv(glGetUniformLocation(SP, Uniform), 1, GL_TRUE, Val);  } @@ -94,7 +94,7 @@ u32 CreateShaderProgram(unsigned int VertexShader, unsigned int FragmentShader)  // --------------------------------------------------------------------------- -u32 CreateTriangle(r32 vertices[], i32 sz) +u32 CreateTriangle(f32 vertices[], i32 sz)  {      u32 VAO;      glGenVertexArrays(1, &VAO); @@ -107,11 +107,11 @@ u32 CreateTriangle(r32 vertices[], i32 sz)      glBufferData(GL_ARRAY_BUFFER, sz, vertices, GL_STATIC_DRAW);      // position attribute -    glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 6*sizeof(r32), (void*)0); +    glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 6*sizeof(f32), (void*)0);      glEnableVertexAttribArray(0);      // color attribute -    glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 6*sizeof(r32), (void*)(3*sizeof(r32))); +    glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 6*sizeof(f32), (void*)(3*sizeof(f32)));      glEnableVertexAttribArray(1);      // unbind post setup @@ -127,7 +127,7 @@ void DrawTriangle(u32 VAO)      glBindVertexArray(0);  } -u32 CreateRectangle(r32 vertices[], i32 v_sz, u32 indices[], i32 i_sz) +u32 CreateRectangle(f32 vertices[], i32 v_sz, u32 indices[], i32 i_sz)  {      u32 VAO;      glGenVertexArrays(1, &VAO); @@ -145,11 +145,11 @@ u32 CreateRectangle(r32 vertices[], i32 v_sz, u32 indices[], i32 i_sz)      glBufferData(GL_ELEMENT_ARRAY_BUFFER, i_sz, indices, GL_STATIC_DRAW);      // position attribute -    glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 6*sizeof(r32), (void*)0); +    glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 6*sizeof(f32), (void*)0);      glEnableVertexAttribArray(0);      // color attribute -    glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 6*sizeof(r32), (void*)(3*sizeof(float))); +    glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 6*sizeof(f32), (void*)(3*sizeof(float)));      glEnableVertexAttribArray(1);      // unbind post setup @@ -159,7 +159,7 @@ u32 CreateRectangle(r32 vertices[], i32 v_sz, u32 indices[], i32 i_sz)  } -BufferO CreateRectangleTextured(r32 vertices[], i32 v_sz, u32 indices[], i32 i_sz, u32 attr) +BufferO CreateRectangleTextured(f32 vertices[], i32 v_sz, u32 indices[], i32 i_sz, u32 attr)  {    /*     * This will setup options and buffer objects to create a rectangle based on a texture @@ -197,13 +197,13 @@ BufferO CreateRectangleTextured(r32 vertices[], i32 v_sz, u32 indices[], i32 i_s      u8 attr_pos = 1;      // position attribute -    glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, stride*sizeof(r32), (void*)0); +    glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, stride*sizeof(f32), (void*)0);      glEnableVertexAttribArray(0);      if (attr & ATTR_COLOR)      {        // color attribute -      glVertexAttribPointer(attr_pos, 3, GL_FLOAT, GL_FALSE, stride*sizeof(r32), (void*)(color_offset*sizeof(r32))); +      glVertexAttribPointer(attr_pos, 3, GL_FLOAT, GL_FALSE, stride*sizeof(f32), (void*)(color_offset*sizeof(f32)));        glEnableVertexAttribArray(attr_pos);        attr_pos += 1;      } @@ -211,7 +211,7 @@ BufferO CreateRectangleTextured(r32 vertices[], i32 v_sz, u32 indices[], i32 i_s      if (attr & ATTR_TEX)      {        // texture attribute -      glVertexAttribPointer(attr_pos, 2, GL_FLOAT, GL_FALSE, stride*sizeof(r32), (void*)(tex_offset*sizeof(r32))); +      glVertexAttribPointer(attr_pos, 2, GL_FLOAT, GL_FALSE, stride*sizeof(f32), (void*)(tex_offset*sizeof(f32)));        glEnableVertexAttribArray(attr_pos);      } @@ -226,7 +226,7 @@ BufferO CreateRectangleTextured(r32 vertices[], i32 v_sz, u32 indices[], i32 i_s      return BO;  } -void MakeRectangleTextured(BufferO *bo, r32 vertices[], i32 v_sz, u32 indices[], i32 i_sz, u32 attr) +void MakeRectangleTextured(BufferO *bo, f32 vertices[], i32 v_sz, u32 indices[], i32 i_sz, u32 attr)  {    /*     * This will setup options and buffer objects to create a rectangle based on a texture @@ -260,13 +260,13 @@ void MakeRectangleTextured(BufferO *bo, r32 vertices[], i32 v_sz, u32 indices[],      u8 attr_pos = 1;      // position attribute -    glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, stride*sizeof(r32), (void*)0); +    glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, stride*sizeof(f32), (void*)0);      glEnableVertexAttribArray(0);      if (attr & ATTR_COLOR)      {        // color attribute -      glVertexAttribPointer(attr_pos, 3, GL_FLOAT, GL_FALSE, stride*sizeof(r32), (void*)(color_offset*sizeof(r32))); +      glVertexAttribPointer(attr_pos, 3, GL_FLOAT, GL_FALSE, stride*sizeof(f32), (void*)(color_offset*sizeof(f32)));        glEnableVertexAttribArray(attr_pos);        attr_pos += 1;      } @@ -274,7 +274,7 @@ void MakeRectangleTextured(BufferO *bo, r32 vertices[], i32 v_sz, u32 indices[],      if (attr & ATTR_TEX)      {        // texture attribute -      glVertexAttribPointer(attr_pos, 2, GL_FLOAT, GL_FALSE, stride*sizeof(r32), (void*)(tex_offset*sizeof(r32))); +      glVertexAttribPointer(attr_pos, 2, GL_FLOAT, GL_FALSE, stride*sizeof(f32), (void*)(tex_offset*sizeof(f32)));        glEnableVertexAttribArray(attr_pos);      } @@ -298,7 +298,7 @@ void DrawRectangleTextured(u32 VAO, u32 TexO)      glBindTexture(GL_TEXTURE_2D, 0);  } -BufferO CreateCube(r32 vertices[], i32 v_sz) +BufferO CreateCube(f32 vertices[], i32 v_sz)  {      u32 VAO;      glGenVertexArrays(1, &VAO); @@ -311,11 +311,11 @@ BufferO CreateCube(r32 vertices[], i32 v_sz)      glBufferData(GL_ARRAY_BUFFER, v_sz, vertices, GL_STATIC_DRAW);      // position attribute -    glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 6*sizeof(r32), (void*)0); +    glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 6*sizeof(f32), (void*)0);      glEnableVertexAttribArray(0);      // normal attribute -    glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 6*sizeof(r32), (void*)(3*sizeof(r32))); +    glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 6*sizeof(f32), (void*)(3*sizeof(f32)));      glEnableVertexAttribArray(1);      // unbind post setup @@ -328,7 +328,7 @@ BufferO CreateCube(r32 vertices[], i32 v_sz)      return BO;  } -BufferO CreateCubeTextured(r32 vertices[], i32 v_sz) +BufferO CreateCubeTextured(f32 vertices[], i32 v_sz)  {      /*       * This will setup options and buffer objects to create a rectangle based on a texture @@ -345,15 +345,15 @@ BufferO CreateCubeTextured(r32 vertices[], i32 v_sz)      glBufferData(GL_ARRAY_BUFFER, v_sz, vertices, GL_STATIC_DRAW);      // position attribute -    glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 8*sizeof(r32), (void*)0); +    glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 8*sizeof(f32), (void*)0);      glEnableVertexAttribArray(0);      // normal attribute -    glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 8*sizeof(r32), (void*)(3*sizeof(r32))); +    glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 8*sizeof(f32), (void*)(3*sizeof(f32)));      glEnableVertexAttribArray(1);      // texture attribute -    glVertexAttribPointer(2, 2, GL_FLOAT, GL_FALSE, 8*sizeof(r32), (void*)(6*sizeof(r32))); +    glVertexAttribPointer(2, 2, GL_FLOAT, GL_FALSE, 8*sizeof(f32), (void*)(6*sizeof(f32)));      glEnableVertexAttribArray(2);      // unbind post setup diff --git a/code/gl_graphics.h b/code/gl_graphics.h index d97d062..4f52035 100644 --- a/code/gl_graphics.h +++ b/code/gl_graphics.h @@ -1,18 +1,33 @@  #ifndef GL_GRAPHICS_H  #define GL_GRAPHICS_H +typedef struct BufferO { +  u32 VAO; // Vertex Array Object +  u32 VBO; // Vertex Buffer Object +  u32 EBO; // Element Buffer Object +  u32 TexO; // Texture Buffer Object +  u32 *TexArray; // Tex Object Array +} BufferO; + +typedef struct Texture2D { +  i32 width; +  i32 height; +  i32 nrChannels; +  unsigned char* data; +} Texture2D; +  void LoadUniformInt(u32 SP, const char *Unifrom, i32 Val); -void LoadUniformFloat(u32 SP, const char *Uniform, r32 Val); +void LoadUniformFloat(u32 SP, const char *Uniform, f32 Val);  void LoadUniformVec3(u32 SP, const char *Unifrom, Vec3 Val);  void LoadUniformMat4(u32 SP, const char *Uniform, Mat4 Val);  u32 CreateVertexShader(const char *VertexShaderSource);  u32 CreateFragmentShader(const char *FragmentShaderSource);  u32 CreateShaderProgram(unsigned int VertexShader, unsigned int FragmentShader); -u32 CreateTriangle(r32 vertices[], i32 sz); +u32 CreateTriangle(f32 vertices[], i32 sz);  void DrawTriangle(u32 VAO); -u32 CreateRectangle(r32 vertices[], i32 v_sz, u32 indices[], i32 i_sz); +u32 CreateRectangle(f32 vertices[], i32 v_sz, u32 indices[], i32 i_sz);  /**   * @note: the texture functions for rectangle are more obtuse and less clear   * they don't make as much sense. And they dont just create something.  @@ -21,13 +36,13 @@ u32 CreateRectangle(r32 vertices[], i32 v_sz, u32 indices[], i32 i_sz);   *   * @todo: I need to probably add the examples to my utils file as notes   * */ -BufferO CreateRectangleTextured(r32 vertices[], i32 v_sz, u32 indices[], i32 i_sz, u32 attr); -void MakeRectangleTextured(BufferO *bo, r32 vertices[], i32 v_sz, u32 indices[], i32 i_sz, u32 attr); +BufferO CreateRectangleTextured(f32 vertices[], i32 v_sz, u32 indices[], i32 i_sz, u32 attr); +void MakeRectangleTextured(BufferO *bo, f32 vertices[], i32 v_sz, u32 indices[], i32 i_sz, u32 attr);  void DrawRectangle(u32 VAO);  void DrawRectangleTextured(u32 VAO, u32 TexO); -BufferO CreateCube(r32 vertices[], i32 v_sz); -BufferO CreateCubeTextured(r32 vertices[], i32 v_sz); +BufferO CreateCube(f32 vertices[], i32 v_sz); +BufferO CreateCubeTextured(f32 vertices[], i32 v_sz);  void DrawCube(u32 VAO);  GLint GetColorAttrib(u32 nrChannels); diff --git a/code/math.h b/code/math.h index 7a64285..ca5e96e 100644 --- a/code/math.h +++ b/code/math.h @@ -12,8 +12,8 @@  #define PIVOT_Z 2  typedef struct Vec2 { -  r32 x; -  r32 y; +  f32 x; +  f32 y;    Vec2 operator-(Vec2 S)    { @@ -39,7 +39,7 @@ typedef struct Vec2 {      return R;    } -  Vec2 operator/(r32 s) +  Vec2 operator/(f32 s)    {      Vec2 R = {0};      R.x = x/2; @@ -57,9 +57,9 @@ typedef struct Vec2 {  } Vec2;  typedef struct Vec3 { -    r32 x; -    r32 y; -    r32 z; +    f32 x; +    f32 y; +    f32 z;      Vec3 operator+(Vec3 S)      { @@ -70,7 +70,7 @@ typedef struct Vec3 {        return R;      } -    Vec3 operator+(r32 S) +    Vec3 operator+(f32 S)      {        Vec3 R = {0};        R.x = x + S; @@ -79,7 +79,7 @@ typedef struct Vec3 {        return R;      } -    Vec3 operator*(r32 S) +    Vec3 operator*(f32 S)      {        Vec3 R;        R.x = x * S; @@ -89,7 +89,7 @@ typedef struct Vec3 {        return R;      } -    Vec3 operator/(r32 S) +    Vec3 operator/(f32 S)      {        Vec3 R;        R.x = x / S; @@ -101,68 +101,68 @@ typedef struct Vec3 {  } Vec3;  typedef struct Vec4 { -    r32 x; -    r32 y; -    r32 z; -    r32 w; +    f32 x; +    f32 y; +    f32 z; +    f32 w;  } Vec4;  typedef struct Mat4 { -    r32 x0, x1, x2, x3; -    r32 y0, y1, y2, y3; -    r32 z0, z1, z2, z3; -    r32 w0, w1, w2, w3; +    f32 x0, x1, x2, x3; +    f32 y0, y1, y2, y3; +    f32 z0, z1, z2, z3; +    f32 w0, w1, w2, w3;  } Mat4; -Vec3 InitVec3(r32 Val); -Vec3 InitVec3(r32 x, r32 y, r32 z); -r32 LenVec3(Vec3 V); +Vec3 InitVec3(f32 Val); +Vec3 InitVec3(f32 x, f32 y, f32 z); +f32 LenVec3(Vec3 V);  Vec3 UnitVec3(Vec3 V); -r32 DotProductVec3(Vec3 S, Vec3 K); +f32 DotProductVec3(Vec3 S, Vec3 K);  Vec3 CrossProductVec3(Vec3 S, Vec3 K); -Vec4 InitVec4(r32 x, r32 y, r32 z, r32 w); -Vec4 ScalerAdd4(Vec4 Vec, r32 Scaler); -Vec4 ScalerMul4(Vec4 Vec, r32 Scaler); -Vec4 ScalerDiv4(Vec4 Vec, r32 Scaler); +Vec4 InitVec4(f32 x, f32 y, f32 z, f32 w); +Vec4 ScalerAdd4(Vec4 Vec, f32 Scaler); +Vec4 ScalerMul4(Vec4 Vec, f32 Scaler); +Vec4 ScalerDiv4(Vec4 Vec, f32 Scaler);  Vec4 AddVec4(Vec4 V, Vec4 K); -r32 LenVec4(Vec4 V); +f32 LenVec4(Vec4 V);  Vec4 UnitVec4(Vec4 V); -r32 DotProductVec4(Vec4 S, Vec4 K); +f32 DotProductVec4(Vec4 S, Vec4 K);  Vec4 Mul_Mat4Vec4(Mat4 Matrix, Vec4 S);  Mat4 IdentityMat();  Mat4 Mul_Mat4Mat4(Mat4 M1, Mat4 M2);  Mat4 CreateTranslationMat(Vec4 S);  Mat4 CreateScaleMat(Vec4 S); -Mat4 CreateRotationMat(r32 Theta, u8 Pivot); -Mat4 CreateFrustum(r32 left, r32 right, r32 bot, r32 top, r32 nearCam, r32 farCam); -Mat4 CreatePerspectiveUsingFrustum(r32 fov, r32 aspect, r32 nearCam, r32 farCam); -Mat4 CreateOrthographic(r32 left, r32 right, r32 bot, r32 top, r32 nearCam, r32 farCam); -Mat4 CreateOrthographicWithRatio(r32 scrWidth, r32 scrHeight, r32 nearCam, r32 farCam); +Mat4 CreateRotationMat(f32 Theta, u8 Pivot); +Mat4 CreateFrustum(f32 left, f32 right, f32 bot, f32 top, f32 nearCam, f32 farCam); +Mat4 CreatePerspectiveUsingFrustum(f32 fov, f32 aspect, f32 nearCam, f32 farCam); +Mat4 CreateOrthographic(f32 left, f32 right, f32 bot, f32 top, f32 nearCam, f32 farCam); +Mat4 CreateOrthographicWithRatio(f32 scrWidth, f32 scrHeight, f32 nearCam, f32 farCam);  Mat4 CreateLookAtMat4(Vec3 CameraPos, Vec3 CameraTarget, Vec3 Up); -Vec3 InitVec3(r32 val) +Vec3 InitVec3(f32 val)  {    Vec3 R = Vec3{val,val,val};    return R;  } -Vec3 InitVec3(r32 x, r32 y, r32 z) +Vec3 InitVec3(f32 x, f32 y, f32 z)  {    Vec3 R = Vec3{x,y,z};    return R;  } -r32 LenVec3(Vec3 V) +f32 LenVec3(Vec3 V)  { -    r32 L = Sqrt(Sq(V.x) + Sq(V.y) + Sq(V.z)); +    f32 L = Sqrt(Sq(V.x) + Sq(V.y) + Sq(V.z));      return L;  }  Vec3 UnitVec3(Vec3 V)  {      Vec3 R; -    r32 L = LenVec3(V); +    f32 L = LenVec3(V);      R.x = V.x/L;      R.y = V.y/L;      R.z = V.z/L; @@ -170,14 +170,14 @@ Vec3 UnitVec3(Vec3 V)      return R;  } -r32 DotProductVec3(Vec3 S, Vec3 K) +f32 DotProductVec3(Vec3 S, Vec3 K)  {      Vec3 R;      R.x = S.x*K.x;      R.y = S.y*K.y;      R.z = S.z*K.z; -    r32 DotProd = R.x + R.y + R.z; +    f32 DotProd = R.x + R.y + R.z;      return DotProd;  } @@ -194,7 +194,7 @@ Vec3 CrossProductVec3(Vec3 S, Vec3 K)  // @note: I am creating vectors in many places so created a function to make initialising abit easier -Vec4 InitVec4(r32 x, r32 y, r32 z, r32 w) +Vec4 InitVec4(f32 x, f32 y, f32 z, f32 w)  {      Vec4 V = {0};      V.x = x; @@ -206,7 +206,7 @@ Vec4 InitVec4(r32 x, r32 y, r32 z, r32 w)  } -Vec4 ScalerAdd4(Vec4 Vec, r32 Scaler) +Vec4 ScalerAdd4(Vec4 Vec, f32 Scaler)  {      Vec.x += Scaler;      Vec.y += Scaler; @@ -216,7 +216,7 @@ Vec4 ScalerAdd4(Vec4 Vec, r32 Scaler)      return Vec;  } -Vec4 ScalerMul4(Vec4 Vec, r32 Scaler) +Vec4 ScalerMul4(Vec4 Vec, f32 Scaler)  {      Vec.x *= Scaler;      Vec.y *= Scaler; @@ -226,7 +226,7 @@ Vec4 ScalerMul4(Vec4 Vec, r32 Scaler)      return Vec;  } -Vec4 ScalerDiv4(Vec4 Vec, r32 Scaler) +Vec4 ScalerDiv4(Vec4 Vec, f32 Scaler)  {      Vec.x = Vec.x/Scaler;      Vec.y = Vec.y/Scaler; @@ -247,16 +247,16 @@ Vec4 AddVec4(Vec4 V, Vec4 K)      return Res;  } -r32 LenVec4(Vec4 V) +f32 LenVec4(Vec4 V)  { -    r32 L = Sqrt(Sq(V.x) + Sq(V.y) + Sq(V.z) +Sq(V.w)); +    f32 L = Sqrt(Sq(V.x) + Sq(V.y) + Sq(V.z) +Sq(V.w));      return L;  }  Vec4 UnitVec4(Vec4 V)  {      Vec4 R = {0}; -    r32 L = LenVec4(V); +    f32 L = LenVec4(V);      R.x = V.x/L;      R.y = V.y/L;      R.z = V.z/L; @@ -265,7 +265,7 @@ Vec4 UnitVec4(Vec4 V)      return R;  } -r32 DotProductVec4(Vec4 S, Vec4 K) +f32 DotProductVec4(Vec4 S, Vec4 K)  {      Vec4 R = {0};      R.x = S.x*K.x; @@ -273,7 +273,7 @@ r32 DotProductVec4(Vec4 S, Vec4 K)      R.z = S.z*K.z;      R.w = S.w*K.w; -    r32 DotProd = R.x + R.y + R.z + R.w; +    f32 DotProd = R.x + R.y + R.z + R.w;      return DotProd;  } @@ -352,10 +352,10 @@ Mat4 CreateScaleMat(Vec4 S)      return SM;  } -Mat4 CreateRotationMat(r32 Theta, u8 Pivot) +Mat4 CreateRotationMat(f32 Theta, u8 Pivot)  { -    r32 CosTheta = cos(Theta); -    r32 SinTheta = sin(Theta); +    f32 CosTheta = cos(Theta); +    f32 SinTheta = sin(Theta);      Mat4 RotMat = {0};      if (Pivot == PIVOT_X) @@ -383,7 +383,7 @@ Mat4 CreateRotationMat(r32 Theta, u8 Pivot)      return RotMat;  } -Mat4 CreateFrustum(r32 left, r32 right, r32 bot, r32 top, r32 nearCam, r32 farCam) +Mat4 CreateFrustum(f32 left, f32 right, f32 bot, f32 top, f32 nearCam, f32 farCam)  {    Mat4 F = {0};    F.x0 = 2.0f*nearCam/(right - left);     @@ -398,17 +398,17 @@ Mat4 CreateFrustum(r32 left, r32 right, r32 bot, r32 top, r32 nearCam, r32 farCa    return F;  } -Mat4 CreatePerspectiveUsingFrustum(r32 fov, r32 aspect, r32 nearCam, r32 farCam) +Mat4 CreatePerspectiveUsingFrustum(f32 fov, f32 aspect, f32 nearCam, f32 farCam)  { -  r32 top = nearCam*tan(fov)/2; -  r32 bot = -top; -  r32 right = top*aspect; -  r32 left = -right; +  f32 top = nearCam*tan(fov)/2; +  f32 bot = -top; +  f32 right = top*aspect; +  f32 left = -right;    return CreateFrustum(left, right, bot, top, nearCam, farCam);  } -Mat4 CreateOrthographic(r32 left, r32 right, r32 bot, r32 top, r32 nearCam, r32 farCam) +Mat4 CreateOrthographic(f32 left, f32 right, f32 bot, f32 top, f32 nearCam, f32 farCam)  {    Mat4 F = {0};    F.x0 = 2.0f/(right - left); @@ -425,15 +425,15 @@ Mat4 CreateOrthographic(r32 left, r32 right, r32 bot, r32 top, r32 nearCam, r32    return F;  } -Mat4 CreateOrthographicWithRatio(r32 scrWidth, r32 scrHeight, r32 nearCam, r32 farCam) +Mat4 CreateOrthographicWithRatio(f32 scrWidth, f32 scrHeight, f32 nearCam, f32 farCam)  { -  r32 ratio_h = scrWidth/scrHeight; -  r32 left = -ratio_h; -  r32 right = ratio_h; +  f32 ratio_h = scrWidth/scrHeight; +  f32 left = -ratio_h; +  f32 right = ratio_h; -  r32 ratio_v = scrHeight/scrWidth; -  r32 top = ratio_v; -  r32 bot = -ratio_v; +  f32 ratio_v = scrHeight/scrWidth; +  f32 top = ratio_v; +  f32 bot = -ratio_v;    return CreateOrthographic(left, right, bot, top, nearCam, farCam);  } diff --git a/code/stb_rect_pack.h b/code/stb_rect_pack.h deleted file mode 100644 index 6a633ce..0000000 --- a/code/stb_rect_pack.h +++ /dev/null @@ -1,623 +0,0 @@ -// stb_rect_pack.h - v1.01 - public domain - rectangle packing -// Sean Barrett 2014 -// -// Useful for e.g. packing rectangular textures into an atlas. -// Does not do rotation. -// -// Before #including, -// -//    #define STB_RECT_PACK_IMPLEMENTATION -// -// in the file that you want to have the implementation. -// -// Not necessarily the awesomest packing method, but better than -// the totally naive one in stb_truetype (which is primarily what -// this is meant to replace). -// -// Has only had a few tests run, may have issues. -// -// More docs to come. -// -// No memory allocations; uses qsort() and assert() from stdlib. -// Can override those by defining STBRP_SORT and STBRP_ASSERT. -// -// This library currently uses the Skyline Bottom-Left algorithm. -// -// Please note: better rectangle packers are welcome! Please -// implement them to the same API, but with a different init -// function. -// -// Credits -// -//  Library -//    Sean Barrett -//  Minor features -//    Martins Mozeiko -//    github:IntellectualKitty -// -//  Bugfixes / warning fixes -//    Jeremy Jaussaud -//    Fabian Giesen -// -// Version history: -// -//     1.01  (2021-07-11)  always use large rect mode, expose STBRP__MAXVAL in public section -//     1.00  (2019-02-25)  avoid small space waste; gracefully fail too-wide rectangles -//     0.99  (2019-02-07)  warning fixes -//     0.11  (2017-03-03)  return packing success/fail result -//     0.10  (2016-10-25)  remove cast-away-const to avoid warnings -//     0.09  (2016-08-27)  fix compiler warnings -//     0.08  (2015-09-13)  really fix bug with empty rects (w=0 or h=0) -//     0.07  (2015-09-13)  fix bug with empty rects (w=0 or h=0) -//     0.06  (2015-04-15)  added STBRP_SORT to allow replacing qsort -//     0.05:  added STBRP_ASSERT to allow replacing assert -//     0.04:  fixed minor bug in STBRP_LARGE_RECTS support -//     0.01:  initial release -// -// LICENSE -// -//   See end of file for license information. - -////////////////////////////////////////////////////////////////////////////// -// -//       INCLUDE SECTION -// - -#ifndef STB_INCLUDE_STB_RECT_PACK_H -#define STB_INCLUDE_STB_RECT_PACK_H - -#define STB_RECT_PACK_VERSION  1 - -#ifdef STBRP_STATIC -#define STBRP_DEF static -#else -#define STBRP_DEF extern -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -typedef struct stbrp_context stbrp_context; -typedef struct stbrp_node    stbrp_node; -typedef struct stbrp_rect    stbrp_rect; - -typedef int            stbrp_coord; - -#define STBRP__MAXVAL  0x7fffffff -// Mostly for internal use, but this is the maximum supported coordinate value. - -STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects); -// Assign packed locations to rectangles. The rectangles are of type -// 'stbrp_rect' defined below, stored in the array 'rects', and there -// are 'num_rects' many of them. -// -// Rectangles which are successfully packed have the 'was_packed' flag -// set to a non-zero value and 'x' and 'y' store the minimum location -// on each axis (i.e. bottom-left in cartesian coordinates, top-left -// if you imagine y increasing downwards). Rectangles which do not fit -// have the 'was_packed' flag set to 0. -// -// You should not try to access the 'rects' array from another thread -// while this function is running, as the function temporarily reorders -// the array while it executes. -// -// To pack into another rectangle, you need to call stbrp_init_target -// again. To continue packing into the same rectangle, you can call -// this function again. Calling this multiple times with multiple rect -// arrays will probably produce worse packing results than calling it -// a single time with the full rectangle array, but the option is -// available. -// -// The function returns 1 if all of the rectangles were successfully -// packed and 0 otherwise. - -struct stbrp_rect -{ -   // reserved for your use: -   int            id; - -   // input: -   stbrp_coord    w, h; - -   // output: -   stbrp_coord    x, y; -   int            was_packed;  // non-zero if valid packing - -}; // 16 bytes, nominally - - -STBRP_DEF void stbrp_init_target (stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes); -// Initialize a rectangle packer to: -//    pack a rectangle that is 'width' by 'height' in dimensions -//    using temporary storage provided by the array 'nodes', which is 'num_nodes' long -// -// You must call this function every time you start packing into a new target. -// -// There is no "shutdown" function. The 'nodes' memory must stay valid for -// the following stbrp_pack_rects() call (or calls), but can be freed after -// the call (or calls) finish. -// -// Note: to guarantee best results, either: -//       1. make sure 'num_nodes' >= 'width' -//   or  2. call stbrp_allow_out_of_mem() defined below with 'allow_out_of_mem = 1' -// -// If you don't do either of the above things, widths will be quantized to multiples -// of small integers to guarantee the algorithm doesn't run out of temporary storage. -// -// If you do #2, then the non-quantized algorithm will be used, but the algorithm -// may run out of temporary storage and be unable to pack some rectangles. - -STBRP_DEF void stbrp_setup_allow_out_of_mem (stbrp_context *context, int allow_out_of_mem); -// Optionally call this function after init but before doing any packing to -// change the handling of the out-of-temp-memory scenario, described above. -// If you call init again, this will be reset to the default (false). - - -STBRP_DEF void stbrp_setup_heuristic (stbrp_context *context, int heuristic); -// Optionally select which packing heuristic the library should use. Different -// heuristics will produce better/worse results for different data sets. -// If you call init again, this will be reset to the default. - -enum -{ -   STBRP_HEURISTIC_Skyline_default=0, -   STBRP_HEURISTIC_Skyline_BL_sortHeight = STBRP_HEURISTIC_Skyline_default, -   STBRP_HEURISTIC_Skyline_BF_sortHeight -}; - - -////////////////////////////////////////////////////////////////////////////// -// -// the details of the following structures don't matter to you, but they must -// be visible so you can handle the memory allocations for them - -struct stbrp_node -{ -   stbrp_coord  x,y; -   stbrp_node  *next; -}; - -struct stbrp_context -{ -   int width; -   int height; -   int align; -   int init_mode; -   int heuristic; -   int num_nodes; -   stbrp_node *active_head; -   stbrp_node *free_head; -   stbrp_node extra[2]; // we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2' -}; - -#ifdef __cplusplus -} -#endif - -#endif - -////////////////////////////////////////////////////////////////////////////// -// -//     IMPLEMENTATION SECTION -// - -#ifdef STB_RECT_PACK_IMPLEMENTATION -#ifndef STBRP_SORT -#include <stdlib.h> -#define STBRP_SORT qsort -#endif - -#ifndef STBRP_ASSERT -#include <assert.h> -#define STBRP_ASSERT assert -#endif - -#ifdef _MSC_VER -#define STBRP__NOTUSED(v)  (void)(v) -#define STBRP__CDECL       __cdecl -#else -#define STBRP__NOTUSED(v)  (void)sizeof(v) -#define STBRP__CDECL -#endif - -enum -{ -   STBRP__INIT_skyline = 1 -}; - -STBRP_DEF void stbrp_setup_heuristic(stbrp_context *context, int heuristic) -{ -   switch (context->init_mode) { -      case STBRP__INIT_skyline: -         STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight); -         context->heuristic = heuristic; -         break; -      default: -         STBRP_ASSERT(0); -   } -} - -STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_out_of_mem) -{ -   if (allow_out_of_mem) -      // if it's ok to run out of memory, then don't bother aligning them; -      // this gives better packing, but may fail due to OOM (even though -      // the rectangles easily fit). @TODO a smarter approach would be to only -      // quantize once we've hit OOM, then we could get rid of this parameter. -      context->align = 1; -   else { -      // if it's not ok to run out of memory, then quantize the widths -      // so that num_nodes is always enough nodes. -      // -      // I.e. num_nodes * align >= width -      //                  align >= width / num_nodes -      //                  align = ceil(width/num_nodes) - -      context->align = (context->width + context->num_nodes-1) / context->num_nodes; -   } -} - -STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes) -{ -   int i; - -   for (i=0; i < num_nodes-1; ++i) -      nodes[i].next = &nodes[i+1]; -   nodes[i].next = NULL; -   context->init_mode = STBRP__INIT_skyline; -   context->heuristic = STBRP_HEURISTIC_Skyline_default; -   context->free_head = &nodes[0]; -   context->active_head = &context->extra[0]; -   context->width = width; -   context->height = height; -   context->num_nodes = num_nodes; -   stbrp_setup_allow_out_of_mem(context, 0); - -   // node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly) -   context->extra[0].x = 0; -   context->extra[0].y = 0; -   context->extra[0].next = &context->extra[1]; -   context->extra[1].x = (stbrp_coord) width; -   context->extra[1].y = (1<<30); -   context->extra[1].next = NULL; -} - -// find minimum y position if it starts at x1 -static int stbrp__skyline_find_min_y(stbrp_context *c, stbrp_node *first, int x0, int width, int *pwaste) -{ -   stbrp_node *node = first; -   int x1 = x0 + width; -   int min_y, visited_width, waste_area; - -   STBRP__NOTUSED(c); - -   STBRP_ASSERT(first->x <= x0); - -   #if 0 -   // skip in case we're past the node -   while (node->next->x <= x0) -      ++node; -   #else -   STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency -   #endif - -   STBRP_ASSERT(node->x <= x0); - -   min_y = 0; -   waste_area = 0; -   visited_width = 0; -   while (node->x < x1) { -      if (node->y > min_y) { -         // raise min_y higher. -         // we've accounted for all waste up to min_y, -         // but we'll now add more waste for everything we've visted -         waste_area += visited_width * (node->y - min_y); -         min_y = node->y; -         // the first time through, visited_width might be reduced -         if (node->x < x0) -            visited_width += node->next->x - x0; -         else -            visited_width += node->next->x - node->x; -      } else { -         // add waste area -         int under_width = node->next->x - node->x; -         if (under_width + visited_width > width) -            under_width = width - visited_width; -         waste_area += under_width * (min_y - node->y); -         visited_width += under_width; -      } -      node = node->next; -   } - -   *pwaste = waste_area; -   return min_y; -} - -typedef struct -{ -   int x,y; -   stbrp_node **prev_link; -} stbrp__findresult; - -static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int width, int height) -{ -   int best_waste = (1<<30), best_x, best_y = (1 << 30); -   stbrp__findresult fr; -   stbrp_node **prev, *node, *tail, **best = NULL; - -   // align to multiple of c->align -   width = (width + c->align - 1); -   width -= width % c->align; -   STBRP_ASSERT(width % c->align == 0); - -   // if it can't possibly fit, bail immediately -   if (width > c->width || height > c->height) { -      fr.prev_link = NULL; -      fr.x = fr.y = 0; -      return fr; -   } - -   node = c->active_head; -   prev = &c->active_head; -   while (node->x + width <= c->width) { -      int y,waste; -      y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste); -      if (c->heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight) { // actually just want to test BL -         // bottom left -         if (y < best_y) { -            best_y = y; -            best = prev; -         } -      } else { -         // best-fit -         if (y + height <= c->height) { -            // can only use it if it first vertically -            if (y < best_y || (y == best_y && waste < best_waste)) { -               best_y = y; -               best_waste = waste; -               best = prev; -            } -         } -      } -      prev = &node->next; -      node = node->next; -   } - -   best_x = (best == NULL) ? 0 : (*best)->x; - -   // if doing best-fit (BF), we also have to try aligning right edge to each node position -   // -   // e.g, if fitting -   // -   //     ____________________ -   //    |____________________| -   // -   //            into -   // -   //   |                         | -   //   |             ____________| -   //   |____________| -   // -   // then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned -   // -   // This makes BF take about 2x the time - -   if (c->heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight) { -      tail = c->active_head; -      node = c->active_head; -      prev = &c->active_head; -      // find first node that's admissible -      while (tail->x < width) -         tail = tail->next; -      while (tail) { -         int xpos = tail->x - width; -         int y,waste; -         STBRP_ASSERT(xpos >= 0); -         // find the left position that matches this -         while (node->next->x <= xpos) { -            prev = &node->next; -            node = node->next; -         } -         STBRP_ASSERT(node->next->x > xpos && node->x <= xpos); -         y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste); -         if (y + height <= c->height) { -            if (y <= best_y) { -               if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) { -                  best_x = xpos; -                  STBRP_ASSERT(y <= best_y); -                  best_y = y; -                  best_waste = waste; -                  best = prev; -               } -            } -         } -         tail = tail->next; -      } -   } - -   fr.prev_link = best; -   fr.x = best_x; -   fr.y = best_y; -   return fr; -} - -static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, int width, int height) -{ -   // find best position according to heuristic -   stbrp__findresult res = stbrp__skyline_find_best_pos(context, width, height); -   stbrp_node *node, *cur; - -   // bail if: -   //    1. it failed -   //    2. the best node doesn't fit (we don't always check this) -   //    3. we're out of memory -   if (res.prev_link == NULL || res.y + height > context->height || context->free_head == NULL) { -      res.prev_link = NULL; -      return res; -   } - -   // on success, create new node -   node = context->free_head; -   node->x = (stbrp_coord) res.x; -   node->y = (stbrp_coord) (res.y + height); - -   context->free_head = node->next; - -   // insert the new node into the right starting point, and -   // let 'cur' point to the remaining nodes needing to be -   // stiched back in - -   cur = *res.prev_link; -   if (cur->x < res.x) { -      // preserve the existing one, so start testing with the next one -      stbrp_node *next = cur->next; -      cur->next = node; -      cur = next; -   } else { -      *res.prev_link = node; -   } - -   // from here, traverse cur and free the nodes, until we get to one -   // that shouldn't be freed -   while (cur->next && cur->next->x <= res.x + width) { -      stbrp_node *next = cur->next; -      // move the current node to the free list -      cur->next = context->free_head; -      context->free_head = cur; -      cur = next; -   } - -   // stitch the list back in -   node->next = cur; - -   if (cur->x < res.x + width) -      cur->x = (stbrp_coord) (res.x + width); - -#ifdef _DEBUG -   cur = context->active_head; -   while (cur->x < context->width) { -      STBRP_ASSERT(cur->x < cur->next->x); -      cur = cur->next; -   } -   STBRP_ASSERT(cur->next == NULL); - -   { -      int count=0; -      cur = context->active_head; -      while (cur) { -         cur = cur->next; -         ++count; -      } -      cur = context->free_head; -      while (cur) { -         cur = cur->next; -         ++count; -      } -      STBRP_ASSERT(count == context->num_nodes+2); -   } -#endif - -   return res; -} - -static int STBRP__CDECL rect_height_compare(const void *a, const void *b) -{ -   const stbrp_rect *p = (const stbrp_rect *) a; -   const stbrp_rect *q = (const stbrp_rect *) b; -   if (p->h > q->h) -      return -1; -   if (p->h < q->h) -      return  1; -   return (p->w > q->w) ? -1 : (p->w < q->w); -} - -static int STBRP__CDECL rect_original_order(const void *a, const void *b) -{ -   const stbrp_rect *p = (const stbrp_rect *) a; -   const stbrp_rect *q = (const stbrp_rect *) b; -   return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed); -} - -STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects) -{ -   int i, all_rects_packed = 1; - -   // we use the 'was_packed' field internally to allow sorting/unsorting -   for (i=0; i < num_rects; ++i) { -      rects[i].was_packed = i; -   } - -   // sort according to heuristic -   STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_height_compare); - -   for (i=0; i < num_rects; ++i) { -      if (rects[i].w == 0 || rects[i].h == 0) { -         rects[i].x = rects[i].y = 0;  // empty rect needs no space -      } else { -         stbrp__findresult fr = stbrp__skyline_pack_rectangle(context, rects[i].w, rects[i].h); -         if (fr.prev_link) { -            rects[i].x = (stbrp_coord) fr.x; -            rects[i].y = (stbrp_coord) fr.y; -         } else { -            rects[i].x = rects[i].y = STBRP__MAXVAL; -         } -      } -   } - -   // unsort -   STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_original_order); - -   // set was_packed flags and all_rects_packed status -   for (i=0; i < num_rects; ++i) { -      rects[i].was_packed = !(rects[i].x == STBRP__MAXVAL && rects[i].y == STBRP__MAXVAL); -      if (!rects[i].was_packed) -         all_rects_packed = 0; -   } - -   // return the all_rects_packed status -   return all_rects_packed; -} -#endif - -/* ------------------------------------------------------------------------------- -This software is available under 2 licenses -- choose whichever you prefer. ------------------------------------------------------------------------------- -ALTERNATIVE A - MIT License -Copyright (c) 2017 Sean Barrett -Permission is hereby granted, free of charge, to any person obtaining a copy of -this software and associated documentation files (the "Software"), to deal in -the Software without restriction, including without limitation the rights to -use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies -of the Software, and to permit persons to whom the Software is furnished to do -so, subject to the following conditions: -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. ------------------------------------------------------------------------------- -ALTERNATIVE B - Public Domain (www.unlicense.org) -This is free and unencumbered software released into the public domain. -Anyone is free to copy, modify, publish, use, compile, sell, or distribute this -software, either in source code form or as a compiled binary, for any purpose, -commercial or non-commercial, and by any means. -In jurisdictions that recognize copyright laws, the author or authors of this -software dedicate any and all copyright interest in the software to the public -domain. We make this dedication for the benefit of the public at large and to -the detriment of our heirs and successors. We intend this dedication to be an -overt act of relinquishment in perpetuity of all present and future rights to -this software under copyright law. -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN -ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ------------------------------------------------------------------------------- -*/ diff --git a/code/stb_truetype.h b/code/stb_truetype.h deleted file mode 100644 index bbf2284..0000000 --- a/code/stb_truetype.h +++ /dev/null @@ -1,5077 +0,0 @@ -// stb_truetype.h - v1.26 - public domain -// authored from 2009-2021 by Sean Barrett / RAD Game Tools -// -// ======================================================================= -// -//    NO SECURITY GUARANTEE -- DO NOT USE THIS ON UNTRUSTED FONT FILES -// -// This library does no range checking of the offsets found in the file, -// meaning an attacker can use it to read arbitrary memory. -// -// ======================================================================= -// -//   This library processes TrueType files: -//        parse files -//        extract glyph metrics -//        extract glyph shapes -//        render glyphs to one-channel bitmaps with antialiasing (box filter) -//        render glyphs to one-channel SDF bitmaps (signed-distance field/function) -// -//   Todo: -//        non-MS cmaps -//        crashproof on bad data -//        hinting? (no longer patented) -//        cleartype-style AA? -//        optimize: use simple memory allocator for intermediates -//        optimize: build edge-list directly from curves -//        optimize: rasterize directly from curves? -// -// ADDITIONAL CONTRIBUTORS -// -//   Mikko Mononen: compound shape support, more cmap formats -//   Tor Andersson: kerning, subpixel rendering -//   Dougall Johnson: OpenType / Type 2 font handling -//   Daniel Ribeiro Maciel: basic GPOS-based kerning -// -//   Misc other: -//       Ryan Gordon -//       Simon Glass -//       github:IntellectualKitty -//       Imanol Celaya -//       Daniel Ribeiro Maciel -// -//   Bug/warning reports/fixes: -//       "Zer" on mollyrocket       Fabian "ryg" Giesen   github:NiLuJe -//       Cass Everitt               Martins Mozeiko       github:aloucks -//       stoiko (Haemimont Games)   Cap Petschulat        github:oyvindjam -//       Brian Hook                 Omar Cornut           github:vassvik -//       Walter van Niftrik         Ryan Griege -//       David Gow                  Peter LaValle -//       David Given                Sergey Popov -//       Ivan-Assen Ivanov          Giumo X. Clanjor -//       Anthony Pesch              Higor Euripedes -//       Johan Duparc               Thomas Fields -//       Hou Qiming                 Derek Vinyard -//       Rob Loach                  Cort Stratton -//       Kenney Phillis Jr.         Brian Costabile -//       Ken Voskuil (kaesve) -// -// VERSION HISTORY -// -//   1.26 (2021-08-28) fix broken rasterizer -//   1.25 (2021-07-11) many fixes -//   1.24 (2020-02-05) fix warning -//   1.23 (2020-02-02) query SVG data for glyphs; query whole kerning table (but only kern not GPOS) -//   1.22 (2019-08-11) minimize missing-glyph duplication; fix kerning if both 'GPOS' and 'kern' are defined -//   1.21 (2019-02-25) fix warning -//   1.20 (2019-02-07) PackFontRange skips missing codepoints; GetScaleFontVMetrics() -//   1.19 (2018-02-11) GPOS kerning, STBTT_fmod -//   1.18 (2018-01-29) add missing function -//   1.17 (2017-07-23) make more arguments const; doc fix -//   1.16 (2017-07-12) SDF support -//   1.15 (2017-03-03) make more arguments const -//   1.14 (2017-01-16) num-fonts-in-TTC function -//   1.13 (2017-01-02) support OpenType fonts, certain Apple fonts -//   1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual -//   1.11 (2016-04-02) fix unused-variable warning -//   1.10 (2016-04-02) user-defined fabs(); rare memory leak; remove duplicate typedef -//   1.09 (2016-01-16) warning fix; avoid crash on outofmem; use allocation userdata properly -//   1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges -//   1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; -//                     variant PackFontRanges to pack and render in separate phases; -//                     fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); -//                     fixed an assert() bug in the new rasterizer -//                     replace assert() with STBTT_assert() in new rasterizer -// -//   Full history can be found at the end of this file. -// -// LICENSE -// -//   See end of file for license information. -// -// USAGE -// -//   Include this file in whatever places need to refer to it. In ONE C/C++ -//   file, write: -//      #define STB_TRUETYPE_IMPLEMENTATION -//   before the #include of this file. This expands out the actual -//   implementation into that C/C++ file. -// -//   To make the implementation private to the file that generates the implementation, -//      #define STBTT_STATIC -// -//   Simple 3D API (don't ship this, but it's fine for tools and quick start) -//           stbtt_BakeFontBitmap()               -- bake a font to a bitmap for use as texture -//           stbtt_GetBakedQuad()                 -- compute quad to draw for a given char -// -//   Improved 3D API (more shippable): -//           #include "stb_rect_pack.h"           -- optional, but you really want it -//           stbtt_PackBegin() -//           stbtt_PackSetOversampling()          -- for improved quality on small fonts -//           stbtt_PackFontRanges()               -- pack and renders -//           stbtt_PackEnd() -//           stbtt_GetPackedQuad() -// -//   "Load" a font file from a memory buffer (you have to keep the buffer loaded) -//           stbtt_InitFont() -//           stbtt_GetFontOffsetForIndex()        -- indexing for TTC font collections -//           stbtt_GetNumberOfFonts()             -- number of fonts for TTC font collections -// -//   Render a unicode codepoint to a bitmap -//           stbtt_GetCodepointBitmap()           -- allocates and returns a bitmap -//           stbtt_MakeCodepointBitmap()          -- renders into bitmap you provide -//           stbtt_GetCodepointBitmapBox()        -- how big the bitmap must be -// -//   Character advance/positioning -//           stbtt_GetCodepointHMetrics() -//           stbtt_GetFontVMetrics() -//           stbtt_GetFontVMetricsOS2() -//           stbtt_GetCodepointKernAdvance() -// -//   Starting with version 1.06, the rasterizer was replaced with a new, -//   faster and generally-more-precise rasterizer. The new rasterizer more -//   accurately measures pixel coverage for anti-aliasing, except in the case -//   where multiple shapes overlap, in which case it overestimates the AA pixel -//   coverage. Thus, anti-aliasing of intersecting shapes may look wrong. If -//   this turns out to be a problem, you can re-enable the old rasterizer with -//        #define STBTT_RASTERIZER_VERSION 1 -//   which will incur about a 15% speed hit. -// -// ADDITIONAL DOCUMENTATION -// -//   Immediately after this block comment are a series of sample programs. -// -//   After the sample programs is the "header file" section. This section -//   includes documentation for each API function. -// -//   Some important concepts to understand to use this library: -// -//      Codepoint -//         Characters are defined by unicode codepoints, e.g. 65 is -//         uppercase A, 231 is lowercase c with a cedilla, 0x7e30 is -//         the hiragana for "ma". -// -//      Glyph -//         A visual character shape (every codepoint is rendered as -//         some glyph) -// -//      Glyph index -//         A font-specific integer ID representing a glyph -// -//      Baseline -//         Glyph shapes are defined relative to a baseline, which is the -//         bottom of uppercase characters. Characters extend both above -//         and below the baseline. -// -//      Current Point -//         As you draw text to the screen, you keep track of a "current point" -//         which is the origin of each character. The current point's vertical -//         position is the baseline. Even "baked fonts" use this model. -// -//      Vertical Font Metrics -//         The vertical qualities of the font, used to vertically position -//         and space the characters. See docs for stbtt_GetFontVMetrics. -// -//      Font Size in Pixels or Points -//         The preferred interface for specifying font sizes in stb_truetype -//         is to specify how tall the font's vertical extent should be in pixels. -//         If that sounds good enough, skip the next paragraph. -// -//         Most font APIs instead use "points", which are a common typographic -//         measurement for describing font size, defined as 72 points per inch. -//         stb_truetype provides a point API for compatibility. However, true -//         "per inch" conventions don't make much sense on computer displays -//         since different monitors have different number of pixels per -//         inch. For example, Windows traditionally uses a convention that -//         there are 96 pixels per inch, thus making 'inch' measurements have -//         nothing to do with inches, and thus effectively defining a point to -//         be 1.333 pixels. Additionally, the TrueType font data provides -//         an explicit scale factor to scale a given font's glyphs to points, -//         but the author has observed that this scale factor is often wrong -//         for non-commercial fonts, thus making fonts scaled in points -//         according to the TrueType spec incoherently sized in practice. -// -// DETAILED USAGE: -// -//  Scale: -//    Select how high you want the font to be, in points or pixels. -//    Call ScaleForPixelHeight or ScaleForMappingEmToPixels to compute -//    a scale factor SF that will be used by all other functions. -// -//  Baseline: -//    You need to select a y-coordinate that is the baseline of where -//    your text will appear. Call GetFontBoundingBox to get the baseline-relative -//    bounding box for all characters. SF*-y0 will be the distance in pixels -//    that the worst-case character could extend above the baseline, so if -//    you want the top edge of characters to appear at the top of the -//    screen where y=0, then you would set the baseline to SF*-y0. -// -//  Current point: -//    Set the current point where the first character will appear. The -//    first character could extend left of the current point; this is font -//    dependent. You can either choose a current point that is the leftmost -//    point and hope, or add some padding, or check the bounding box or -//    left-side-bearing of the first character to be displayed and set -//    the current point based on that. -// -//  Displaying a character: -//    Compute the bounding box of the character. It will contain signed values -//    relative to <current_point, baseline>. I.e. if it returns x0,y0,x1,y1, -//    then the character should be displayed in the rectangle from -//    <current_point+SF*x0, baseline+SF*y0> to <current_point+SF*x1,baseline+SF*y1). -// -//  Advancing for the next character: -//    Call GlyphHMetrics, and compute 'current_point += SF * advance'. -// -// -// ADVANCED USAGE -// -//   Quality: -// -//    - Use the functions with Subpixel at the end to allow your characters -//      to have subpixel positioning. Since the font is anti-aliased, not -//      hinted, this is very import for quality. (This is not possible with -//      baked fonts.) -// -//    - Kerning is now supported, and if you're supporting subpixel rendering -//      then kerning is worth using to give your text a polished look. -// -//   Performance: -// -//    - Convert Unicode codepoints to glyph indexes and operate on the glyphs; -//      if you don't do this, stb_truetype is forced to do the conversion on -//      every call. -// -//    - There are a lot of memory allocations. We should modify it to take -//      a temp buffer and allocate from the temp buffer (without freeing), -//      should help performance a lot. -// -// NOTES -// -//   The system uses the raw data found in the .ttf file without changing it -//   and without building auxiliary data structures. This is a bit inefficient -//   on little-endian systems (the data is big-endian), but assuming you're -//   caching the bitmaps or glyph shapes this shouldn't be a big deal. -// -//   It appears to be very hard to programmatically determine what font a -//   given file is in a general way. I provide an API for this, but I don't -//   recommend it. -// -// -// PERFORMANCE MEASUREMENTS FOR 1.06: -// -//                      32-bit     64-bit -//   Previous release:  8.83 s     7.68 s -//   Pool allocations:  7.72 s     6.34 s -//   Inline sort     :  6.54 s     5.65 s -//   New rasterizer  :  5.63 s     5.00 s - -////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// -//// -////  SAMPLE PROGRAMS -//// -// -//  Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless. -//  See "tests/truetype_demo_win32.c" for a complete version. -#if 0 -#define STB_TRUETYPE_IMPLEMENTATION  // force following include to generate implementation -#include "stb_truetype.h" - -unsigned char ttf_buffer[1<<20]; -unsigned char temp_bitmap[512*512]; - -stbtt_bakedchar cdata[96]; // ASCII 32..126 is 95 glyphs -GLuint ftex; - -void my_stbtt_initfont(void) -{ -   fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb")); -   stbtt_BakeFontBitmap(ttf_buffer,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits! -   // can free ttf_buffer at this point -   glGenTextures(1, &ftex); -   glBindTexture(GL_TEXTURE_2D, ftex); -   glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap); -   // can free temp_bitmap at this point -   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); -} - -void my_stbtt_print(float x, float y, char *text) -{ -   // assume orthographic projection with units = screen pixels, origin at top left -   glEnable(GL_BLEND); -   glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); -   glEnable(GL_TEXTURE_2D); -   glBindTexture(GL_TEXTURE_2D, ftex); -   glBegin(GL_QUADS); -   while (*text) { -      if (*text >= 32 && *text < 128) { -         stbtt_aligned_quad q; -         stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl & d3d10+,0=d3d9 -         glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y0); -         glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y0); -         glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y1); -         glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y1); -      } -      ++text; -   } -   glEnd(); -} -#endif -// -// -////////////////////////////////////////////////////////////////////////////// -// -// Complete program (this compiles): get a single bitmap, print as ASCII art -// -#if 0 -#include <stdio.h> -#define STB_TRUETYPE_IMPLEMENTATION  // force following include to generate implementation -#include "stb_truetype.h" - -char ttf_buffer[1<<25]; - -int main(int argc, char **argv) -{ -   stbtt_fontinfo font; -   unsigned char *bitmap; -   int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20); - -   fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb")); - -   stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0)); -   bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0); - -   for (j=0; j < h; ++j) { -      for (i=0; i < w; ++i) -         putchar(" .:ioVM@"[bitmap[j*w+i]>>5]); -      putchar('\n'); -   } -   return 0; -} -#endif -// -// Output: -// -//     .ii. -//    @@@@@@. -//   V@Mio@@o -//   :i.  V@V -//     :oM@@M -//   :@@@MM@M -//   @@o  o@M -//  :@@.  M@M -//   @@@o@@@@ -//   :M@@V:@@. -// -////////////////////////////////////////////////////////////////////////////// -// -// Complete program: print "Hello World!" banner, with bugs -// -#if 0 -char buffer[24<<20]; -unsigned char screen[20][79]; - -int main(int arg, char **argv) -{ -   stbtt_fontinfo font; -   int i,j,ascent,baseline,ch=0; -   float scale, xpos=2; // leave a little padding in case the character extends left -   char *text = "Heljo World!"; // intentionally misspelled to show 'lj' brokenness - -   fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb")); -   stbtt_InitFont(&font, buffer, 0); - -   scale = stbtt_ScaleForPixelHeight(&font, 15); -   stbtt_GetFontVMetrics(&font, &ascent,0,0); -   baseline = (int) (ascent*scale); - -   while (text[ch]) { -      int advance,lsb,x0,y0,x1,y1; -      float x_shift = xpos - (float) floor(xpos); -      stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb); -      stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1); -      stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]); -      // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong -      // because this API is really for baking character bitmaps into textures. if you want to render -      // a sequence of characters, you really need to render each bitmap to a temp buffer, then -      // "alpha blend" that into the working buffer -      xpos += (advance * scale); -      if (text[ch+1]) -         xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]); -      ++ch; -   } - -   for (j=0; j < 20; ++j) { -      for (i=0; i < 78; ++i) -         putchar(" .:ioVM@"[screen[j][i]>>5]); -      putchar('\n'); -   } - -   return 0; -} -#endif - - -////////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////////// -//// -////   INTEGRATION WITH YOUR CODEBASE -//// -////   The following sections allow you to supply alternate definitions -////   of C library functions used by stb_truetype, e.g. if you don't -////   link with the C runtime library. - -#ifdef STB_TRUETYPE_IMPLEMENTATION -   // #define your own (u)stbtt_int8/16/32 before including to override this -   #ifndef stbtt_uint8 -   typedef unsigned char   stbtt_uint8; -   typedef signed   char   stbtt_int8; -   typedef unsigned short  stbtt_uint16; -   typedef signed   short  stbtt_int16; -   typedef unsigned int    stbtt_uint32; -   typedef signed   int    stbtt_int32; -   #endif - -   typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1]; -   typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1]; - -   // e.g. #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h -   #ifndef STBTT_ifloor -   #include <math.h> -   #define STBTT_ifloor(x)   ((int) floor(x)) -   #define STBTT_iceil(x)    ((int) ceil(x)) -   #endif - -   #ifndef STBTT_sqrt -   #include <math.h> -   #define STBTT_sqrt(x)      sqrt(x) -   #define STBTT_pow(x,y)     pow(x,y) -   #endif - -   #ifndef STBTT_fmod -   #include <math.h> -   #define STBTT_fmod(x,y)    fmod(x,y) -   #endif - -   #ifndef STBTT_cos -   #include <math.h> -   #define STBTT_cos(x)       cos(x) -   #define STBTT_acos(x)      acos(x) -   #endif - -   #ifndef STBTT_fabs -   #include <math.h> -   #define STBTT_fabs(x)      fabs(x) -   #endif - -   // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h -   #ifndef STBTT_malloc -   #include <stdlib.h> -   #define STBTT_malloc(x,u)  ((void)(u),malloc(x)) -   #define STBTT_free(x,u)    ((void)(u),free(x)) -   #endif - -   #ifndef STBTT_assert -   #include <assert.h> -   #define STBTT_assert(x)    assert(x) -   #endif - -   #ifndef STBTT_strlen -   #include <string.h> -   #define STBTT_strlen(x)    strlen(x) -   #endif - -   #ifndef STBTT_memcpy -   #include <string.h> -   #define STBTT_memcpy       memcpy -   #define STBTT_memset       memset -   #endif -#endif - -/////////////////////////////////////////////////////////////////////////////// -/////////////////////////////////////////////////////////////////////////////// -//// -////   INTERFACE -//// -//// - -#ifndef __STB_INCLUDE_STB_TRUETYPE_H__ -#define __STB_INCLUDE_STB_TRUETYPE_H__ - -#ifdef STBTT_STATIC -#define STBTT_DEF static -#else -#define STBTT_DEF extern -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -// private structure -typedef struct -{ -   unsigned char *data; -   int cursor; -   int size; -} stbtt__buf; - -////////////////////////////////////////////////////////////////////////////// -// -// TEXTURE BAKING API -// -// If you use this API, you only have to call two functions ever. -// - -typedef struct -{ -   unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap -   float xoff,yoff,xadvance; -} stbtt_bakedchar; - -STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset,  // font location (use offset=0 for plain .ttf) -                                float pixel_height,                     // height of font in pixels -                                unsigned char *pixels, int pw, int ph,  // bitmap to be filled in -                                int first_char, int num_chars,          // characters to bake -                                stbtt_bakedchar *chardata);             // you allocate this, it's num_chars long -// if return is positive, the first unused row of the bitmap -// if return is negative, returns the negative of the number of characters that fit -// if return is 0, no characters fit and no rows were used -// This uses a very crappy packing. - -typedef struct -{ -   float x0,y0,s0,t0; // top-left -   float x1,y1,s1,t1; // bottom-right -} stbtt_aligned_quad; - -STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph,  // same data as above -                               int char_index,             // character to display -                               float *xpos, float *ypos,   // pointers to current position in screen pixel space -                               stbtt_aligned_quad *q,      // output: quad to draw -                               int opengl_fillrule);       // true if opengl fill rule; false if DX9 or earlier -// Call GetBakedQuad with char_index = 'character - first_char', and it -// creates the quad you need to draw and advances the current position. -// -// The coordinate system used assumes y increases downwards. -// -// Characters will extend both above and below the current position; -// see discussion of "BASELINE" above. -// -// It's inefficient; you might want to c&p it and optimize it. - -STBTT_DEF void stbtt_GetScaledFontVMetrics(const unsigned char *fontdata, int index, float size, float *ascent, float *descent, float *lineGap); -// Query the font vertical metrics without having to create a font first. - - -////////////////////////////////////////////////////////////////////////////// -// -// NEW TEXTURE BAKING API -// -// This provides options for packing multiple fonts into one atlas, not -// perfectly but better than nothing. - -typedef struct -{ -   unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap -   float xoff,yoff,xadvance; -   float xoff2,yoff2; -} stbtt_packedchar; - -typedef struct stbtt_pack_context stbtt_pack_context; -typedef struct stbtt_fontinfo stbtt_fontinfo; -#ifndef STB_RECT_PACK_VERSION -typedef struct stbrp_rect stbrp_rect; -#endif - -STBTT_DEF int  stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int width, int height, int stride_in_bytes, int padding, void *alloc_context); -// Initializes a packing context stored in the passed-in stbtt_pack_context. -// Future calls using this context will pack characters into the bitmap passed -// in here: a 1-channel bitmap that is width * height. stride_in_bytes is -// the distance from one row to the next (or 0 to mean they are packed tightly -// together). "padding" is the amount of padding to leave between each -// character (normally you want '1' for bitmaps you'll use as textures with -// bilinear filtering). -// -// Returns 0 on failure, 1 on success. - -STBTT_DEF void stbtt_PackEnd  (stbtt_pack_context *spc); -// Cleans up the packing context and frees all memory. - -#define STBTT_POINT_SIZE(x)   (-(x)) - -STBTT_DEF int  stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, float font_size, -                                int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range); -// Creates character bitmaps from the font_index'th font found in fontdata (use -// font_index=0 if you don't know what that is). It creates num_chars_in_range -// bitmaps for characters with unicode values starting at first_unicode_char_in_range -// and increasing. Data for how to render them is stored in chardata_for_range; -// pass these to stbtt_GetPackedQuad to get back renderable quads. -// -// font_size is the full height of the character from ascender to descender, -// as computed by stbtt_ScaleForPixelHeight. To use a point size as computed -// by stbtt_ScaleForMappingEmToPixels, wrap the point size in STBTT_POINT_SIZE() -// and pass that result as 'font_size': -//       ...,                  20 , ... // font max minus min y is 20 pixels tall -//       ..., STBTT_POINT_SIZE(20), ... // 'M' is 20 pixels tall - -typedef struct -{ -   float font_size; -   int first_unicode_codepoint_in_range;  // if non-zero, then the chars are continuous, and this is the first codepoint -   int *array_of_unicode_codepoints;       // if non-zero, then this is an array of unicode codepoints -   int num_chars; -   stbtt_packedchar *chardata_for_range; // output -   unsigned char h_oversample, v_oversample; // don't set these, they're used internally -} stbtt_pack_range; - -STBTT_DEF int  stbtt_PackFontRanges(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges); -// Creates character bitmaps from multiple ranges of characters stored in -// ranges. This will usually create a better-packed bitmap than multiple -// calls to stbtt_PackFontRange. Note that you can call this multiple -// times within a single PackBegin/PackEnd. - -STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample); -// Oversampling a font increases the quality by allowing higher-quality subpixel -// positioning, and is especially valuable at smaller text sizes. -// -// This function sets the amount of oversampling for all following calls to -// stbtt_PackFontRange(s) or stbtt_PackFontRangesGatherRects for a given -// pack context. The default (no oversampling) is achieved by h_oversample=1 -// and v_oversample=1. The total number of pixels required is -// h_oversample*v_oversample larger than the default; for example, 2x2 -// oversampling requires 4x the storage of 1x1. For best results, render -// oversampled textures with bilinear filtering. Look at the readme in -// stb/tests/oversample for information about oversampled fonts -// -// To use with PackFontRangesGather etc., you must set it before calls -// call to PackFontRangesGatherRects. - -STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip); -// If skip != 0, this tells stb_truetype to skip any codepoints for which -// there is no corresponding glyph. If skip=0, which is the default, then -// codepoints without a glyph recived the font's "missing character" glyph, -// typically an empty box by convention. - -STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph,  // same data as above -                               int char_index,             // character to display -                               float *xpos, float *ypos,   // pointers to current position in screen pixel space -                               stbtt_aligned_quad *q,      // output: quad to draw -                               int align_to_integer); - -STBTT_DEF int  stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); -STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects); -STBTT_DEF int  stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects); -// Calling these functions in sequence is roughly equivalent to calling -// stbtt_PackFontRanges(). If you more control over the packing of multiple -// fonts, or if you want to pack custom data into a font texture, take a look -// at the source to of stbtt_PackFontRanges() and create a custom version -// using these functions, e.g. call GatherRects multiple times, -// building up a single array of rects, then call PackRects once, -// then call RenderIntoRects repeatedly. This may result in a -// better packing than calling PackFontRanges multiple times -// (or it may not). - -// this is an opaque structure that you shouldn't mess with which holds -// all the context needed from PackBegin to PackEnd. -struct stbtt_pack_context { -   void *user_allocator_context; -   void *pack_info; -   int   width; -   int   height; -   int   stride_in_bytes; -   int   padding; -   int   skip_missing; -   unsigned int   h_oversample, v_oversample; -   unsigned char *pixels; -   void  *nodes; -}; - -////////////////////////////////////////////////////////////////////////////// -// -// FONT LOADING -// -// - -STBTT_DEF int stbtt_GetNumberOfFonts(const unsigned char *data); -// This function will determine the number of fonts in a font file.  TrueType -// collection (.ttc) files may contain multiple fonts, while TrueType font -// (.ttf) files only contain one font. The number of fonts can be used for -// indexing with the previous function where the index is between zero and one -// less than the total fonts. If an error occurs, -1 is returned. - -STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index); -// Each .ttf/.ttc file may have more than one font. Each font has a sequential -// index number starting from 0. Call this function to get the font offset for -// a given index; it returns -1 if the index is out of range. A regular .ttf -// file will only define one font and it always be at offset 0, so it will -// return '0' for index 0, and -1 for all other indices. - -// The following structure is defined publicly so you can declare one on -// the stack or as a global or etc, but you should treat it as opaque. -struct stbtt_fontinfo -{ -   void           * userdata; -   unsigned char  * data;              // pointer to .ttf file -   int              fontstart;         // offset of start of font - -   int numGlyphs;                     // number of glyphs, needed for range checking - -   int loca,head,glyf,hhea,hmtx,kern,gpos,svg; // table locations as offset from start of .ttf -   int index_map;                     // a cmap mapping for our chosen character encoding -   int indexToLocFormat;              // format needed to map from glyph index to glyph - -   stbtt__buf cff;                    // cff font data -   stbtt__buf charstrings;            // the charstring index -   stbtt__buf gsubrs;                 // global charstring subroutines index -   stbtt__buf subrs;                  // private charstring subroutines index -   stbtt__buf fontdicts;              // array of font dicts -   stbtt__buf fdselect;               // map from glyph to fontdict -}; - -STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset); -// Given an offset into the file that defines a font, this function builds -// the necessary cached info for the rest of the system. You must allocate -// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't -// need to do anything special to free it, because the contents are pure -// value data with no additional data structures. Returns 0 on failure. - - -////////////////////////////////////////////////////////////////////////////// -// -// CHARACTER TO GLYPH-INDEX CONVERSIOn - -STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint); -// If you're going to perform multiple operations on the same character -// and you want a speed-up, call this function with the character you're -// going to process, then use glyph-based functions instead of the -// codepoint-based functions. -// Returns 0 if the character codepoint is not defined in the font. - - -////////////////////////////////////////////////////////////////////////////// -// -// CHARACTER PROPERTIES -// - -STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels); -// computes a scale factor to produce a font whose "height" is 'pixels' tall. -// Height is measured as the distance from the highest ascender to the lowest -// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics -// and computing: -//       scale = pixels / (ascent - descent) -// so if you prefer to measure height by the ascent only, use a similar calculation. - -STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels); -// computes a scale factor to produce a font whose EM size is mapped to -// 'pixels' tall. This is probably what traditional APIs compute, but -// I'm not positive. - -STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap); -// ascent is the coordinate above the baseline the font extends; descent -// is the coordinate below the baseline the font extends (i.e. it is typically negative) -// lineGap is the spacing between one row's descent and the next row's ascent... -// so you should advance the vertical position by "*ascent - *descent + *lineGap" -//   these are expressed in unscaled coordinates, so you must multiply by -//   the scale factor for a given size - -STBTT_DEF int  stbtt_GetFontVMetricsOS2(const stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap); -// analogous to GetFontVMetrics, but returns the "typographic" values from the OS/2 -// table (specific to MS/Windows TTF files). -// -// Returns 1 on success (table present), 0 on failure. - -STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1); -// the bounding box around all possible characters - -STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing); -// leftSideBearing is the offset from the current horizontal position to the left edge of the character -// advanceWidth is the offset from the current horizontal position to the next horizontal position -//   these are expressed in unscaled coordinates - -STBTT_DEF int  stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2); -// an additional amount to add to the 'advance' value between ch1 and ch2 - -STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1); -// Gets the bounding box of the visible part of the glyph, in unscaled coordinates - -STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing); -STBTT_DEF int  stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2); -STBTT_DEF int  stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); -// as above, but takes one or more glyph indices for greater efficiency - -typedef struct stbtt_kerningentry -{ -   int glyph1; // use stbtt_FindGlyphIndex -   int glyph2; -   int advance; -} stbtt_kerningentry; - -STBTT_DEF int  stbtt_GetKerningTableLength(const stbtt_fontinfo *info); -STBTT_DEF int  stbtt_GetKerningTable(const stbtt_fontinfo *info, stbtt_kerningentry* table, int table_length); -// Retrieves a complete list of all of the kerning pairs provided by the font -// stbtt_GetKerningTable never writes more than table_length entries and returns how many entries it did write. -// The table will be sorted by (a.glyph1 == b.glyph1)?(a.glyph2 < b.glyph2):(a.glyph1 < b.glyph1) - -////////////////////////////////////////////////////////////////////////////// -// -// GLYPH SHAPES (you probably don't need these, but they have to go before -// the bitmaps for C declaration-order reasons) -// - -#ifndef STBTT_vmove // you can predefine these to use different values (but why?) -   enum { -      STBTT_vmove=1, -      STBTT_vline, -      STBTT_vcurve, -      STBTT_vcubic -   }; -#endif - -#ifndef stbtt_vertex // you can predefine this to use different values -                   // (we share this with other code at RAD) -   #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file -   typedef struct -   { -      stbtt_vertex_type x,y,cx,cy,cx1,cy1; -      unsigned char type,padding; -   } stbtt_vertex; -#endif - -STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index); -// returns non-zero if nothing is drawn for this glyph - -STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices); -STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices); -// returns # of vertices and fills *vertices with the pointer to them -//   these are expressed in "unscaled" coordinates -// -// The shape is a series of contours. Each one starts with -// a STBTT_moveto, then consists of a series of mixed -// STBTT_lineto and STBTT_curveto segments. A lineto -// draws a line from previous endpoint to its x,y; a curveto -// draws a quadratic bezier from previous endpoint to -// its x,y, using cx,cy as the bezier control point. - -STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices); -// frees the data allocated above - -STBTT_DEF unsigned char *stbtt_FindSVGDoc(const stbtt_fontinfo *info, int gl); -STBTT_DEF int stbtt_GetCodepointSVG(const stbtt_fontinfo *info, int unicode_codepoint, const char **svg); -STBTT_DEF int stbtt_GetGlyphSVG(const stbtt_fontinfo *info, int gl, const char **svg); -// fills svg with the character's SVG data. -// returns data size or 0 if SVG not found. - -////////////////////////////////////////////////////////////////////////////// -// -// BITMAP RENDERING -// - -STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata); -// frees the bitmap allocated below - -STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff); -// allocates a large-enough single-channel 8bpp bitmap and renders the -// specified character/glyph at the specified scale into it, with -// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque). -// *width & *height are filled out with the width & height of the bitmap, -// which is stored left-to-right, top-to-bottom. -// -// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap - -STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff); -// the same as stbtt_GetCodepoitnBitmap, but you can specify a subpixel -// shift for the character - -STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint); -// the same as stbtt_GetCodepointBitmap, but you pass in storage for the bitmap -// in the form of 'output', with row spacing of 'out_stride' bytes. the bitmap -// is clipped to out_w/out_h bytes. Call stbtt_GetCodepointBitmapBox to get the -// width and height and positioning info for it first. - -STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint); -// same as stbtt_MakeCodepointBitmap, but you can specify a subpixel -// shift for the character - -STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint); -// same as stbtt_MakeCodepointBitmapSubpixel, but prefiltering -// is performed (see stbtt_PackSetOversampling) - -STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); -// get the bbox of the bitmap centered around the glyph origin; so the -// bitmap width is ix1-ix0, height is iy1-iy0, and location to place -// the bitmap top left is (leftSideBearing*scale,iy0). -// (Note that the bitmap uses y-increases-down, but the shape uses -// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.) - -STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); -// same as stbtt_GetCodepointBitmapBox, but you can specify a subpixel -// shift for the character - -// the following functions are equivalent to the above functions, but operate -// on glyph indices instead of Unicode codepoints (for efficiency) -STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff); -STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff); -STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph); -STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph); -STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int glyph); -STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1); -STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1); - - -// @TODO: don't expose this structure -typedef struct -{ -   int w,h,stride; -   unsigned char *pixels; -} stbtt__bitmap; - -// rasterize a shape with quadratic beziers into a bitmap -STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result,        // 1-channel bitmap to draw into -                               float flatness_in_pixels,     // allowable error of curve in pixels -                               stbtt_vertex *vertices,       // array of vertices defining shape -                               int num_verts,                // number of vertices in above array -                               float scale_x, float scale_y, // scale applied to input vertices -                               float shift_x, float shift_y, // translation applied to input vertices -                               int x_off, int y_off,         // another translation applied to input -                               int invert,                   // if non-zero, vertically flip shape -                               void *userdata);              // context for to STBTT_MALLOC - -////////////////////////////////////////////////////////////////////////////// -// -// Signed Distance Function (or Field) rendering - -STBTT_DEF void stbtt_FreeSDF(unsigned char *bitmap, void *userdata); -// frees the SDF bitmap allocated below - -STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float scale, int glyph, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff); -STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff); -// These functions compute a discretized SDF field for a single character, suitable for storing -// in a single-channel texture, sampling with bilinear filtering, and testing against -// larger than some threshold to produce scalable fonts. -//        info              --  the font -//        scale             --  controls the size of the resulting SDF bitmap, same as it would be creating a regular bitmap -//        glyph/codepoint   --  the character to generate the SDF for -//        padding           --  extra "pixels" around the character which are filled with the distance to the character (not 0), -//                                 which allows effects like bit outlines -//        onedge_value      --  value 0-255 to test the SDF against to reconstruct the character (i.e. the isocontour of the character) -//        pixel_dist_scale  --  what value the SDF should increase by when moving one SDF "pixel" away from the edge (on the 0..255 scale) -//                                 if positive, > onedge_value is inside; if negative, < onedge_value is inside -//        width,height      --  output height & width of the SDF bitmap (including padding) -//        xoff,yoff         --  output origin of the character -//        return value      --  a 2D array of bytes 0..255, width*height in size -// -// pixel_dist_scale & onedge_value are a scale & bias that allows you to make -// optimal use of the limited 0..255 for your application, trading off precision -// and special effects. SDF values outside the range 0..255 are clamped to 0..255. -// -// Example: -//      scale = stbtt_ScaleForPixelHeight(22) -//      padding = 5 -//      onedge_value = 180 -//      pixel_dist_scale = 180/5.0 = 36.0 -// -//      This will create an SDF bitmap in which the character is about 22 pixels -//      high but the whole bitmap is about 22+5+5=32 pixels high. To produce a filled -//      shape, sample the SDF at each pixel and fill the pixel if the SDF value -//      is greater than or equal to 180/255. (You'll actually want to antialias, -//      which is beyond the scope of this example.) Additionally, you can compute -//      offset outlines (e.g. to stroke the character border inside & outside, -//      or only outside). For example, to fill outside the character up to 3 SDF -//      pixels, you would compare against (180-36.0*3)/255 = 72/255. The above -//      choice of variables maps a range from 5 pixels outside the shape to -//      2 pixels inside the shape to 0..255; this is intended primarily for apply -//      outside effects only (the interior range is needed to allow proper -//      antialiasing of the font at *smaller* sizes) -// -// The function computes the SDF analytically at each SDF pixel, not by e.g. -// building a higher-res bitmap and approximating it. In theory the quality -// should be as high as possible for an SDF of this size & representation, but -// unclear if this is true in practice (perhaps building a higher-res bitmap -// and computing from that can allow drop-out prevention). -// -// The algorithm has not been optimized at all, so expect it to be slow -// if computing lots of characters or very large sizes. - - - -////////////////////////////////////////////////////////////////////////////// -// -// Finding the right font... -// -// You should really just solve this offline, keep your own tables -// of what font is what, and don't try to get it out of the .ttf file. -// That's because getting it out of the .ttf file is really hard, because -// the names in the file can appear in many possible encodings, in many -// possible languages, and e.g. if you need a case-insensitive comparison, -// the details of that depend on the encoding & language in a complex way -// (actually underspecified in truetype, but also gigantic). -// -// But you can use the provided functions in two possible ways: -//     stbtt_FindMatchingFont() will use *case-sensitive* comparisons on -//             unicode-encoded names to try to find the font you want; -//             you can run this before calling stbtt_InitFont() -// -//     stbtt_GetFontNameString() lets you get any of the various strings -//             from the file yourself and do your own comparisons on them. -//             You have to have called stbtt_InitFont() first. - - -STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags); -// returns the offset (not index) of the font that matches, or -1 if none -//   if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold". -//   if you use any other flag, use a font name like "Arial"; this checks -//     the 'macStyle' header field; i don't know if fonts set this consistently -#define STBTT_MACSTYLE_DONTCARE     0 -#define STBTT_MACSTYLE_BOLD         1 -#define STBTT_MACSTYLE_ITALIC       2 -#define STBTT_MACSTYLE_UNDERSCORE   4 -#define STBTT_MACSTYLE_NONE         8   // <= not same as 0, this makes us check the bitfield is 0 - -STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2); -// returns 1/0 whether the first string interpreted as utf8 is identical to -// the second string interpreted as big-endian utf16... useful for strings from next func - -STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID); -// returns the string (which may be big-endian double byte, e.g. for unicode) -// and puts the length in bytes in *length. -// -// some of the values for the IDs are below; for more see the truetype spec: -//     http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html -//     http://www.microsoft.com/typography/otspec/name.htm - -enum { // platformID -   STBTT_PLATFORM_ID_UNICODE   =0, -   STBTT_PLATFORM_ID_MAC       =1, -   STBTT_PLATFORM_ID_ISO       =2, -   STBTT_PLATFORM_ID_MICROSOFT =3 -}; - -enum { // encodingID for STBTT_PLATFORM_ID_UNICODE -   STBTT_UNICODE_EID_UNICODE_1_0    =0, -   STBTT_UNICODE_EID_UNICODE_1_1    =1, -   STBTT_UNICODE_EID_ISO_10646      =2, -   STBTT_UNICODE_EID_UNICODE_2_0_BMP=3, -   STBTT_UNICODE_EID_UNICODE_2_0_FULL=4 -}; - -enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT -   STBTT_MS_EID_SYMBOL        =0, -   STBTT_MS_EID_UNICODE_BMP   =1, -   STBTT_MS_EID_SHIFTJIS      =2, -   STBTT_MS_EID_UNICODE_FULL  =10 -}; - -enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes -   STBTT_MAC_EID_ROMAN        =0,   STBTT_MAC_EID_ARABIC       =4, -   STBTT_MAC_EID_JAPANESE     =1,   STBTT_MAC_EID_HEBREW       =5, -   STBTT_MAC_EID_CHINESE_TRAD =2,   STBTT_MAC_EID_GREEK        =6, -   STBTT_MAC_EID_KOREAN       =3,   STBTT_MAC_EID_RUSSIAN      =7 -}; - -enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID... -       // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs -   STBTT_MS_LANG_ENGLISH     =0x0409,   STBTT_MS_LANG_ITALIAN     =0x0410, -   STBTT_MS_LANG_CHINESE     =0x0804,   STBTT_MS_LANG_JAPANESE    =0x0411, -   STBTT_MS_LANG_DUTCH       =0x0413,   STBTT_MS_LANG_KOREAN      =0x0412, -   STBTT_MS_LANG_FRENCH      =0x040c,   STBTT_MS_LANG_RUSSIAN     =0x0419, -   STBTT_MS_LANG_GERMAN      =0x0407,   STBTT_MS_LANG_SPANISH     =0x0409, -   STBTT_MS_LANG_HEBREW      =0x040d,   STBTT_MS_LANG_SWEDISH     =0x041D -}; - -enum { // languageID for STBTT_PLATFORM_ID_MAC -   STBTT_MAC_LANG_ENGLISH      =0 ,   STBTT_MAC_LANG_JAPANESE     =11, -   STBTT_MAC_LANG_ARABIC       =12,   STBTT_MAC_LANG_KOREAN       =23, -   STBTT_MAC_LANG_DUTCH        =4 ,   STBTT_MAC_LANG_RUSSIAN      =32, -   STBTT_MAC_LANG_FRENCH       =1 ,   STBTT_MAC_LANG_SPANISH      =6 , -   STBTT_MAC_LANG_GERMAN       =2 ,   STBTT_MAC_LANG_SWEDISH      =5 , -   STBTT_MAC_LANG_HEBREW       =10,   STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33, -   STBTT_MAC_LANG_ITALIAN      =3 ,   STBTT_MAC_LANG_CHINESE_TRAD =19 -}; - -#ifdef __cplusplus -} -#endif - -#endif // __STB_INCLUDE_STB_TRUETYPE_H__ - -/////////////////////////////////////////////////////////////////////////////// -/////////////////////////////////////////////////////////////////////////////// -//// -////   IMPLEMENTATION -//// -//// - -#ifdef STB_TRUETYPE_IMPLEMENTATION - -#ifndef STBTT_MAX_OVERSAMPLE -#define STBTT_MAX_OVERSAMPLE   8 -#endif - -#if STBTT_MAX_OVERSAMPLE > 255 -#error "STBTT_MAX_OVERSAMPLE cannot be > 255" -#endif - -typedef int stbtt__test_oversample_pow2[(STBTT_MAX_OVERSAMPLE & (STBTT_MAX_OVERSAMPLE-1)) == 0 ? 1 : -1]; - -#ifndef STBTT_RASTERIZER_VERSION -#define STBTT_RASTERIZER_VERSION 2 -#endif - -#ifdef _MSC_VER -#define STBTT__NOTUSED(v)  (void)(v) -#else -#define STBTT__NOTUSED(v)  (void)sizeof(v) -#endif - -////////////////////////////////////////////////////////////////////////// -// -// stbtt__buf helpers to parse data from file -// - -static stbtt_uint8 stbtt__buf_get8(stbtt__buf *b) -{ -   if (b->cursor >= b->size) -      return 0; -   return b->data[b->cursor++]; -} - -static stbtt_uint8 stbtt__buf_peek8(stbtt__buf *b) -{ -   if (b->cursor >= b->size) -      return 0; -   return b->data[b->cursor]; -} - -static void stbtt__buf_seek(stbtt__buf *b, int o) -{ -   STBTT_assert(!(o > b->size || o < 0)); -   b->cursor = (o > b->size || o < 0) ? b->size : o; -} - -static void stbtt__buf_skip(stbtt__buf *b, int o) -{ -   stbtt__buf_seek(b, b->cursor + o); -} - -static stbtt_uint32 stbtt__buf_get(stbtt__buf *b, int n) -{ -   stbtt_uint32 v = 0; -   int i; -   STBTT_assert(n >= 1 && n <= 4); -   for (i = 0; i < n; i++) -      v = (v << 8) | stbtt__buf_get8(b); -   return v; -} - -static stbtt__buf stbtt__new_buf(const void *p, size_t size) -{ -   stbtt__buf r; -   STBTT_assert(size < 0x40000000); -   r.data = (stbtt_uint8*) p; -   r.size = (int) size; -   r.cursor = 0; -   return r; -} - -#define stbtt__buf_get16(b)  stbtt__buf_get((b), 2) -#define stbtt__buf_get32(b)  stbtt__buf_get((b), 4) - -static stbtt__buf stbtt__buf_range(const stbtt__buf *b, int o, int s) -{ -   stbtt__buf r = stbtt__new_buf(NULL, 0); -   if (o < 0 || s < 0 || o > b->size || s > b->size - o) return r; -   r.data = b->data + o; -   r.size = s; -   return r; -} - -static stbtt__buf stbtt__cff_get_index(stbtt__buf *b) -{ -   int count, start, offsize; -   start = b->cursor; -   count = stbtt__buf_get16(b); -   if (count) { -      offsize = stbtt__buf_get8(b); -      STBTT_assert(offsize >= 1 && offsize <= 4); -      stbtt__buf_skip(b, offsize * count); -      stbtt__buf_skip(b, stbtt__buf_get(b, offsize) - 1); -   } -   return stbtt__buf_range(b, start, b->cursor - start); -} - -static stbtt_uint32 stbtt__cff_int(stbtt__buf *b) -{ -   int b0 = stbtt__buf_get8(b); -   if (b0 >= 32 && b0 <= 246)       return b0 - 139; -   else if (b0 >= 247 && b0 <= 250) return (b0 - 247)*256 + stbtt__buf_get8(b) + 108; -   else if (b0 >= 251 && b0 <= 254) return -(b0 - 251)*256 - stbtt__buf_get8(b) - 108; -   else if (b0 == 28)               return stbtt__buf_get16(b); -   else if (b0 == 29)               return stbtt__buf_get32(b); -   STBTT_assert(0); -   return 0; -} - -static void stbtt__cff_skip_operand(stbtt__buf *b) { -   int v, b0 = stbtt__buf_peek8(b); -   STBTT_assert(b0 >= 28); -   if (b0 == 30) { -      stbtt__buf_skip(b, 1); -      while (b->cursor < b->size) { -         v = stbtt__buf_get8(b); -         if ((v & 0xF) == 0xF || (v >> 4) == 0xF) -            break; -      } -   } else { -      stbtt__cff_int(b); -   } -} - -static stbtt__buf stbtt__dict_get(stbtt__buf *b, int key) -{ -   stbtt__buf_seek(b, 0); -   while (b->cursor < b->size) { -      int start = b->cursor, end, op; -      while (stbtt__buf_peek8(b) >= 28) -         stbtt__cff_skip_operand(b); -      end = b->cursor; -      op = stbtt__buf_get8(b); -      if (op == 12)  op = stbtt__buf_get8(b) | 0x100; -      if (op == key) return stbtt__buf_range(b, start, end-start); -   } -   return stbtt__buf_range(b, 0, 0); -} - -static void stbtt__dict_get_ints(stbtt__buf *b, int key, int outcount, stbtt_uint32 *out) -{ -   int i; -   stbtt__buf operands = stbtt__dict_get(b, key); -   for (i = 0; i < outcount && operands.cursor < operands.size; i++) -      out[i] = stbtt__cff_int(&operands); -} - -static int stbtt__cff_index_count(stbtt__buf *b) -{ -   stbtt__buf_seek(b, 0); -   return stbtt__buf_get16(b); -} - -static stbtt__buf stbtt__cff_index_get(stbtt__buf b, int i) -{ -   int count, offsize, start, end; -   stbtt__buf_seek(&b, 0); -   count = stbtt__buf_get16(&b); -   offsize = stbtt__buf_get8(&b); -   STBTT_assert(i >= 0 && i < count); -   STBTT_assert(offsize >= 1 && offsize <= 4); -   stbtt__buf_skip(&b, i*offsize); -   start = stbtt__buf_get(&b, offsize); -   end = stbtt__buf_get(&b, offsize); -   return stbtt__buf_range(&b, 2+(count+1)*offsize+start, end - start); -} - -////////////////////////////////////////////////////////////////////////// -// -// accessors to parse data from file -// - -// on platforms that don't allow misaligned reads, if we want to allow -// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE - -#define ttBYTE(p)     (* (stbtt_uint8 *) (p)) -#define ttCHAR(p)     (* (stbtt_int8 *) (p)) -#define ttFixed(p)    ttLONG(p) - -static stbtt_uint16 ttUSHORT(stbtt_uint8 *p) { return p[0]*256 + p[1]; } -static stbtt_int16 ttSHORT(stbtt_uint8 *p)   { return p[0]*256 + p[1]; } -static stbtt_uint32 ttULONG(stbtt_uint8 *p)  { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } -static stbtt_int32 ttLONG(stbtt_uint8 *p)    { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; } - -#define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)) -#define stbtt_tag(p,str)           stbtt_tag4(p,str[0],str[1],str[2],str[3]) - -static int stbtt__isfont(stbtt_uint8 *font) -{ -   // check the version number -   if (stbtt_tag4(font, '1',0,0,0))  return 1; // TrueType 1 -   if (stbtt_tag(font, "typ1"))   return 1; // TrueType with type 1 font -- we don't support this! -   if (stbtt_tag(font, "OTTO"))   return 1; // OpenType with CFF -   if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0 -   if (stbtt_tag(font, "true"))   return 1; // Apple specification for TrueType fonts -   return 0; -} - -// @OPTIMIZE: binary search -static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag) -{ -   stbtt_int32 num_tables = ttUSHORT(data+fontstart+4); -   stbtt_uint32 tabledir = fontstart + 12; -   stbtt_int32 i; -   for (i=0; i < num_tables; ++i) { -      stbtt_uint32 loc = tabledir + 16*i; -      if (stbtt_tag(data+loc+0, tag)) -         return ttULONG(data+loc+8); -   } -   return 0; -} - -static int stbtt_GetFontOffsetForIndex_internal(unsigned char *font_collection, int index) -{ -   // if it's just a font, there's only one valid index -   if (stbtt__isfont(font_collection)) -      return index == 0 ? 0 : -1; - -   // check if it's a TTC -   if (stbtt_tag(font_collection, "ttcf")) { -      // version 1? -      if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { -         stbtt_int32 n = ttLONG(font_collection+8); -         if (index >= n) -            return -1; -         return ttULONG(font_collection+12+index*4); -      } -   } -   return -1; -} - -static int stbtt_GetNumberOfFonts_internal(unsigned char *font_collection) -{ -   // if it's just a font, there's only one valid font -   if (stbtt__isfont(font_collection)) -      return 1; - -   // check if it's a TTC -   if (stbtt_tag(font_collection, "ttcf")) { -      // version 1? -      if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) { -         return ttLONG(font_collection+8); -      } -   } -   return 0; -} - -static stbtt__buf stbtt__get_subrs(stbtt__buf cff, stbtt__buf fontdict) -{ -   stbtt_uint32 subrsoff = 0, private_loc[2] = { 0, 0 }; -   stbtt__buf pdict; -   stbtt__dict_get_ints(&fontdict, 18, 2, private_loc); -   if (!private_loc[1] || !private_loc[0]) return stbtt__new_buf(NULL, 0); -   pdict = stbtt__buf_range(&cff, private_loc[1], private_loc[0]); -   stbtt__dict_get_ints(&pdict, 19, 1, &subrsoff); -   if (!subrsoff) return stbtt__new_buf(NULL, 0); -   stbtt__buf_seek(&cff, private_loc[1]+subrsoff); -   return stbtt__cff_get_index(&cff); -} - -// since most people won't use this, find this table the first time it's needed -static int stbtt__get_svg(stbtt_fontinfo *info) -{ -   stbtt_uint32 t; -   if (info->svg < 0) { -      t = stbtt__find_table(info->data, info->fontstart, "SVG "); -      if (t) { -         stbtt_uint32 offset = ttULONG(info->data + t + 2); -         info->svg = t + offset; -      } else { -         info->svg = 0; -      } -   } -   return info->svg; -} - -static int stbtt_InitFont_internal(stbtt_fontinfo *info, unsigned char *data, int fontstart) -{ -   stbtt_uint32 cmap, t; -   stbtt_int32 i,numTables; - -   info->data = data; -   info->fontstart = fontstart; -   info->cff = stbtt__new_buf(NULL, 0); - -   cmap = stbtt__find_table(data, fontstart, "cmap");       // required -   info->loca = stbtt__find_table(data, fontstart, "loca"); // required -   info->head = stbtt__find_table(data, fontstart, "head"); // required -   info->glyf = stbtt__find_table(data, fontstart, "glyf"); // required -   info->hhea = stbtt__find_table(data, fontstart, "hhea"); // required -   info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required -   info->kern = stbtt__find_table(data, fontstart, "kern"); // not required -   info->gpos = stbtt__find_table(data, fontstart, "GPOS"); // not required - -   if (!cmap || !info->head || !info->hhea || !info->hmtx) -      return 0; -   if (info->glyf) { -      // required for truetype -      if (!info->loca) return 0; -   } else { -      // initialization for CFF / Type2 fonts (OTF) -      stbtt__buf b, topdict, topdictidx; -      stbtt_uint32 cstype = 2, charstrings = 0, fdarrayoff = 0, fdselectoff = 0; -      stbtt_uint32 cff; - -      cff = stbtt__find_table(data, fontstart, "CFF "); -      if (!cff) return 0; - -      info->fontdicts = stbtt__new_buf(NULL, 0); -      info->fdselect = stbtt__new_buf(NULL, 0); - -      // @TODO this should use size from table (not 512MB) -      info->cff = stbtt__new_buf(data+cff, 512*1024*1024); -      b = info->cff; - -      // read the header -      stbtt__buf_skip(&b, 2); -      stbtt__buf_seek(&b, stbtt__buf_get8(&b)); // hdrsize - -      // @TODO the name INDEX could list multiple fonts, -      // but we just use the first one. -      stbtt__cff_get_index(&b);  // name INDEX -      topdictidx = stbtt__cff_get_index(&b); -      topdict = stbtt__cff_index_get(topdictidx, 0); -      stbtt__cff_get_index(&b);  // string INDEX -      info->gsubrs = stbtt__cff_get_index(&b); - -      stbtt__dict_get_ints(&topdict, 17, 1, &charstrings); -      stbtt__dict_get_ints(&topdict, 0x100 | 6, 1, &cstype); -      stbtt__dict_get_ints(&topdict, 0x100 | 36, 1, &fdarrayoff); -      stbtt__dict_get_ints(&topdict, 0x100 | 37, 1, &fdselectoff); -      info->subrs = stbtt__get_subrs(b, topdict); - -      // we only support Type 2 charstrings -      if (cstype != 2) return 0; -      if (charstrings == 0) return 0; - -      if (fdarrayoff) { -         // looks like a CID font -         if (!fdselectoff) return 0; -         stbtt__buf_seek(&b, fdarrayoff); -         info->fontdicts = stbtt__cff_get_index(&b); -         info->fdselect = stbtt__buf_range(&b, fdselectoff, b.size-fdselectoff); -      } - -      stbtt__buf_seek(&b, charstrings); -      info->charstrings = stbtt__cff_get_index(&b); -   } - -   t = stbtt__find_table(data, fontstart, "maxp"); -   if (t) -      info->numGlyphs = ttUSHORT(data+t+4); -   else -      info->numGlyphs = 0xffff; - -   info->svg = -1; - -   // find a cmap encoding table we understand *now* to avoid searching -   // later. (todo: could make this installable) -   // the same regardless of glyph. -   numTables = ttUSHORT(data + cmap + 2); -   info->index_map = 0; -   for (i=0; i < numTables; ++i) { -      stbtt_uint32 encoding_record = cmap + 4 + 8 * i; -      // find an encoding we understand: -      switch(ttUSHORT(data+encoding_record)) { -         case STBTT_PLATFORM_ID_MICROSOFT: -            switch (ttUSHORT(data+encoding_record+2)) { -               case STBTT_MS_EID_UNICODE_BMP: -               case STBTT_MS_EID_UNICODE_FULL: -                  // MS/Unicode -                  info->index_map = cmap + ttULONG(data+encoding_record+4); -                  break; -            } -            break; -        case STBTT_PLATFORM_ID_UNICODE: -            // Mac/iOS has these -            // all the encodingIDs are unicode, so we don't bother to check it -            info->index_map = cmap + ttULONG(data+encoding_record+4); -            break; -      } -   } -   if (info->index_map == 0) -      return 0; - -   info->indexToLocFormat = ttUSHORT(data+info->head + 50); -   return 1; -} - -STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint) -{ -   stbtt_uint8 *data = info->data; -   stbtt_uint32 index_map = info->index_map; - -   stbtt_uint16 format = ttUSHORT(data + index_map + 0); -   if (format == 0) { // apple byte encoding -      stbtt_int32 bytes = ttUSHORT(data + index_map + 2); -      if (unicode_codepoint < bytes-6) -         return ttBYTE(data + index_map + 6 + unicode_codepoint); -      return 0; -   } else if (format == 6) { -      stbtt_uint32 first = ttUSHORT(data + index_map + 6); -      stbtt_uint32 count = ttUSHORT(data + index_map + 8); -      if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count) -         return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2); -      return 0; -   } else if (format == 2) { -      STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean -      return 0; -   } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges -      stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1; -      stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1; -      stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10); -      stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1; - -      // do a binary search of the segments -      stbtt_uint32 endCount = index_map + 14; -      stbtt_uint32 search = endCount; - -      if (unicode_codepoint > 0xffff) -         return 0; - -      // they lie from endCount .. endCount + segCount -      // but searchRange is the nearest power of two, so... -      if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2)) -         search += rangeShift*2; - -      // now decrement to bias correctly to find smallest -      search -= 2; -      while (entrySelector) { -         stbtt_uint16 end; -         searchRange >>= 1; -         end = ttUSHORT(data + search + searchRange*2); -         if (unicode_codepoint > end) -            search += searchRange*2; -         --entrySelector; -      } -      search += 2; - -      { -         stbtt_uint16 offset, start, last; -         stbtt_uint16 item = (stbtt_uint16) ((search - endCount) >> 1); - -         start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item); -         last = ttUSHORT(data + endCount + 2*item); -         if (unicode_codepoint < start || unicode_codepoint > last) -            return 0; - -         offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item); -         if (offset == 0) -            return (stbtt_uint16) (unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item)); - -         return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item); -      } -   } else if (format == 12 || format == 13) { -      stbtt_uint32 ngroups = ttULONG(data+index_map+12); -      stbtt_int32 low,high; -      low = 0; high = (stbtt_int32)ngroups; -      // Binary search the right group. -      while (low < high) { -         stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high -         stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12); -         stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4); -         if ((stbtt_uint32) unicode_codepoint < start_char) -            high = mid; -         else if ((stbtt_uint32) unicode_codepoint > end_char) -            low = mid+1; -         else { -            stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8); -            if (format == 12) -               return start_glyph + unicode_codepoint-start_char; -            else // format == 13 -               return start_glyph; -         } -      } -      return 0; // not found -   } -   // @TODO -   STBTT_assert(0); -   return 0; -} - -STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices) -{ -   return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices); -} - -static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy) -{ -   v->type = type; -   v->x = (stbtt_int16) x; -   v->y = (stbtt_int16) y; -   v->cx = (stbtt_int16) cx; -   v->cy = (stbtt_int16) cy; -} - -static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index) -{ -   int g1,g2; - -   STBTT_assert(!info->cff.size); - -   if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range -   if (info->indexToLocFormat >= 2)    return -1; // unknown index->glyph map format - -   if (info->indexToLocFormat == 0) { -      g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2; -      g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2; -   } else { -      g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4); -      g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4); -   } - -   return g1==g2 ? -1 : g1; // if length is 0, return -1 -} - -static int stbtt__GetGlyphInfoT2(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1); - -STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) -{ -   if (info->cff.size) { -      stbtt__GetGlyphInfoT2(info, glyph_index, x0, y0, x1, y1); -   } else { -      int g = stbtt__GetGlyfOffset(info, glyph_index); -      if (g < 0) return 0; - -      if (x0) *x0 = ttSHORT(info->data + g + 2); -      if (y0) *y0 = ttSHORT(info->data + g + 4); -      if (x1) *x1 = ttSHORT(info->data + g + 6); -      if (y1) *y1 = ttSHORT(info->data + g + 8); -   } -   return 1; -} - -STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1) -{ -   return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1); -} - -STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index) -{ -   stbtt_int16 numberOfContours; -   int g; -   if (info->cff.size) -      return stbtt__GetGlyphInfoT2(info, glyph_index, NULL, NULL, NULL, NULL) == 0; -   g = stbtt__GetGlyfOffset(info, glyph_index); -   if (g < 0) return 1; -   numberOfContours = ttSHORT(info->data + g); -   return numberOfContours == 0; -} - -static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off, -    stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy) -{ -   if (start_off) { -      if (was_off) -         stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy); -      stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx,sy,scx,scy); -   } else { -      if (was_off) -         stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy); -      else -         stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0); -   } -   return num_vertices; -} - -static int stbtt__GetGlyphShapeTT(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) -{ -   stbtt_int16 numberOfContours; -   stbtt_uint8 *endPtsOfContours; -   stbtt_uint8 *data = info->data; -   stbtt_vertex *vertices=0; -   int num_vertices=0; -   int g = stbtt__GetGlyfOffset(info, glyph_index); - -   *pvertices = NULL; - -   if (g < 0) return 0; - -   numberOfContours = ttSHORT(data + g); - -   if (numberOfContours > 0) { -      stbtt_uint8 flags=0,flagcount; -      stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0; -      stbtt_int32 x,y,cx,cy,sx,sy, scx,scy; -      stbtt_uint8 *points; -      endPtsOfContours = (data + g + 10); -      ins = ttUSHORT(data + g + 10 + numberOfContours * 2); -      points = data + g + 10 + numberOfContours * 2 + 2 + ins; - -      n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2); - -      m = n + 2*numberOfContours;  // a loose bound on how many vertices we might need -      vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata); -      if (vertices == 0) -         return 0; - -      next_move = 0; -      flagcount=0; - -      // in first pass, we load uninterpreted data into the allocated array -      // above, shifted to the end of the array so we won't overwrite it when -      // we create our final data starting from the front - -      off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated - -      // first load flags - -      for (i=0; i < n; ++i) { -         if (flagcount == 0) { -            flags = *points++; -            if (flags & 8) -               flagcount = *points++; -         } else -            --flagcount; -         vertices[off+i].type = flags; -      } - -      // now load x coordinates -      x=0; -      for (i=0; i < n; ++i) { -         flags = vertices[off+i].type; -         if (flags & 2) { -            stbtt_int16 dx = *points++; -            x += (flags & 16) ? dx : -dx; // ??? -         } else { -            if (!(flags & 16)) { -               x = x + (stbtt_int16) (points[0]*256 + points[1]); -               points += 2; -            } -         } -         vertices[off+i].x = (stbtt_int16) x; -      } - -      // now load y coordinates -      y=0; -      for (i=0; i < n; ++i) { -         flags = vertices[off+i].type; -         if (flags & 4) { -            stbtt_int16 dy = *points++; -            y += (flags & 32) ? dy : -dy; // ??? -         } else { -            if (!(flags & 32)) { -               y = y + (stbtt_int16) (points[0]*256 + points[1]); -               points += 2; -            } -         } -         vertices[off+i].y = (stbtt_int16) y; -      } - -      // now convert them to our format -      num_vertices=0; -      sx = sy = cx = cy = scx = scy = 0; -      for (i=0; i < n; ++i) { -         flags = vertices[off+i].type; -         x     = (stbtt_int16) vertices[off+i].x; -         y     = (stbtt_int16) vertices[off+i].y; - -         if (next_move == i) { -            if (i != 0) -               num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); - -            // now start the new one -            start_off = !(flags & 1); -            if (start_off) { -               // if we start off with an off-curve point, then when we need to find a point on the curve -               // where we can start, and we need to save some state for when we wraparound. -               scx = x; -               scy = y; -               if (!(vertices[off+i+1].type & 1)) { -                  // next point is also a curve point, so interpolate an on-point curve -                  sx = (x + (stbtt_int32) vertices[off+i+1].x) >> 1; -                  sy = (y + (stbtt_int32) vertices[off+i+1].y) >> 1; -               } else { -                  // otherwise just use the next point as our start point -                  sx = (stbtt_int32) vertices[off+i+1].x; -                  sy = (stbtt_int32) vertices[off+i+1].y; -                  ++i; // we're using point i+1 as the starting point, so skip it -               } -            } else { -               sx = x; -               sy = y; -            } -            stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,sx,sy,0,0); -            was_off = 0; -            next_move = 1 + ttUSHORT(endPtsOfContours+j*2); -            ++j; -         } else { -            if (!(flags & 1)) { // if it's a curve -               if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint -                  stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy); -               cx = x; -               cy = y; -               was_off = 1; -            } else { -               if (was_off) -                  stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy); -               else -                  stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0); -               was_off = 0; -            } -         } -      } -      num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); -   } else if (numberOfContours < 0) { -      // Compound shapes. -      int more = 1; -      stbtt_uint8 *comp = data + g + 10; -      num_vertices = 0; -      vertices = 0; -      while (more) { -         stbtt_uint16 flags, gidx; -         int comp_num_verts = 0, i; -         stbtt_vertex *comp_verts = 0, *tmp = 0; -         float mtx[6] = {1,0,0,1,0,0}, m, n; - -         flags = ttSHORT(comp); comp+=2; -         gidx = ttSHORT(comp); comp+=2; - -         if (flags & 2) { // XY values -            if (flags & 1) { // shorts -               mtx[4] = ttSHORT(comp); comp+=2; -               mtx[5] = ttSHORT(comp); comp+=2; -            } else { -               mtx[4] = ttCHAR(comp); comp+=1; -               mtx[5] = ttCHAR(comp); comp+=1; -            } -         } -         else { -            // @TODO handle matching point -            STBTT_assert(0); -         } -         if (flags & (1<<3)) { // WE_HAVE_A_SCALE -            mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; -            mtx[1] = mtx[2] = 0; -         } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE -            mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; -            mtx[1] = mtx[2] = 0; -            mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; -         } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO -            mtx[0] = ttSHORT(comp)/16384.0f; comp+=2; -            mtx[1] = ttSHORT(comp)/16384.0f; comp+=2; -            mtx[2] = ttSHORT(comp)/16384.0f; comp+=2; -            mtx[3] = ttSHORT(comp)/16384.0f; comp+=2; -         } - -         // Find transformation scales. -         m = (float) STBTT_sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]); -         n = (float) STBTT_sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]); - -         // Get indexed glyph. -         comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts); -         if (comp_num_verts > 0) { -            // Transform vertices. -            for (i = 0; i < comp_num_verts; ++i) { -               stbtt_vertex* v = &comp_verts[i]; -               stbtt_vertex_type x,y; -               x=v->x; y=v->y; -               v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); -               v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); -               x=v->cx; y=v->cy; -               v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); -               v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); -            } -            // Append vertices. -            tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata); -            if (!tmp) { -               if (vertices) STBTT_free(vertices, info->userdata); -               if (comp_verts) STBTT_free(comp_verts, info->userdata); -               return 0; -            } -            if (num_vertices > 0 && vertices) STBTT_memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex)); -            STBTT_memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex)); -            if (vertices) STBTT_free(vertices, info->userdata); -            vertices = tmp; -            STBTT_free(comp_verts, info->userdata); -            num_vertices += comp_num_verts; -         } -         // More components ? -         more = flags & (1<<5); -      } -   } else { -      // numberOfCounters == 0, do nothing -   } - -   *pvertices = vertices; -   return num_vertices; -} - -typedef struct -{ -   int bounds; -   int started; -   float first_x, first_y; -   float x, y; -   stbtt_int32 min_x, max_x, min_y, max_y; - -   stbtt_vertex *pvertices; -   int num_vertices; -} stbtt__csctx; - -#define STBTT__CSCTX_INIT(bounds) {bounds,0, 0,0, 0,0, 0,0,0,0, NULL, 0} - -static void stbtt__track_vertex(stbtt__csctx *c, stbtt_int32 x, stbtt_int32 y) -{ -   if (x > c->max_x || !c->started) c->max_x = x; -   if (y > c->max_y || !c->started) c->max_y = y; -   if (x < c->min_x || !c->started) c->min_x = x; -   if (y < c->min_y || !c->started) c->min_y = y; -   c->started = 1; -} - -static void stbtt__csctx_v(stbtt__csctx *c, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy, stbtt_int32 cx1, stbtt_int32 cy1) -{ -   if (c->bounds) { -      stbtt__track_vertex(c, x, y); -      if (type == STBTT_vcubic) { -         stbtt__track_vertex(c, cx, cy); -         stbtt__track_vertex(c, cx1, cy1); -      } -   } else { -      stbtt_setvertex(&c->pvertices[c->num_vertices], type, x, y, cx, cy); -      c->pvertices[c->num_vertices].cx1 = (stbtt_int16) cx1; -      c->pvertices[c->num_vertices].cy1 = (stbtt_int16) cy1; -   } -   c->num_vertices++; -} - -static void stbtt__csctx_close_shape(stbtt__csctx *ctx) -{ -   if (ctx->first_x != ctx->x || ctx->first_y != ctx->y) -      stbtt__csctx_v(ctx, STBTT_vline, (int)ctx->first_x, (int)ctx->first_y, 0, 0, 0, 0); -} - -static void stbtt__csctx_rmove_to(stbtt__csctx *ctx, float dx, float dy) -{ -   stbtt__csctx_close_shape(ctx); -   ctx->first_x = ctx->x = ctx->x + dx; -   ctx->first_y = ctx->y = ctx->y + dy; -   stbtt__csctx_v(ctx, STBTT_vmove, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0); -} - -static void stbtt__csctx_rline_to(stbtt__csctx *ctx, float dx, float dy) -{ -   ctx->x += dx; -   ctx->y += dy; -   stbtt__csctx_v(ctx, STBTT_vline, (int)ctx->x, (int)ctx->y, 0, 0, 0, 0); -} - -static void stbtt__csctx_rccurve_to(stbtt__csctx *ctx, float dx1, float dy1, float dx2, float dy2, float dx3, float dy3) -{ -   float cx1 = ctx->x + dx1; -   float cy1 = ctx->y + dy1; -   float cx2 = cx1 + dx2; -   float cy2 = cy1 + dy2; -   ctx->x = cx2 + dx3; -   ctx->y = cy2 + dy3; -   stbtt__csctx_v(ctx, STBTT_vcubic, (int)ctx->x, (int)ctx->y, (int)cx1, (int)cy1, (int)cx2, (int)cy2); -} - -static stbtt__buf stbtt__get_subr(stbtt__buf idx, int n) -{ -   int count = stbtt__cff_index_count(&idx); -   int bias = 107; -   if (count >= 33900) -      bias = 32768; -   else if (count >= 1240) -      bias = 1131; -   n += bias; -   if (n < 0 || n >= count) -      return stbtt__new_buf(NULL, 0); -   return stbtt__cff_index_get(idx, n); -} - -static stbtt__buf stbtt__cid_get_glyph_subrs(const stbtt_fontinfo *info, int glyph_index) -{ -   stbtt__buf fdselect = info->fdselect; -   int nranges, start, end, v, fmt, fdselector = -1, i; - -   stbtt__buf_seek(&fdselect, 0); -   fmt = stbtt__buf_get8(&fdselect); -   if (fmt == 0) { -      // untested -      stbtt__buf_skip(&fdselect, glyph_index); -      fdselector = stbtt__buf_get8(&fdselect); -   } else if (fmt == 3) { -      nranges = stbtt__buf_get16(&fdselect); -      start = stbtt__buf_get16(&fdselect); -      for (i = 0; i < nranges; i++) { -         v = stbtt__buf_get8(&fdselect); -         end = stbtt__buf_get16(&fdselect); -         if (glyph_index >= start && glyph_index < end) { -            fdselector = v; -            break; -         } -         start = end; -      } -   } -   if (fdselector == -1) stbtt__new_buf(NULL, 0); -   return stbtt__get_subrs(info->cff, stbtt__cff_index_get(info->fontdicts, fdselector)); -} - -static int stbtt__run_charstring(const stbtt_fontinfo *info, int glyph_index, stbtt__csctx *c) -{ -   int in_header = 1, maskbits = 0, subr_stack_height = 0, sp = 0, v, i, b0; -   int has_subrs = 0, clear_stack; -   float s[48]; -   stbtt__buf subr_stack[10], subrs = info->subrs, b; -   float f; - -#define STBTT__CSERR(s) (0) - -   // this currently ignores the initial width value, which isn't needed if we have hmtx -   b = stbtt__cff_index_get(info->charstrings, glyph_index); -   while (b.cursor < b.size) { -      i = 0; -      clear_stack = 1; -      b0 = stbtt__buf_get8(&b); -      switch (b0) { -      // @TODO implement hinting -      case 0x13: // hintmask -      case 0x14: // cntrmask -         if (in_header) -            maskbits += (sp / 2); // implicit "vstem" -         in_header = 0; -         stbtt__buf_skip(&b, (maskbits + 7) / 8); -         break; - -      case 0x01: // hstem -      case 0x03: // vstem -      case 0x12: // hstemhm -      case 0x17: // vstemhm -         maskbits += (sp / 2); -         break; - -      case 0x15: // rmoveto -         in_header = 0; -         if (sp < 2) return STBTT__CSERR("rmoveto stack"); -         stbtt__csctx_rmove_to(c, s[sp-2], s[sp-1]); -         break; -      case 0x04: // vmoveto -         in_header = 0; -         if (sp < 1) return STBTT__CSERR("vmoveto stack"); -         stbtt__csctx_rmove_to(c, 0, s[sp-1]); -         break; -      case 0x16: // hmoveto -         in_header = 0; -         if (sp < 1) return STBTT__CSERR("hmoveto stack"); -         stbtt__csctx_rmove_to(c, s[sp-1], 0); -         break; - -      case 0x05: // rlineto -         if (sp < 2) return STBTT__CSERR("rlineto stack"); -         for (; i + 1 < sp; i += 2) -            stbtt__csctx_rline_to(c, s[i], s[i+1]); -         break; - -      // hlineto/vlineto and vhcurveto/hvcurveto alternate horizontal and vertical -      // starting from a different place. - -      case 0x07: // vlineto -         if (sp < 1) return STBTT__CSERR("vlineto stack"); -         goto vlineto; -      case 0x06: // hlineto -         if (sp < 1) return STBTT__CSERR("hlineto stack"); -         for (;;) { -            if (i >= sp) break; -            stbtt__csctx_rline_to(c, s[i], 0); -            i++; -      vlineto: -            if (i >= sp) break; -            stbtt__csctx_rline_to(c, 0, s[i]); -            i++; -         } -         break; - -      case 0x1F: // hvcurveto -         if (sp < 4) return STBTT__CSERR("hvcurveto stack"); -         goto hvcurveto; -      case 0x1E: // vhcurveto -         if (sp < 4) return STBTT__CSERR("vhcurveto stack"); -         for (;;) { -            if (i + 3 >= sp) break; -            stbtt__csctx_rccurve_to(c, 0, s[i], s[i+1], s[i+2], s[i+3], (sp - i == 5) ? s[i + 4] : 0.0f); -            i += 4; -      hvcurveto: -            if (i + 3 >= sp) break; -            stbtt__csctx_rccurve_to(c, s[i], 0, s[i+1], s[i+2], (sp - i == 5) ? s[i+4] : 0.0f, s[i+3]); -            i += 4; -         } -         break; - -      case 0x08: // rrcurveto -         if (sp < 6) return STBTT__CSERR("rcurveline stack"); -         for (; i + 5 < sp; i += 6) -            stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); -         break; - -      case 0x18: // rcurveline -         if (sp < 8) return STBTT__CSERR("rcurveline stack"); -         for (; i + 5 < sp - 2; i += 6) -            stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); -         if (i + 1 >= sp) return STBTT__CSERR("rcurveline stack"); -         stbtt__csctx_rline_to(c, s[i], s[i+1]); -         break; - -      case 0x19: // rlinecurve -         if (sp < 8) return STBTT__CSERR("rlinecurve stack"); -         for (; i + 1 < sp - 6; i += 2) -            stbtt__csctx_rline_to(c, s[i], s[i+1]); -         if (i + 5 >= sp) return STBTT__CSERR("rlinecurve stack"); -         stbtt__csctx_rccurve_to(c, s[i], s[i+1], s[i+2], s[i+3], s[i+4], s[i+5]); -         break; - -      case 0x1A: // vvcurveto -      case 0x1B: // hhcurveto -         if (sp < 4) return STBTT__CSERR("(vv|hh)curveto stack"); -         f = 0.0; -         if (sp & 1) { f = s[i]; i++; } -         for (; i + 3 < sp; i += 4) { -            if (b0 == 0x1B) -               stbtt__csctx_rccurve_to(c, s[i], f, s[i+1], s[i+2], s[i+3], 0.0); -            else -               stbtt__csctx_rccurve_to(c, f, s[i], s[i+1], s[i+2], 0.0, s[i+3]); -            f = 0.0; -         } -         break; - -      case 0x0A: // callsubr -         if (!has_subrs) { -            if (info->fdselect.size) -               subrs = stbtt__cid_get_glyph_subrs(info, glyph_index); -            has_subrs = 1; -         } -         // FALLTHROUGH -      case 0x1D: // callgsubr -         if (sp < 1) return STBTT__CSERR("call(g|)subr stack"); -         v = (int) s[--sp]; -         if (subr_stack_height >= 10) return STBTT__CSERR("recursion limit"); -         subr_stack[subr_stack_height++] = b; -         b = stbtt__get_subr(b0 == 0x0A ? subrs : info->gsubrs, v); -         if (b.size == 0) return STBTT__CSERR("subr not found"); -         b.cursor = 0; -         clear_stack = 0; -         break; - -      case 0x0B: // return -         if (subr_stack_height <= 0) return STBTT__CSERR("return outside subr"); -         b = subr_stack[--subr_stack_height]; -         clear_stack = 0; -         break; - -      case 0x0E: // endchar -         stbtt__csctx_close_shape(c); -         return 1; - -      case 0x0C: { // two-byte escape -         float dx1, dx2, dx3, dx4, dx5, dx6, dy1, dy2, dy3, dy4, dy5, dy6; -         float dx, dy; -         int b1 = stbtt__buf_get8(&b); -         switch (b1) { -         // @TODO These "flex" implementations ignore the flex-depth and resolution, -         // and always draw beziers. -         case 0x22: // hflex -            if (sp < 7) return STBTT__CSERR("hflex stack"); -            dx1 = s[0]; -            dx2 = s[1]; -            dy2 = s[2]; -            dx3 = s[3]; -            dx4 = s[4]; -            dx5 = s[5]; -            dx6 = s[6]; -            stbtt__csctx_rccurve_to(c, dx1, 0, dx2, dy2, dx3, 0); -            stbtt__csctx_rccurve_to(c, dx4, 0, dx5, -dy2, dx6, 0); -            break; - -         case 0x23: // flex -            if (sp < 13) return STBTT__CSERR("flex stack"); -            dx1 = s[0]; -            dy1 = s[1]; -            dx2 = s[2]; -            dy2 = s[3]; -            dx3 = s[4]; -            dy3 = s[5]; -            dx4 = s[6]; -            dy4 = s[7]; -            dx5 = s[8]; -            dy5 = s[9]; -            dx6 = s[10]; -            dy6 = s[11]; -            //fd is s[12] -            stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3); -            stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6); -            break; - -         case 0x24: // hflex1 -            if (sp < 9) return STBTT__CSERR("hflex1 stack"); -            dx1 = s[0]; -            dy1 = s[1]; -            dx2 = s[2]; -            dy2 = s[3]; -            dx3 = s[4]; -            dx4 = s[5]; -            dx5 = s[6]; -            dy5 = s[7]; -            dx6 = s[8]; -            stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, 0); -            stbtt__csctx_rccurve_to(c, dx4, 0, dx5, dy5, dx6, -(dy1+dy2+dy5)); -            break; - -         case 0x25: // flex1 -            if (sp < 11) return STBTT__CSERR("flex1 stack"); -            dx1 = s[0]; -            dy1 = s[1]; -            dx2 = s[2]; -            dy2 = s[3]; -            dx3 = s[4]; -            dy3 = s[5]; -            dx4 = s[6]; -            dy4 = s[7]; -            dx5 = s[8]; -            dy5 = s[9]; -            dx6 = dy6 = s[10]; -            dx = dx1+dx2+dx3+dx4+dx5; -            dy = dy1+dy2+dy3+dy4+dy5; -            if (STBTT_fabs(dx) > STBTT_fabs(dy)) -               dy6 = -dy; -            else -               dx6 = -dx; -            stbtt__csctx_rccurve_to(c, dx1, dy1, dx2, dy2, dx3, dy3); -            stbtt__csctx_rccurve_to(c, dx4, dy4, dx5, dy5, dx6, dy6); -            break; - -         default: -            return STBTT__CSERR("unimplemented"); -         } -      } break; - -      default: -         if (b0 != 255 && b0 != 28 && b0 < 32) -            return STBTT__CSERR("reserved operator"); - -         // push immediate -         if (b0 == 255) { -            f = (float)(stbtt_int32)stbtt__buf_get32(&b) / 0x10000; -         } else { -            stbtt__buf_skip(&b, -1); -            f = (float)(stbtt_int16)stbtt__cff_int(&b); -         } -         if (sp >= 48) return STBTT__CSERR("push stack overflow"); -         s[sp++] = f; -         clear_stack = 0; -         break; -      } -      if (clear_stack) sp = 0; -   } -   return STBTT__CSERR("no endchar"); - -#undef STBTT__CSERR -} - -static int stbtt__GetGlyphShapeT2(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) -{ -   // runs the charstring twice, once to count and once to output (to avoid realloc) -   stbtt__csctx count_ctx = STBTT__CSCTX_INIT(1); -   stbtt__csctx output_ctx = STBTT__CSCTX_INIT(0); -   if (stbtt__run_charstring(info, glyph_index, &count_ctx)) { -      *pvertices = (stbtt_vertex*)STBTT_malloc(count_ctx.num_vertices*sizeof(stbtt_vertex), info->userdata); -      output_ctx.pvertices = *pvertices; -      if (stbtt__run_charstring(info, glyph_index, &output_ctx)) { -         STBTT_assert(output_ctx.num_vertices == count_ctx.num_vertices); -         return output_ctx.num_vertices; -      } -   } -   *pvertices = NULL; -   return 0; -} - -static int stbtt__GetGlyphInfoT2(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1) -{ -   stbtt__csctx c = STBTT__CSCTX_INIT(1); -   int r = stbtt__run_charstring(info, glyph_index, &c); -   if (x0)  *x0 = r ? c.min_x : 0; -   if (y0)  *y0 = r ? c.min_y : 0; -   if (x1)  *x1 = r ? c.max_x : 0; -   if (y1)  *y1 = r ? c.max_y : 0; -   return r ? c.num_vertices : 0; -} - -STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices) -{ -   if (!info->cff.size) -      return stbtt__GetGlyphShapeTT(info, glyph_index, pvertices); -   else -      return stbtt__GetGlyphShapeT2(info, glyph_index, pvertices); -} - -STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing) -{ -   stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34); -   if (glyph_index < numOfLongHorMetrics) { -      if (advanceWidth)     *advanceWidth    = ttSHORT(info->data + info->hmtx + 4*glyph_index); -      if (leftSideBearing)  *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2); -   } else { -      if (advanceWidth)     *advanceWidth    = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1)); -      if (leftSideBearing)  *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics)); -   } -} - -STBTT_DEF int  stbtt_GetKerningTableLength(const stbtt_fontinfo *info) -{ -   stbtt_uint8 *data = info->data + info->kern; - -   // we only look at the first table. it must be 'horizontal' and format 0. -   if (!info->kern) -      return 0; -   if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 -      return 0; -   if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format -      return 0; - -   return ttUSHORT(data+10); -} - -STBTT_DEF int stbtt_GetKerningTable(const stbtt_fontinfo *info, stbtt_kerningentry* table, int table_length) -{ -   stbtt_uint8 *data = info->data + info->kern; -   int k, length; - -   // we only look at the first table. it must be 'horizontal' and format 0. -   if (!info->kern) -      return 0; -   if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 -      return 0; -   if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format -      return 0; - -   length = ttUSHORT(data+10); -   if (table_length < length) -      length = table_length; - -   for (k = 0; k < length; k++) -   { -      table[k].glyph1 = ttUSHORT(data+18+(k*6)); -      table[k].glyph2 = ttUSHORT(data+20+(k*6)); -      table[k].advance = ttSHORT(data+22+(k*6)); -   } - -   return length; -} - -static int stbtt__GetGlyphKernInfoAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2) -{ -   stbtt_uint8 *data = info->data + info->kern; -   stbtt_uint32 needle, straw; -   int l, r, m; - -   // we only look at the first table. it must be 'horizontal' and format 0. -   if (!info->kern) -      return 0; -   if (ttUSHORT(data+2) < 1) // number of tables, need at least 1 -      return 0; -   if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format -      return 0; - -   l = 0; -   r = ttUSHORT(data+10) - 1; -   needle = glyph1 << 16 | glyph2; -   while (l <= r) { -      m = (l + r) >> 1; -      straw = ttULONG(data+18+(m*6)); // note: unaligned read -      if (needle < straw) -         r = m - 1; -      else if (needle > straw) -         l = m + 1; -      else -         return ttSHORT(data+22+(m*6)); -   } -   return 0; -} - -static stbtt_int32 stbtt__GetCoverageIndex(stbtt_uint8 *coverageTable, int glyph) -{ -   stbtt_uint16 coverageFormat = ttUSHORT(coverageTable); -   switch (coverageFormat) { -      case 1: { -         stbtt_uint16 glyphCount = ttUSHORT(coverageTable + 2); - -         // Binary search. -         stbtt_int32 l=0, r=glyphCount-1, m; -         int straw, needle=glyph; -         while (l <= r) { -            stbtt_uint8 *glyphArray = coverageTable + 4; -            stbtt_uint16 glyphID; -            m = (l + r) >> 1; -            glyphID = ttUSHORT(glyphArray + 2 * m); -            straw = glyphID; -            if (needle < straw) -               r = m - 1; -            else if (needle > straw) -               l = m + 1; -            else { -               return m; -            } -         } -         break; -      } - -      case 2: { -         stbtt_uint16 rangeCount = ttUSHORT(coverageTable + 2); -         stbtt_uint8 *rangeArray = coverageTable + 4; - -         // Binary search. -         stbtt_int32 l=0, r=rangeCount-1, m; -         int strawStart, strawEnd, needle=glyph; -         while (l <= r) { -            stbtt_uint8 *rangeRecord; -            m = (l + r) >> 1; -            rangeRecord = rangeArray + 6 * m; -            strawStart = ttUSHORT(rangeRecord); -            strawEnd = ttUSHORT(rangeRecord + 2); -            if (needle < strawStart) -               r = m - 1; -            else if (needle > strawEnd) -               l = m + 1; -            else { -               stbtt_uint16 startCoverageIndex = ttUSHORT(rangeRecord + 4); -               return startCoverageIndex + glyph - strawStart; -            } -         } -         break; -      } - -      default: return -1; // unsupported -   } - -   return -1; -} - -static stbtt_int32  stbtt__GetGlyphClass(stbtt_uint8 *classDefTable, int glyph) -{ -   stbtt_uint16 classDefFormat = ttUSHORT(classDefTable); -   switch (classDefFormat) -   { -      case 1: { -         stbtt_uint16 startGlyphID = ttUSHORT(classDefTable + 2); -         stbtt_uint16 glyphCount = ttUSHORT(classDefTable + 4); -         stbtt_uint8 *classDef1ValueArray = classDefTable + 6; - -         if (glyph >= startGlyphID && glyph < startGlyphID + glyphCount) -            return (stbtt_int32)ttUSHORT(classDef1ValueArray + 2 * (glyph - startGlyphID)); -         break; -      } - -      case 2: { -         stbtt_uint16 classRangeCount = ttUSHORT(classDefTable + 2); -         stbtt_uint8 *classRangeRecords = classDefTable + 4; - -         // Binary search. -         stbtt_int32 l=0, r=classRangeCount-1, m; -         int strawStart, strawEnd, needle=glyph; -         while (l <= r) { -            stbtt_uint8 *classRangeRecord; -            m = (l + r) >> 1; -            classRangeRecord = classRangeRecords + 6 * m; -            strawStart = ttUSHORT(classRangeRecord); -            strawEnd = ttUSHORT(classRangeRecord + 2); -            if (needle < strawStart) -               r = m - 1; -            else if (needle > strawEnd) -               l = m + 1; -            else -               return (stbtt_int32)ttUSHORT(classRangeRecord + 4); -         } -         break; -      } - -      default: -         return -1; // Unsupported definition type, return an error. -   } - -   // "All glyphs not assigned to a class fall into class 0". (OpenType spec) -   return 0; -} - -// Define to STBTT_assert(x) if you want to break on unimplemented formats. -#define STBTT_GPOS_TODO_assert(x) - -static stbtt_int32 stbtt__GetGlyphGPOSInfoAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2) -{ -   stbtt_uint16 lookupListOffset; -   stbtt_uint8 *lookupList; -   stbtt_uint16 lookupCount; -   stbtt_uint8 *data; -   stbtt_int32 i, sti; - -   if (!info->gpos) return 0; - -   data = info->data + info->gpos; - -   if (ttUSHORT(data+0) != 1) return 0; // Major version 1 -   if (ttUSHORT(data+2) != 0) return 0; // Minor version 0 - -   lookupListOffset = ttUSHORT(data+8); -   lookupList = data + lookupListOffset; -   lookupCount = ttUSHORT(lookupList); - -   for (i=0; i<lookupCount; ++i) { -      stbtt_uint16 lookupOffset = ttUSHORT(lookupList + 2 + 2 * i); -      stbtt_uint8 *lookupTable = lookupList + lookupOffset; - -      stbtt_uint16 lookupType = ttUSHORT(lookupTable); -      stbtt_uint16 subTableCount = ttUSHORT(lookupTable + 4); -      stbtt_uint8 *subTableOffsets = lookupTable + 6; -      if (lookupType != 2) // Pair Adjustment Positioning Subtable -         continue; - -      for (sti=0; sti<subTableCount; sti++) { -         stbtt_uint16 subtableOffset = ttUSHORT(subTableOffsets + 2 * sti); -         stbtt_uint8 *table = lookupTable + subtableOffset; -         stbtt_uint16 posFormat = ttUSHORT(table); -         stbtt_uint16 coverageOffset = ttUSHORT(table + 2); -         stbtt_int32 coverageIndex = stbtt__GetCoverageIndex(table + coverageOffset, glyph1); -         if (coverageIndex == -1) continue; - -         switch (posFormat) { -            case 1: { -               stbtt_int32 l, r, m; -               int straw, needle; -               stbtt_uint16 valueFormat1 = ttUSHORT(table + 4); -               stbtt_uint16 valueFormat2 = ttUSHORT(table + 6); -               if (valueFormat1 == 4 && valueFormat2 == 0) { // Support more formats? -                  stbtt_int32 valueRecordPairSizeInBytes = 2; -                  stbtt_uint16 pairSetCount = ttUSHORT(table + 8); -                  stbtt_uint16 pairPosOffset = ttUSHORT(table + 10 + 2 * coverageIndex); -                  stbtt_uint8 *pairValueTable = table + pairPosOffset; -                  stbtt_uint16 pairValueCount = ttUSHORT(pairValueTable); -                  stbtt_uint8 *pairValueArray = pairValueTable + 2; - -                  if (coverageIndex >= pairSetCount) return 0; - -                  needle=glyph2; -                  r=pairValueCount-1; -                  l=0; - -                  // Binary search. -                  while (l <= r) { -                     stbtt_uint16 secondGlyph; -                     stbtt_uint8 *pairValue; -                     m = (l + r) >> 1; -                     pairValue = pairValueArray + (2 + valueRecordPairSizeInBytes) * m; -                     secondGlyph = ttUSHORT(pairValue); -                     straw = secondGlyph; -                     if (needle < straw) -                        r = m - 1; -                     else if (needle > straw) -                        l = m + 1; -                     else { -                        stbtt_int16 xAdvance = ttSHORT(pairValue + 2); -                        return xAdvance; -                     } -                  } -               } else -                  return 0; -               break; -            } - -            case 2: { -               stbtt_uint16 valueFormat1 = ttUSHORT(table + 4); -               stbtt_uint16 valueFormat2 = ttUSHORT(table + 6); -               if (valueFormat1 == 4 && valueFormat2 == 0) { // Support more formats? -                  stbtt_uint16 classDef1Offset = ttUSHORT(table + 8); -                  stbtt_uint16 classDef2Offset = ttUSHORT(table + 10); -                  int glyph1class = stbtt__GetGlyphClass(table + classDef1Offset, glyph1); -                  int glyph2class = stbtt__GetGlyphClass(table + classDef2Offset, glyph2); - -                  stbtt_uint16 class1Count = ttUSHORT(table + 12); -                  stbtt_uint16 class2Count = ttUSHORT(table + 14); -                  stbtt_uint8 *class1Records, *class2Records; -                  stbtt_int16 xAdvance; - -                  if (glyph1class < 0 || glyph1class >= class1Count) return 0; // malformed -                  if (glyph2class < 0 || glyph2class >= class2Count) return 0; // malformed - -                  class1Records = table + 16; -                  class2Records = class1Records + 2 * (glyph1class * class2Count); -                  xAdvance = ttSHORT(class2Records + 2 * glyph2class); -                  return xAdvance; -               } else -                  return 0; -               break; -            } - -            default: -               return 0; // Unsupported position format -         } -      } -   } - -   return 0; -} - -STBTT_DEF int  stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int g1, int g2) -{ -   int xAdvance = 0; - -   if (info->gpos) -      xAdvance += stbtt__GetGlyphGPOSInfoAdvance(info, g1, g2); -   else if (info->kern) -      xAdvance += stbtt__GetGlyphKernInfoAdvance(info, g1, g2); - -   return xAdvance; -} - -STBTT_DEF int  stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2) -{ -   if (!info->kern && !info->gpos) // if no kerning table, don't waste time looking up both codepoint->glyphs -      return 0; -   return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2)); -} - -STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing) -{ -   stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing); -} - -STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap) -{ -   if (ascent ) *ascent  = ttSHORT(info->data+info->hhea + 4); -   if (descent) *descent = ttSHORT(info->data+info->hhea + 6); -   if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8); -} - -STBTT_DEF int  stbtt_GetFontVMetricsOS2(const stbtt_fontinfo *info, int *typoAscent, int *typoDescent, int *typoLineGap) -{ -   int tab = stbtt__find_table(info->data, info->fontstart, "OS/2"); -   if (!tab) -      return 0; -   if (typoAscent ) *typoAscent  = ttSHORT(info->data+tab + 68); -   if (typoDescent) *typoDescent = ttSHORT(info->data+tab + 70); -   if (typoLineGap) *typoLineGap = ttSHORT(info->data+tab + 72); -   return 1; -} - -STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1) -{ -   *x0 = ttSHORT(info->data + info->head + 36); -   *y0 = ttSHORT(info->data + info->head + 38); -   *x1 = ttSHORT(info->data + info->head + 40); -   *y1 = ttSHORT(info->data + info->head + 42); -} - -STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height) -{ -   int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6); -   return (float) height / fheight; -} - -STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels) -{ -   int unitsPerEm = ttUSHORT(info->data + info->head + 18); -   return pixels / unitsPerEm; -} - -STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v) -{ -   STBTT_free(v, info->userdata); -} - -STBTT_DEF stbtt_uint8 *stbtt_FindSVGDoc(const stbtt_fontinfo *info, int gl) -{ -   int i; -   stbtt_uint8 *data = info->data; -   stbtt_uint8 *svg_doc_list = data + stbtt__get_svg((stbtt_fontinfo *) info); - -   int numEntries = ttUSHORT(svg_doc_list); -   stbtt_uint8 *svg_docs = svg_doc_list + 2; - -   for(i=0; i<numEntries; i++) { -      stbtt_uint8 *svg_doc = svg_docs + (12 * i); -      if ((gl >= ttUSHORT(svg_doc)) && (gl <= ttUSHORT(svg_doc + 2))) -         return svg_doc; -   } -   return 0; -} - -STBTT_DEF int stbtt_GetGlyphSVG(const stbtt_fontinfo *info, int gl, const char **svg) -{ -   stbtt_uint8 *data = info->data; -   stbtt_uint8 *svg_doc; - -   if (info->svg == 0) -      return 0; - -   svg_doc = stbtt_FindSVGDoc(info, gl); -   if (svg_doc != NULL) { -      *svg = (char *) data + info->svg + ttULONG(svg_doc + 4); -      return ttULONG(svg_doc + 8); -   } else { -      return 0; -   } -} - -STBTT_DEF int stbtt_GetCodepointSVG(const stbtt_fontinfo *info, int unicode_codepoint, const char **svg) -{ -   return stbtt_GetGlyphSVG(info, stbtt_FindGlyphIndex(info, unicode_codepoint), svg); -} - -////////////////////////////////////////////////////////////////////////////// -// -// antialiasing software rasterizer -// - -STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) -{ -   int x0=0,y0=0,x1,y1; // =0 suppresses compiler warning -   if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) { -      // e.g. space character -      if (ix0) *ix0 = 0; -      if (iy0) *iy0 = 0; -      if (ix1) *ix1 = 0; -      if (iy1) *iy1 = 0; -   } else { -      // move to integral bboxes (treating pixels as little squares, what pixels get touched)? -      if (ix0) *ix0 = STBTT_ifloor( x0 * scale_x + shift_x); -      if (iy0) *iy0 = STBTT_ifloor(-y1 * scale_y + shift_y); -      if (ix1) *ix1 = STBTT_iceil ( x1 * scale_x + shift_x); -      if (iy1) *iy1 = STBTT_iceil (-y0 * scale_y + shift_y); -   } -} - -STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) -{ -   stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1); -} - -STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1) -{ -   stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1); -} - -STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) -{ -   stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1); -} - -////////////////////////////////////////////////////////////////////////////// -// -//  Rasterizer - -typedef struct stbtt__hheap_chunk -{ -   struct stbtt__hheap_chunk *next; -} stbtt__hheap_chunk; - -typedef struct stbtt__hheap -{ -   struct stbtt__hheap_chunk *head; -   void   *first_free; -   int    num_remaining_in_head_chunk; -} stbtt__hheap; - -static void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size, void *userdata) -{ -   if (hh->first_free) { -      void *p = hh->first_free; -      hh->first_free = * (void **) p; -      return p; -   } else { -      if (hh->num_remaining_in_head_chunk == 0) { -         int count = (size < 32 ? 2000 : size < 128 ? 800 : 100); -         stbtt__hheap_chunk *c = (stbtt__hheap_chunk *) STBTT_malloc(sizeof(stbtt__hheap_chunk) + size * count, userdata); -         if (c == NULL) -            return NULL; -         c->next = hh->head; -         hh->head = c; -         hh->num_remaining_in_head_chunk = count; -      } -      --hh->num_remaining_in_head_chunk; -      return (char *) (hh->head) + sizeof(stbtt__hheap_chunk) + size * hh->num_remaining_in_head_chunk; -   } -} - -static void stbtt__hheap_free(stbtt__hheap *hh, void *p) -{ -   *(void **) p = hh->first_free; -   hh->first_free = p; -} - -static void stbtt__hheap_cleanup(stbtt__hheap *hh, void *userdata) -{ -   stbtt__hheap_chunk *c = hh->head; -   while (c) { -      stbtt__hheap_chunk *n = c->next; -      STBTT_free(c, userdata); -      c = n; -   } -} - -typedef struct stbtt__edge { -   float x0,y0, x1,y1; -   int invert; -} stbtt__edge; - - -typedef struct stbtt__active_edge -{ -   struct stbtt__active_edge *next; -   #if STBTT_RASTERIZER_VERSION==1 -   int x,dx; -   float ey; -   int direction; -   #elif STBTT_RASTERIZER_VERSION==2 -   float fx,fdx,fdy; -   float direction; -   float sy; -   float ey; -   #else -   #error "Unrecognized value of STBTT_RASTERIZER_VERSION" -   #endif -} stbtt__active_edge; - -#if STBTT_RASTERIZER_VERSION == 1 -#define STBTT_FIXSHIFT   10 -#define STBTT_FIX        (1 << STBTT_FIXSHIFT) -#define STBTT_FIXMASK    (STBTT_FIX-1) - -static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) -{ -   stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); -   float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); -   STBTT_assert(z != NULL); -   if (!z) return z; - -   // round dx down to avoid overshooting -   if (dxdy < 0) -      z->dx = -STBTT_ifloor(STBTT_FIX * -dxdy); -   else -      z->dx = STBTT_ifloor(STBTT_FIX * dxdy); - -   z->x = STBTT_ifloor(STBTT_FIX * e->x0 + z->dx * (start_point - e->y0)); // use z->dx so when we offset later it's by the same amount -   z->x -= off_x * STBTT_FIX; - -   z->ey = e->y1; -   z->next = 0; -   z->direction = e->invert ? 1 : -1; -   return z; -} -#elif STBTT_RASTERIZER_VERSION == 2 -static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata) -{ -   stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata); -   float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); -   STBTT_assert(z != NULL); -   //STBTT_assert(e->y0 <= start_point); -   if (!z) return z; -   z->fdx = dxdy; -   z->fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f; -   z->fx = e->x0 + dxdy * (start_point - e->y0); -   z->fx -= off_x; -   z->direction = e->invert ? 1.0f : -1.0f; -   z->sy = e->y0; -   z->ey = e->y1; -   z->next = 0; -   return z; -} -#else -#error "Unrecognized value of STBTT_RASTERIZER_VERSION" -#endif - -#if STBTT_RASTERIZER_VERSION == 1 -// note: this routine clips fills that extend off the edges... ideally this -// wouldn't happen, but it could happen if the truetype glyph bounding boxes -// are wrong, or if the user supplies a too-small bitmap -static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight) -{ -   // non-zero winding fill -   int x0=0, w=0; - -   while (e) { -      if (w == 0) { -         // if we're currently at zero, we need to record the edge start point -         x0 = e->x; w += e->direction; -      } else { -         int x1 = e->x; w += e->direction; -         // if we went to zero, we need to draw -         if (w == 0) { -            int i = x0 >> STBTT_FIXSHIFT; -            int j = x1 >> STBTT_FIXSHIFT; - -            if (i < len && j >= 0) { -               if (i == j) { -                  // x0,x1 are the same pixel, so compute combined coverage -                  scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> STBTT_FIXSHIFT); -               } else { -                  if (i >= 0) // add antialiasing for x0 -                     scanline[i] = scanline[i] + (stbtt_uint8) (((STBTT_FIX - (x0 & STBTT_FIXMASK)) * max_weight) >> STBTT_FIXSHIFT); -                  else -                     i = -1; // clip - -                  if (j < len) // add antialiasing for x1 -                     scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & STBTT_FIXMASK) * max_weight) >> STBTT_FIXSHIFT); -                  else -                     j = len; // clip - -                  for (++i; i < j; ++i) // fill pixels between x0 and x1 -                     scanline[i] = scanline[i] + (stbtt_uint8) max_weight; -               } -            } -         } -      } - -      e = e->next; -   } -} - -static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) -{ -   stbtt__hheap hh = { 0, 0, 0 }; -   stbtt__active_edge *active = NULL; -   int y,j=0; -   int max_weight = (255 / vsubsample);  // weight per vertical scanline -   int s; // vertical subsample index -   unsigned char scanline_data[512], *scanline; - -   if (result->w > 512) -      scanline = (unsigned char *) STBTT_malloc(result->w, userdata); -   else -      scanline = scanline_data; - -   y = off_y * vsubsample; -   e[n].y0 = (off_y + result->h) * (float) vsubsample + 1; - -   while (j < result->h) { -      STBTT_memset(scanline, 0, result->w); -      for (s=0; s < vsubsample; ++s) { -         // find center of pixel for this scanline -         float scan_y = y + 0.5f; -         stbtt__active_edge **step = &active; - -         // update all active edges; -         // remove all active edges that terminate before the center of this scanline -         while (*step) { -            stbtt__active_edge * z = *step; -            if (z->ey <= scan_y) { -               *step = z->next; // delete from list -               STBTT_assert(z->direction); -               z->direction = 0; -               stbtt__hheap_free(&hh, z); -            } else { -               z->x += z->dx; // advance to position for current scanline -               step = &((*step)->next); // advance through list -            } -         } - -         // resort the list if needed -         for(;;) { -            int changed=0; -            step = &active; -            while (*step && (*step)->next) { -               if ((*step)->x > (*step)->next->x) { -                  stbtt__active_edge *t = *step; -                  stbtt__active_edge *q = t->next; - -                  t->next = q->next; -                  q->next = t; -                  *step = q; -                  changed = 1; -               } -               step = &(*step)->next; -            } -            if (!changed) break; -         } - -         // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline -         while (e->y0 <= scan_y) { -            if (e->y1 > scan_y) { -               stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y, userdata); -               if (z != NULL) { -                  // find insertion point -                  if (active == NULL) -                     active = z; -                  else if (z->x < active->x) { -                     // insert at front -                     z->next = active; -                     active = z; -                  } else { -                     // find thing to insert AFTER -                     stbtt__active_edge *p = active; -                     while (p->next && p->next->x < z->x) -                        p = p->next; -                     // at this point, p->next->x is NOT < z->x -                     z->next = p->next; -                     p->next = z; -                  } -               } -            } -            ++e; -         } - -         // now process all active edges in XOR fashion -         if (active) -            stbtt__fill_active_edges(scanline, result->w, active, max_weight); - -         ++y; -      } -      STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w); -      ++j; -   } - -   stbtt__hheap_cleanup(&hh, userdata); - -   if (scanline != scanline_data) -      STBTT_free(scanline, userdata); -} - -#elif STBTT_RASTERIZER_VERSION == 2 - -// the edge passed in here does not cross the vertical line at x or the vertical line at x+1 -// (i.e. it has already been clipped to those) -static void stbtt__handle_clipped_edge(float *scanline, int x, stbtt__active_edge *e, float x0, float y0, float x1, float y1) -{ -   if (y0 == y1) return; -   STBTT_assert(y0 < y1); -   STBTT_assert(e->sy <= e->ey); -   if (y0 > e->ey) return; -   if (y1 < e->sy) return; -   if (y0 < e->sy) { -      x0 += (x1-x0) * (e->sy - y0) / (y1-y0); -      y0 = e->sy; -   } -   if (y1 > e->ey) { -      x1 += (x1-x0) * (e->ey - y1) / (y1-y0); -      y1 = e->ey; -   } - -   if (x0 == x) -      STBTT_assert(x1 <= x+1); -   else if (x0 == x+1) -      STBTT_assert(x1 >= x); -   else if (x0 <= x) -      STBTT_assert(x1 <= x); -   else if (x0 >= x+1) -      STBTT_assert(x1 >= x+1); -   else -      STBTT_assert(x1 >= x && x1 <= x+1); - -   if (x0 <= x && x1 <= x) -      scanline[x] += e->direction * (y1-y0); -   else if (x0 >= x+1 && x1 >= x+1) -      ; -   else { -      STBTT_assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1); -      scanline[x] += e->direction * (y1-y0) * (1-((x0-x)+(x1-x))/2); // coverage = 1 - average x position -   } -} - -static float stbtt__sized_trapezoid_area(float height, float top_width, float bottom_width) -{ -   STBTT_assert(top_width >= 0); -   STBTT_assert(bottom_width >= 0); -   return (top_width + bottom_width) / 2.0f * height; -} - -static float stbtt__position_trapezoid_area(float height, float tx0, float tx1, float bx0, float bx1) -{ -   return stbtt__sized_trapezoid_area(height, tx1 - tx0, bx1 - bx0); -} - -static float stbtt__sized_triangle_area(float height, float width) -{ -   return height * width / 2; -} - -static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, stbtt__active_edge *e, float y_top) -{ -   float y_bottom = y_top+1; - -   while (e) { -      // brute force every pixel - -      // compute intersection points with top & bottom -      STBTT_assert(e->ey >= y_top); - -      if (e->fdx == 0) { -         float x0 = e->fx; -         if (x0 < len) { -            if (x0 >= 0) { -               stbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom); -               stbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom); -            } else { -               stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom); -            } -         } -      } else { -         float x0 = e->fx; -         float dx = e->fdx; -         float xb = x0 + dx; -         float x_top, x_bottom; -         float sy0,sy1; -         float dy = e->fdy; -         STBTT_assert(e->sy <= y_bottom && e->ey >= y_top); - -         // compute endpoints of line segment clipped to this scanline (if the -         // line segment starts on this scanline. x0 is the intersection of the -         // line with y_top, but that may be off the line segment. -         if (e->sy > y_top) { -            x_top = x0 + dx * (e->sy - y_top); -            sy0 = e->sy; -         } else { -            x_top = x0; -            sy0 = y_top; -         } -         if (e->ey < y_bottom) { -            x_bottom = x0 + dx * (e->ey - y_top); -            sy1 = e->ey; -         } else { -            x_bottom = xb; -            sy1 = y_bottom; -         } - -         if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) { -            // from here on, we don't have to range check x values - -            if ((int) x_top == (int) x_bottom) { -               float height; -               // simple case, only spans one pixel -               int x = (int) x_top; -               height = (sy1 - sy0) * e->direction; -               STBTT_assert(x >= 0 && x < len); -               scanline[x]      += stbtt__position_trapezoid_area(height, x_top, x+1.0f, x_bottom, x+1.0f); -               scanline_fill[x] += height; // everything right of this pixel is filled -            } else { -               int x,x1,x2; -               float y_crossing, y_final, step, sign, area; -               // covers 2+ pixels -               if (x_top > x_bottom) { -                  // flip scanline vertically; signed area is the same -                  float t; -                  sy0 = y_bottom - (sy0 - y_top); -                  sy1 = y_bottom - (sy1 - y_top); -                  t = sy0, sy0 = sy1, sy1 = t; -                  t = x_bottom, x_bottom = x_top, x_top = t; -                  dx = -dx; -                  dy = -dy; -                  t = x0, x0 = xb, xb = t; -               } -               STBTT_assert(dy >= 0); -               STBTT_assert(dx >= 0); - -               x1 = (int) x_top; -               x2 = (int) x_bottom; -               // compute intersection with y axis at x1+1 -               y_crossing = y_top + dy * (x1+1 - x0); - -               // compute intersection with y axis at x2 -               y_final = y_top + dy * (x2 - x0); - -               //           x1    x_top                            x2    x_bottom -               //     y_top  +------|-----+------------+------------+--------|---+------------+ -               //            |            |            |            |            |            | -               //            |            |            |            |            |            | -               //       sy0  |      Txxxxx|............|............|............|............| -               // y_crossing |            *xxxxx.......|............|............|............| -               //            |            |     xxxxx..|............|............|............| -               //            |            |     /-   xx*xxxx........|............|............| -               //            |            | dy <       |    xxxxxx..|............|............| -               //   y_final  |            |     \-     |          xx*xxx.........|............| -               //       sy1  |            |            |            |   xxxxxB...|............| -               //            |            |            |            |            |            | -               //            |            |            |            |            |            | -               //  y_bottom  +------------+------------+------------+------------+------------+ -               // -               // goal is to measure the area covered by '.' in each pixel - -               // if x2 is right at the right edge of x1, y_crossing can blow up, github #1057 -               // @TODO: maybe test against sy1 rather than y_bottom? -               if (y_crossing > y_bottom) -                  y_crossing = y_bottom; - -               sign = e->direction; - -               // area of the rectangle covered from sy0..y_crossing -               area = sign * (y_crossing-sy0); - -               // area of the triangle (x_top,sy0), (x1+1,sy0), (x1+1,y_crossing) -               scanline[x1] += stbtt__sized_triangle_area(area, x1+1 - x_top); - -               // check if final y_crossing is blown up; no test case for this -               if (y_final > y_bottom) { -                  y_final = y_bottom; -                  dy = (y_final - y_crossing ) / (x2 - (x1+1)); // if denom=0, y_final = y_crossing, so y_final <= y_bottom -               } - -               // in second pixel, area covered by line segment found in first pixel -               // is always a rectangle 1 wide * the height of that line segment; this -               // is exactly what the variable 'area' stores. it also gets a contribution -               // from the line segment within it. the THIRD pixel will get the first -               // pixel's rectangle contribution, the second pixel's rectangle contribution, -               // and its own contribution. the 'own contribution' is the same in every pixel except -               // the leftmost and rightmost, a trapezoid that slides down in each pixel. -               // the second pixel's contribution to the third pixel will be the -               // rectangle 1 wide times the height change in the second pixel, which is dy. - -               step = sign * dy * 1; // dy is dy/dx, change in y for every 1 change in x, -               // which multiplied by 1-pixel-width is how much pixel area changes for each step in x -               // so the area advances by 'step' every time - -               for (x = x1+1; x < x2; ++x) { -                  scanline[x] += area + step/2; // area of trapezoid is 1*step/2 -                  area += step; -               } -               STBTT_assert(STBTT_fabs(area) <= 1.01f); // accumulated error from area += step unless we round step down -               STBTT_assert(sy1 > y_final-0.01f); - -               // area covered in the last pixel is the rectangle from all the pixels to the left, -               // plus the trapezoid filled by the line segment in this pixel all the way to the right edge -               scanline[x2] += area + sign * stbtt__position_trapezoid_area(sy1-y_final, (float) x2, x2+1.0f, x_bottom, x2+1.0f); - -               // the rest of the line is filled based on the total height of the line segment in this pixel -               scanline_fill[x2] += sign * (sy1-sy0); -            } -         } else { -            // if edge goes outside of box we're drawing, we require -            // clipping logic. since this does not match the intended use -            // of this library, we use a different, very slow brute -            // force implementation -            // note though that this does happen some of the time because -            // x_top and x_bottom can be extrapolated at the top & bottom of -            // the shape and actually lie outside the bounding box -            int x; -            for (x=0; x < len; ++x) { -               // cases: -               // -               // there can be up to two intersections with the pixel. any intersection -               // with left or right edges can be handled by splitting into two (or three) -               // regions. intersections with top & bottom do not necessitate case-wise logic. -               // -               // the old way of doing this found the intersections with the left & right edges, -               // then used some simple logic to produce up to three segments in sorted order -               // from top-to-bottom. however, this had a problem: if an x edge was epsilon -               // across the x border, then the corresponding y position might not be distinct -               // from the other y segment, and it might ignored as an empty segment. to avoid -               // that, we need to explicitly produce segments based on x positions. - -               // rename variables to clearly-defined pairs -               float y0 = y_top; -               float x1 = (float) (x); -               float x2 = (float) (x+1); -               float x3 = xb; -               float y3 = y_bottom; - -               // x = e->x + e->dx * (y-y_top) -               // (y-y_top) = (x - e->x) / e->dx -               // y = (x - e->x) / e->dx + y_top -               float y1 = (x - x0) / dx + y_top; -               float y2 = (x+1 - x0) / dx + y_top; - -               if (x0 < x1 && x3 > x2) {         // three segments descending down-right -                  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); -                  stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2); -                  stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); -               } else if (x3 < x1 && x0 > x2) {  // three segments descending down-left -                  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); -                  stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1); -                  stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); -               } else if (x0 < x1 && x3 > x1) {  // two segments across x, down-right -                  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); -                  stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); -               } else if (x3 < x1 && x0 > x1) {  // two segments across x, down-left -                  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1); -                  stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3); -               } else if (x0 < x2 && x3 > x2) {  // two segments across x+1, down-right -                  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); -                  stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); -               } else if (x3 < x2 && x0 > x2) {  // two segments across x+1, down-left -                  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2); -                  stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); -               } else {  // one segment -                  stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3); -               } -            } -         } -      } -      e = e->next; -   } -} - -// directly AA rasterize edges w/o supersampling -static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata) -{ -   stbtt__hheap hh = { 0, 0, 0 }; -   stbtt__active_edge *active = NULL; -   int y,j=0, i; -   float scanline_data[129], *scanline, *scanline2; - -   STBTT__NOTUSED(vsubsample); - -   if (result->w > 64) -      scanline = (float *) STBTT_malloc((result->w*2+1) * sizeof(float), userdata); -   else -      scanline = scanline_data; - -   scanline2 = scanline + result->w; - -   y = off_y; -   e[n].y0 = (float) (off_y + result->h) + 1; - -   while (j < result->h) { -      // find center of pixel for this scanline -      float scan_y_top    = y + 0.0f; -      float scan_y_bottom = y + 1.0f; -      stbtt__active_edge **step = &active; - -      STBTT_memset(scanline , 0, result->w*sizeof(scanline[0])); -      STBTT_memset(scanline2, 0, (result->w+1)*sizeof(scanline[0])); - -      // update all active edges; -      // remove all active edges that terminate before the top of this scanline -      while (*step) { -         stbtt__active_edge * z = *step; -         if (z->ey <= scan_y_top) { -            *step = z->next; // delete from list -            STBTT_assert(z->direction); -            z->direction = 0; -            stbtt__hheap_free(&hh, z); -         } else { -            step = &((*step)->next); // advance through list -         } -      } - -      // insert all edges that start before the bottom of this scanline -      while (e->y0 <= scan_y_bottom) { -         if (e->y0 != e->y1) { -            stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata); -            if (z != NULL) { -               if (j == 0 && off_y != 0) { -                  if (z->ey < scan_y_top) { -                     // this can happen due to subpixel positioning and some kind of fp rounding error i think -                     z->ey = scan_y_top; -                  } -               } -               STBTT_assert(z->ey >= scan_y_top); // if we get really unlucky a tiny bit of an edge can be out of bounds -               // insert at front -               z->next = active; -               active = z; -            } -         } -         ++e; -      } - -      // now process all active edges -      if (active) -         stbtt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top); - -      { -         float sum = 0; -         for (i=0; i < result->w; ++i) { -            float k; -            int m; -            sum += scanline2[i]; -            k = scanline[i] + sum; -            k = (float) STBTT_fabs(k)*255 + 0.5f; -            m = (int) k; -            if (m > 255) m = 255; -            result->pixels[j*result->stride + i] = (unsigned char) m; -         } -      } -      // advance all the edges -      step = &active; -      while (*step) { -         stbtt__active_edge *z = *step; -         z->fx += z->fdx; // advance to position for current scanline -         step = &((*step)->next); // advance through list -      } - -      ++y; -      ++j; -   } - -   stbtt__hheap_cleanup(&hh, userdata); - -   if (scanline != scanline_data) -      STBTT_free(scanline, userdata); -} -#else -#error "Unrecognized value of STBTT_RASTERIZER_VERSION" -#endif - -#define STBTT__COMPARE(a,b)  ((a)->y0 < (b)->y0) - -static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n) -{ -   int i,j; -   for (i=1; i < n; ++i) { -      stbtt__edge t = p[i], *a = &t; -      j = i; -      while (j > 0) { -         stbtt__edge *b = &p[j-1]; -         int c = STBTT__COMPARE(a,b); -         if (!c) break; -         p[j] = p[j-1]; -         --j; -      } -      if (i != j) -         p[j] = t; -   } -} - -static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n) -{ -   /* threshold for transitioning to insertion sort */ -   while (n > 12) { -      stbtt__edge t; -      int c01,c12,c,m,i,j; - -      /* compute median of three */ -      m = n >> 1; -      c01 = STBTT__COMPARE(&p[0],&p[m]); -      c12 = STBTT__COMPARE(&p[m],&p[n-1]); -      /* if 0 >= mid >= end, or 0 < mid < end, then use mid */ -      if (c01 != c12) { -         /* otherwise, we'll need to swap something else to middle */ -         int z; -         c = STBTT__COMPARE(&p[0],&p[n-1]); -         /* 0>mid && mid<n:  0>n => n; 0<n => 0 */ -         /* 0<mid && mid>n:  0>n => 0; 0<n => n */ -         z = (c == c12) ? 0 : n-1; -         t = p[z]; -         p[z] = p[m]; -         p[m] = t; -      } -      /* now p[m] is the median-of-three */ -      /* swap it to the beginning so it won't move around */ -      t = p[0]; -      p[0] = p[m]; -      p[m] = t; - -      /* partition loop */ -      i=1; -      j=n-1; -      for(;;) { -         /* handling of equality is crucial here */ -         /* for sentinels & efficiency with duplicates */ -         for (;;++i) { -            if (!STBTT__COMPARE(&p[i], &p[0])) break; -         } -         for (;;--j) { -            if (!STBTT__COMPARE(&p[0], &p[j])) break; -         } -         /* make sure we haven't crossed */ -         if (i >= j) break; -         t = p[i]; -         p[i] = p[j]; -         p[j] = t; - -         ++i; -         --j; -      } -      /* recurse on smaller side, iterate on larger */ -      if (j < (n-i)) { -         stbtt__sort_edges_quicksort(p,j); -         p = p+i; -         n = n-i; -      } else { -         stbtt__sort_edges_quicksort(p+i, n-i); -         n = j; -      } -   } -} - -static void stbtt__sort_edges(stbtt__edge *p, int n) -{ -   stbtt__sort_edges_quicksort(p, n); -   stbtt__sort_edges_ins_sort(p, n); -} - -typedef struct -{ -   float x,y; -} stbtt__point; - -static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert, void *userdata) -{ -   float y_scale_inv = invert ? -scale_y : scale_y; -   stbtt__edge *e; -   int n,i,j,k,m; -#if STBTT_RASTERIZER_VERSION == 1 -   int vsubsample = result->h < 8 ? 15 : 5; -#elif STBTT_RASTERIZER_VERSION == 2 -   int vsubsample = 1; -#else -   #error "Unrecognized value of STBTT_RASTERIZER_VERSION" -#endif -   // vsubsample should divide 255 evenly; otherwise we won't reach full opacity - -   // now we have to blow out the windings into explicit edge lists -   n = 0; -   for (i=0; i < windings; ++i) -      n += wcount[i]; - -   e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel -   if (e == 0) return; -   n = 0; - -   m=0; -   for (i=0; i < windings; ++i) { -      stbtt__point *p = pts + m; -      m += wcount[i]; -      j = wcount[i]-1; -      for (k=0; k < wcount[i]; j=k++) { -         int a=k,b=j; -         // skip the edge if horizontal -         if (p[j].y == p[k].y) -            continue; -         // add edge from j to k to the list -         e[n].invert = 0; -         if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) { -            e[n].invert = 1; -            a=j,b=k; -         } -         e[n].x0 = p[a].x * scale_x + shift_x; -         e[n].y0 = (p[a].y * y_scale_inv + shift_y) * vsubsample; -         e[n].x1 = p[b].x * scale_x + shift_x; -         e[n].y1 = (p[b].y * y_scale_inv + shift_y) * vsubsample; -         ++n; -      } -   } - -   // now sort the edges by their highest point (should snap to integer, and then by x) -   //STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare); -   stbtt__sort_edges(e, n); - -   // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule -   stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata); - -   STBTT_free(e, userdata); -} - -static void stbtt__add_point(stbtt__point *points, int n, float x, float y) -{ -   if (!points) return; // during first pass, it's unallocated -   points[n].x = x; -   points[n].y = y; -} - -// tessellate until threshold p is happy... @TODO warped to compensate for non-linear stretching -static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n) -{ -   // midpoint -   float mx = (x0 + 2*x1 + x2)/4; -   float my = (y0 + 2*y1 + y2)/4; -   // versus directly drawn line -   float dx = (x0+x2)/2 - mx; -   float dy = (y0+y2)/2 - my; -   if (n > 16) // 65536 segments on one curve better be enough! -      return 1; -   if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA -      stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1); -      stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1); -   } else { -      stbtt__add_point(points, *num_points,x2,y2); -      *num_points = *num_points+1; -   } -   return 1; -} - -static void stbtt__tesselate_cubic(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, float objspace_flatness_squared, int n) -{ -   // @TODO this "flatness" calculation is just made-up nonsense that seems to work well enough -   float dx0 = x1-x0; -   float dy0 = y1-y0; -   float dx1 = x2-x1; -   float dy1 = y2-y1; -   float dx2 = x3-x2; -   float dy2 = y3-y2; -   float dx = x3-x0; -   float dy = y3-y0; -   float longlen = (float) (STBTT_sqrt(dx0*dx0+dy0*dy0)+STBTT_sqrt(dx1*dx1+dy1*dy1)+STBTT_sqrt(dx2*dx2+dy2*dy2)); -   float shortlen = (float) STBTT_sqrt(dx*dx+dy*dy); -   float flatness_squared = longlen*longlen-shortlen*shortlen; - -   if (n > 16) // 65536 segments on one curve better be enough! -      return; - -   if (flatness_squared > objspace_flatness_squared) { -      float x01 = (x0+x1)/2; -      float y01 = (y0+y1)/2; -      float x12 = (x1+x2)/2; -      float y12 = (y1+y2)/2; -      float x23 = (x2+x3)/2; -      float y23 = (y2+y3)/2; - -      float xa = (x01+x12)/2; -      float ya = (y01+y12)/2; -      float xb = (x12+x23)/2; -      float yb = (y12+y23)/2; - -      float mx = (xa+xb)/2; -      float my = (ya+yb)/2; - -      stbtt__tesselate_cubic(points, num_points, x0,y0, x01,y01, xa,ya, mx,my, objspace_flatness_squared,n+1); -      stbtt__tesselate_cubic(points, num_points, mx,my, xb,yb, x23,y23, x3,y3, objspace_flatness_squared,n+1); -   } else { -      stbtt__add_point(points, *num_points,x3,y3); -      *num_points = *num_points+1; -   } -} - -// returns number of contours -static stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata) -{ -   stbtt__point *points=0; -   int num_points=0; - -   float objspace_flatness_squared = objspace_flatness * objspace_flatness; -   int i,n=0,start=0, pass; - -   // count how many "moves" there are to get the contour count -   for (i=0; i < num_verts; ++i) -      if (vertices[i].type == STBTT_vmove) -         ++n; - -   *num_contours = n; -   if (n == 0) return 0; - -   *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata); - -   if (*contour_lengths == 0) { -      *num_contours = 0; -      return 0; -   } - -   // make two passes through the points so we don't need to realloc -   for (pass=0; pass < 2; ++pass) { -      float x=0,y=0; -      if (pass == 1) { -         points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata); -         if (points == NULL) goto error; -      } -      num_points = 0; -      n= -1; -      for (i=0; i < num_verts; ++i) { -         switch (vertices[i].type) { -            case STBTT_vmove: -               // start the next contour -               if (n >= 0) -                  (*contour_lengths)[n] = num_points - start; -               ++n; -               start = num_points; - -               x = vertices[i].x, y = vertices[i].y; -               stbtt__add_point(points, num_points++, x,y); -               break; -            case STBTT_vline: -               x = vertices[i].x, y = vertices[i].y; -               stbtt__add_point(points, num_points++, x, y); -               break; -            case STBTT_vcurve: -               stbtt__tesselate_curve(points, &num_points, x,y, -                                        vertices[i].cx, vertices[i].cy, -                                        vertices[i].x,  vertices[i].y, -                                        objspace_flatness_squared, 0); -               x = vertices[i].x, y = vertices[i].y; -               break; -            case STBTT_vcubic: -               stbtt__tesselate_cubic(points, &num_points, x,y, -                                        vertices[i].cx, vertices[i].cy, -                                        vertices[i].cx1, vertices[i].cy1, -                                        vertices[i].x,  vertices[i].y, -                                        objspace_flatness_squared, 0); -               x = vertices[i].x, y = vertices[i].y; -               break; -         } -      } -      (*contour_lengths)[n] = num_points - start; -   } - -   return points; -error: -   STBTT_free(points, userdata); -   STBTT_free(*contour_lengths, userdata); -   *contour_lengths = 0; -   *num_contours = 0; -   return NULL; -} - -STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata) -{ -   float scale            = scale_x > scale_y ? scale_y : scale_x; -   int winding_count      = 0; -   int *winding_lengths   = NULL; -   stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata); -   if (windings) { -      stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, userdata); -      STBTT_free(winding_lengths, userdata); -      STBTT_free(windings, userdata); -   } -} - -STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata) -{ -   STBTT_free(bitmap, userdata); -} - -STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff) -{ -   int ix0,iy0,ix1,iy1; -   stbtt__bitmap gbm; -   stbtt_vertex *vertices; -   int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); - -   if (scale_x == 0) scale_x = scale_y; -   if (scale_y == 0) { -      if (scale_x == 0) { -         STBTT_free(vertices, info->userdata); -         return NULL; -      } -      scale_y = scale_x; -   } - -   stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1); - -   // now we get the size -   gbm.w = (ix1 - ix0); -   gbm.h = (iy1 - iy0); -   gbm.pixels = NULL; // in case we error - -   if (width ) *width  = gbm.w; -   if (height) *height = gbm.h; -   if (xoff  ) *xoff   = ix0; -   if (yoff  ) *yoff   = iy0; - -   if (gbm.w && gbm.h) { -      gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata); -      if (gbm.pixels) { -         gbm.stride = gbm.w; - -         stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1, info->userdata); -      } -   } -   STBTT_free(vertices, info->userdata); -   return gbm.pixels; -} - -STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff) -{ -   return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff); -} - -STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph) -{ -   int ix0,iy0; -   stbtt_vertex *vertices; -   int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices); -   stbtt__bitmap gbm; - -   stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,0,0); -   gbm.pixels = output; -   gbm.w = out_w; -   gbm.h = out_h; -   gbm.stride = out_stride; - -   if (gbm.w && gbm.h) -      stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1, info->userdata); - -   STBTT_free(vertices, info->userdata); -} - -STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph) -{ -   stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph); -} - -STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff) -{ -   return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff); -} - -STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int oversample_x, int oversample_y, float *sub_x, float *sub_y, int codepoint) -{ -   stbtt_MakeGlyphBitmapSubpixelPrefilter(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, oversample_x, oversample_y, sub_x, sub_y, stbtt_FindGlyphIndex(info,codepoint)); -} - -STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint) -{ -   stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint)); -} - -STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff) -{ -   return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff); -} - -STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint) -{ -   stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint); -} - -////////////////////////////////////////////////////////////////////////////// -// -// bitmap baking -// -// This is SUPER-CRAPPY packing to keep source code small - -static int stbtt_BakeFontBitmap_internal(unsigned char *data, int offset,  // font location (use offset=0 for plain .ttf) -                                float pixel_height,                     // height of font in pixels -                                unsigned char *pixels, int pw, int ph,  // bitmap to be filled in -                                int first_char, int num_chars,          // characters to bake -                                stbtt_bakedchar *chardata) -{ -   float scale; -   int x,y,bottom_y, i; -   stbtt_fontinfo f; -   f.userdata = NULL; -   if (!stbtt_InitFont(&f, data, offset)) -      return -1; -   STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels -   x=y=1; -   bottom_y = 1; - -   scale = stbtt_ScaleForPixelHeight(&f, pixel_height); - -   for (i=0; i < num_chars; ++i) { -      int advance, lsb, x0,y0,x1,y1,gw,gh; -      int g = stbtt_FindGlyphIndex(&f, first_char + i); -      stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb); -      stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1); -      gw = x1-x0; -      gh = y1-y0; -      if (x + gw + 1 >= pw) -         y = bottom_y, x = 1; // advance to next row -      if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row -         return -i; -      STBTT_assert(x+gw < pw); -      STBTT_assert(y+gh < ph); -      stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g); -      chardata[i].x0 = (stbtt_int16) x; -      chardata[i].y0 = (stbtt_int16) y; -      chardata[i].x1 = (stbtt_int16) (x + gw); -      chardata[i].y1 = (stbtt_int16) (y + gh); -      chardata[i].xadvance = scale * advance; -      chardata[i].xoff     = (float) x0; -      chardata[i].yoff     = (float) y0; -      x = x + gw + 1; -      if (y+gh+1 > bottom_y) -         bottom_y = y+gh+1; -   } -   return bottom_y; -} - -STBTT_DEF void stbtt_GetBakedQuad(const stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule) -{ -   float d3d_bias = opengl_fillrule ? 0 : -0.5f; -   float ipw = 1.0f / pw, iph = 1.0f / ph; -   const stbtt_bakedchar *b = chardata + char_index; -   int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5f); -   int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5f); - -   q->x0 = round_x + d3d_bias; -   q->y0 = round_y + d3d_bias; -   q->x1 = round_x + b->x1 - b->x0 + d3d_bias; -   q->y1 = round_y + b->y1 - b->y0 + d3d_bias; - -   q->s0 = b->x0 * ipw; -   q->t0 = b->y0 * iph; -   q->s1 = b->x1 * ipw; -   q->t1 = b->y1 * iph; - -   *xpos += b->xadvance; -} - -////////////////////////////////////////////////////////////////////////////// -// -// rectangle packing replacement routines if you don't have stb_rect_pack.h -// - -#ifndef STB_RECT_PACK_VERSION - -typedef int stbrp_coord; - -//////////////////////////////////////////////////////////////////////////////////// -//                                                                                // -//                                                                                // -// COMPILER WARNING ?!?!?                                                         // -//                                                                                // -//                                                                                // -// if you get a compile warning due to these symbols being defined more than      // -// once, move #include "stb_rect_pack.h" before #include "stb_truetype.h"         // -//                                                                                // -//////////////////////////////////////////////////////////////////////////////////// - -typedef struct -{ -   int width,height; -   int x,y,bottom_y; -} stbrp_context; - -typedef struct -{ -   unsigned char x; -} stbrp_node; - -struct stbrp_rect -{ -   stbrp_coord x,y; -   int id,w,h,was_packed; -}; - -static void stbrp_init_target(stbrp_context *con, int pw, int ph, stbrp_node *nodes, int num_nodes) -{ -   con->width  = pw; -   con->height = ph; -   con->x = 0; -   con->y = 0; -   con->bottom_y = 0; -   STBTT__NOTUSED(nodes); -   STBTT__NOTUSED(num_nodes); -} - -static void stbrp_pack_rects(stbrp_context *con, stbrp_rect *rects, int num_rects) -{ -   int i; -   for (i=0; i < num_rects; ++i) { -      if (con->x + rects[i].w > con->width) { -         con->x = 0; -         con->y = con->bottom_y; -      } -      if (con->y + rects[i].h > con->height) -         break; -      rects[i].x = con->x; -      rects[i].y = con->y; -      rects[i].was_packed = 1; -      con->x += rects[i].w; -      if (con->y + rects[i].h > con->bottom_y) -         con->bottom_y = con->y + rects[i].h; -   } -   for (   ; i < num_rects; ++i) -      rects[i].was_packed = 0; -} -#endif - -////////////////////////////////////////////////////////////////////////////// -// -// bitmap baking -// -// This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If -// stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy. - -STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context) -{ -   stbrp_context *context = (stbrp_context *) STBTT_malloc(sizeof(*context)            ,alloc_context); -   int            num_nodes = pw - padding; -   stbrp_node    *nodes   = (stbrp_node    *) STBTT_malloc(sizeof(*nodes  ) * num_nodes,alloc_context); - -   if (context == NULL || nodes == NULL) { -      if (context != NULL) STBTT_free(context, alloc_context); -      if (nodes   != NULL) STBTT_free(nodes  , alloc_context); -      return 0; -   } - -   spc->user_allocator_context = alloc_context; -   spc->width = pw; -   spc->height = ph; -   spc->pixels = pixels; -   spc->pack_info = context; -   spc->nodes = nodes; -   spc->padding = padding; -   spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw; -   spc->h_oversample = 1; -   spc->v_oversample = 1; -   spc->skip_missing = 0; - -   stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes); - -   if (pixels) -      STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels - -   return 1; -} - -STBTT_DEF void stbtt_PackEnd  (stbtt_pack_context *spc) -{ -   STBTT_free(spc->nodes    , spc->user_allocator_context); -   STBTT_free(spc->pack_info, spc->user_allocator_context); -} - -STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample) -{ -   STBTT_assert(h_oversample <= STBTT_MAX_OVERSAMPLE); -   STBTT_assert(v_oversample <= STBTT_MAX_OVERSAMPLE); -   if (h_oversample <= STBTT_MAX_OVERSAMPLE) -      spc->h_oversample = h_oversample; -   if (v_oversample <= STBTT_MAX_OVERSAMPLE) -      spc->v_oversample = v_oversample; -} - -STBTT_DEF void stbtt_PackSetSkipMissingCodepoints(stbtt_pack_context *spc, int skip) -{ -   spc->skip_missing = skip; -} - -#define STBTT__OVER_MASK  (STBTT_MAX_OVERSAMPLE-1) - -static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) -{ -   unsigned char buffer[STBTT_MAX_OVERSAMPLE]; -   int safe_w = w - kernel_width; -   int j; -   STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze -   for (j=0; j < h; ++j) { -      int i; -      unsigned int total; -      STBTT_memset(buffer, 0, kernel_width); - -      total = 0; - -      // make kernel_width a constant in common cases so compiler can optimize out the divide -      switch (kernel_width) { -         case 2: -            for (i=0; i <= safe_w; ++i) { -               total += pixels[i] - buffer[i & STBTT__OVER_MASK]; -               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; -               pixels[i] = (unsigned char) (total / 2); -            } -            break; -         case 3: -            for (i=0; i <= safe_w; ++i) { -               total += pixels[i] - buffer[i & STBTT__OVER_MASK]; -               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; -               pixels[i] = (unsigned char) (total / 3); -            } -            break; -         case 4: -            for (i=0; i <= safe_w; ++i) { -               total += pixels[i] - buffer[i & STBTT__OVER_MASK]; -               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; -               pixels[i] = (unsigned char) (total / 4); -            } -            break; -         case 5: -            for (i=0; i <= safe_w; ++i) { -               total += pixels[i] - buffer[i & STBTT__OVER_MASK]; -               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; -               pixels[i] = (unsigned char) (total / 5); -            } -            break; -         default: -            for (i=0; i <= safe_w; ++i) { -               total += pixels[i] - buffer[i & STBTT__OVER_MASK]; -               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i]; -               pixels[i] = (unsigned char) (total / kernel_width); -            } -            break; -      } - -      for (; i < w; ++i) { -         STBTT_assert(pixels[i] == 0); -         total -= buffer[i & STBTT__OVER_MASK]; -         pixels[i] = (unsigned char) (total / kernel_width); -      } - -      pixels += stride_in_bytes; -   } -} - -static void stbtt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) -{ -   unsigned char buffer[STBTT_MAX_OVERSAMPLE]; -   int safe_h = h - kernel_width; -   int j; -   STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze -   for (j=0; j < w; ++j) { -      int i; -      unsigned int total; -      STBTT_memset(buffer, 0, kernel_width); - -      total = 0; - -      // make kernel_width a constant in common cases so compiler can optimize out the divide -      switch (kernel_width) { -         case 2: -            for (i=0; i <= safe_h; ++i) { -               total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; -               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; -               pixels[i*stride_in_bytes] = (unsigned char) (total / 2); -            } -            break; -         case 3: -            for (i=0; i <= safe_h; ++i) { -               total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; -               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; -               pixels[i*stride_in_bytes] = (unsigned char) (total / 3); -            } -            break; -         case 4: -            for (i=0; i <= safe_h; ++i) { -               total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; -               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; -               pixels[i*stride_in_bytes] = (unsigned char) (total / 4); -            } -            break; -         case 5: -            for (i=0; i <= safe_h; ++i) { -               total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; -               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; -               pixels[i*stride_in_bytes] = (unsigned char) (total / 5); -            } -            break; -         default: -            for (i=0; i <= safe_h; ++i) { -               total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK]; -               buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes]; -               pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); -            } -            break; -      } - -      for (; i < h; ++i) { -         STBTT_assert(pixels[i*stride_in_bytes] == 0); -         total -= buffer[i & STBTT__OVER_MASK]; -         pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width); -      } - -      pixels += 1; -   } -} - -static float stbtt__oversample_shift(int oversample) -{ -   if (!oversample) -      return 0.0f; - -   // The prefilter is a box filter of width "oversample", -   // which shifts phase by (oversample - 1)/2 pixels in -   // oversampled space. We want to shift in the opposite -   // direction to counter this. -   return (float)-(oversample - 1) / (2.0f * (float)oversample); -} - -// rects array must be big enough to accommodate all characters in the given ranges -STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) -{ -   int i,j,k; -   int missing_glyph_added = 0; - -   k=0; -   for (i=0; i < num_ranges; ++i) { -      float fh = ranges[i].font_size; -      float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); -      ranges[i].h_oversample = (unsigned char) spc->h_oversample; -      ranges[i].v_oversample = (unsigned char) spc->v_oversample; -      for (j=0; j < ranges[i].num_chars; ++j) { -         int x0,y0,x1,y1; -         int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; -         int glyph = stbtt_FindGlyphIndex(info, codepoint); -         if (glyph == 0 && (spc->skip_missing || missing_glyph_added)) { -            rects[k].w = rects[k].h = 0; -         } else { -            stbtt_GetGlyphBitmapBoxSubpixel(info,glyph, -                                            scale * spc->h_oversample, -                                            scale * spc->v_oversample, -                                            0,0, -                                            &x0,&y0,&x1,&y1); -            rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1); -            rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1); -            if (glyph == 0) -               missing_glyph_added = 1; -         } -         ++k; -      } -   } - -   return k; -} - -STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int prefilter_x, int prefilter_y, float *sub_x, float *sub_y, int glyph) -{ -   stbtt_MakeGlyphBitmapSubpixel(info, -                                 output, -                                 out_w - (prefilter_x - 1), -                                 out_h - (prefilter_y - 1), -                                 out_stride, -                                 scale_x, -                                 scale_y, -                                 shift_x, -                                 shift_y, -                                 glyph); - -   if (prefilter_x > 1) -      stbtt__h_prefilter(output, out_w, out_h, out_stride, prefilter_x); - -   if (prefilter_y > 1) -      stbtt__v_prefilter(output, out_w, out_h, out_stride, prefilter_y); - -   *sub_x = stbtt__oversample_shift(prefilter_x); -   *sub_y = stbtt__oversample_shift(prefilter_y); -} - -// rects array must be big enough to accommodate all characters in the given ranges -STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, const stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects) -{ -   int i,j,k, missing_glyph = -1, return_value = 1; - -   // save current values -   int old_h_over = spc->h_oversample; -   int old_v_over = spc->v_oversample; - -   k = 0; -   for (i=0; i < num_ranges; ++i) { -      float fh = ranges[i].font_size; -      float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh); -      float recip_h,recip_v,sub_x,sub_y; -      spc->h_oversample = ranges[i].h_oversample; -      spc->v_oversample = ranges[i].v_oversample; -      recip_h = 1.0f / spc->h_oversample; -      recip_v = 1.0f / spc->v_oversample; -      sub_x = stbtt__oversample_shift(spc->h_oversample); -      sub_y = stbtt__oversample_shift(spc->v_oversample); -      for (j=0; j < ranges[i].num_chars; ++j) { -         stbrp_rect *r = &rects[k]; -         if (r->was_packed && r->w != 0 && r->h != 0) { -            stbtt_packedchar *bc = &ranges[i].chardata_for_range[j]; -            int advance, lsb, x0,y0,x1,y1; -            int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j]; -            int glyph = stbtt_FindGlyphIndex(info, codepoint); -            stbrp_coord pad = (stbrp_coord) spc->padding; - -            // pad on left and top -            r->x += pad; -            r->y += pad; -            r->w -= pad; -            r->h -= pad; -            stbtt_GetGlyphHMetrics(info, glyph, &advance, &lsb); -            stbtt_GetGlyphBitmapBox(info, glyph, -                                    scale * spc->h_oversample, -                                    scale * spc->v_oversample, -                                    &x0,&y0,&x1,&y1); -            stbtt_MakeGlyphBitmapSubpixel(info, -                                          spc->pixels + r->x + r->y*spc->stride_in_bytes, -                                          r->w - spc->h_oversample+1, -                                          r->h - spc->v_oversample+1, -                                          spc->stride_in_bytes, -                                          scale * spc->h_oversample, -                                          scale * spc->v_oversample, -                                          0,0, -                                          glyph); - -            if (spc->h_oversample > 1) -               stbtt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, -                                  r->w, r->h, spc->stride_in_bytes, -                                  spc->h_oversample); - -            if (spc->v_oversample > 1) -               stbtt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, -                                  r->w, r->h, spc->stride_in_bytes, -                                  spc->v_oversample); - -            bc->x0       = (stbtt_int16)  r->x; -            bc->y0       = (stbtt_int16)  r->y; -            bc->x1       = (stbtt_int16) (r->x + r->w); -            bc->y1       = (stbtt_int16) (r->y + r->h); -            bc->xadvance =                scale * advance; -            bc->xoff     =       (float)  x0 * recip_h + sub_x; -            bc->yoff     =       (float)  y0 * recip_v + sub_y; -            bc->xoff2    =                (x0 + r->w) * recip_h + sub_x; -            bc->yoff2    =                (y0 + r->h) * recip_v + sub_y; - -            if (glyph == 0) -               missing_glyph = j; -         } else if (spc->skip_missing) { -            return_value = 0; -         } else if (r->was_packed && r->w == 0 && r->h == 0 && missing_glyph >= 0) { -            ranges[i].chardata_for_range[j] = ranges[i].chardata_for_range[missing_glyph]; -         } else { -            return_value = 0; // if any fail, report failure -         } - -         ++k; -      } -   } - -   // restore original values -   spc->h_oversample = old_h_over; -   spc->v_oversample = old_v_over; - -   return return_value; -} - -STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects) -{ -   stbrp_pack_rects((stbrp_context *) spc->pack_info, rects, num_rects); -} - -STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges) -{ -   stbtt_fontinfo info; -   int i,j,n, return_value = 1; -   //stbrp_context *context = (stbrp_context *) spc->pack_info; -   stbrp_rect    *rects; - -   // flag all characters as NOT packed -   for (i=0; i < num_ranges; ++i) -      for (j=0; j < ranges[i].num_chars; ++j) -         ranges[i].chardata_for_range[j].x0 = -         ranges[i].chardata_for_range[j].y0 = -         ranges[i].chardata_for_range[j].x1 = -         ranges[i].chardata_for_range[j].y1 = 0; - -   n = 0; -   for (i=0; i < num_ranges; ++i) -      n += ranges[i].num_chars; - -   rects = (stbrp_rect *) STBTT_malloc(sizeof(*rects) * n, spc->user_allocator_context); -   if (rects == NULL) -      return 0; - -   info.userdata = spc->user_allocator_context; -   stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata,font_index)); - -   n = stbtt_PackFontRangesGatherRects(spc, &info, ranges, num_ranges, rects); - -   stbtt_PackFontRangesPackRects(spc, rects, n); - -   return_value = stbtt_PackFontRangesRenderIntoRects(spc, &info, ranges, num_ranges, rects); - -   STBTT_free(rects, spc->user_allocator_context); -   return return_value; -} - -STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, const unsigned char *fontdata, int font_index, float font_size, -            int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range) -{ -   stbtt_pack_range range; -   range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range; -   range.array_of_unicode_codepoints = NULL; -   range.num_chars                   = num_chars_in_range; -   range.chardata_for_range          = chardata_for_range; -   range.font_size                   = font_size; -   return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1); -} - -STBTT_DEF void stbtt_GetScaledFontVMetrics(const unsigned char *fontdata, int index, float size, float *ascent, float *descent, float *lineGap) -{ -   int i_ascent, i_descent, i_lineGap; -   float scale; -   stbtt_fontinfo info; -   stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata, index)); -   scale = size > 0 ? stbtt_ScaleForPixelHeight(&info, size) : stbtt_ScaleForMappingEmToPixels(&info, -size); -   stbtt_GetFontVMetrics(&info, &i_ascent, &i_descent, &i_lineGap); -   *ascent  = (float) i_ascent  * scale; -   *descent = (float) i_descent * scale; -   *lineGap = (float) i_lineGap * scale; -} - -STBTT_DEF void stbtt_GetPackedQuad(const stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer) -{ -   float ipw = 1.0f / pw, iph = 1.0f / ph; -   const stbtt_packedchar *b = chardata + char_index; - -   if (align_to_integer) { -      float x = (float) STBTT_ifloor((*xpos + b->xoff) + 0.5f); -      float y = (float) STBTT_ifloor((*ypos + b->yoff) + 0.5f); -      q->x0 = x; -      q->y0 = y; -      q->x1 = x + b->xoff2 - b->xoff; -      q->y1 = y + b->yoff2 - b->yoff; -   } else { -      q->x0 = *xpos + b->xoff; -      q->y0 = *ypos + b->yoff; -      q->x1 = *xpos + b->xoff2; -      q->y1 = *ypos + b->yoff2; -   } - -   q->s0 = b->x0 * ipw; -   q->t0 = b->y0 * iph; -   q->s1 = b->x1 * ipw; -   q->t1 = b->y1 * iph; - -   *xpos += b->xadvance; -} - -////////////////////////////////////////////////////////////////////////////// -// -// sdf computation -// - -#define STBTT_min(a,b)  ((a) < (b) ? (a) : (b)) -#define STBTT_max(a,b)  ((a) < (b) ? (b) : (a)) - -static int stbtt__ray_intersect_bezier(float orig[2], float ray[2], float q0[2], float q1[2], float q2[2], float hits[2][2]) -{ -   float q0perp = q0[1]*ray[0] - q0[0]*ray[1]; -   float q1perp = q1[1]*ray[0] - q1[0]*ray[1]; -   float q2perp = q2[1]*ray[0] - q2[0]*ray[1]; -   float roperp = orig[1]*ray[0] - orig[0]*ray[1]; - -   float a = q0perp - 2*q1perp + q2perp; -   float b = q1perp - q0perp; -   float c = q0perp - roperp; - -   float s0 = 0., s1 = 0.; -   int num_s = 0; - -   if (a != 0.0) { -      float discr = b*b - a*c; -      if (discr > 0.0) { -         float rcpna = -1 / a; -         float d = (float) STBTT_sqrt(discr); -         s0 = (b+d) * rcpna; -         s1 = (b-d) * rcpna; -         if (s0 >= 0.0 && s0 <= 1.0) -            num_s = 1; -         if (d > 0.0 && s1 >= 0.0 && s1 <= 1.0) { -            if (num_s == 0) s0 = s1; -            ++num_s; -         } -      } -   } else { -      // 2*b*s + c = 0 -      // s = -c / (2*b) -      s0 = c / (-2 * b); -      if (s0 >= 0.0 && s0 <= 1.0) -         num_s = 1; -   } - -   if (num_s == 0) -      return 0; -   else { -      float rcp_len2 = 1 / (ray[0]*ray[0] + ray[1]*ray[1]); -      float rayn_x = ray[0] * rcp_len2, rayn_y = ray[1] * rcp_len2; - -      float q0d =   q0[0]*rayn_x +   q0[1]*rayn_y; -      float q1d =   q1[0]*rayn_x +   q1[1]*rayn_y; -      float q2d =   q2[0]*rayn_x +   q2[1]*rayn_y; -      float rod = orig[0]*rayn_x + orig[1]*rayn_y; - -      float q10d = q1d - q0d; -      float q20d = q2d - q0d; -      float q0rd = q0d - rod; - -      hits[0][0] = q0rd + s0*(2.0f - 2.0f*s0)*q10d + s0*s0*q20d; -      hits[0][1] = a*s0+b; - -      if (num_s > 1) { -         hits[1][0] = q0rd + s1*(2.0f - 2.0f*s1)*q10d + s1*s1*q20d; -         hits[1][1] = a*s1+b; -         return 2; -      } else { -         return 1; -      } -   } -} - -static int equal(float *a, float *b) -{ -   return (a[0] == b[0] && a[1] == b[1]); -} - -static int stbtt__compute_crossings_x(float x, float y, int nverts, stbtt_vertex *verts) -{ -   int i; -   float orig[2], ray[2] = { 1, 0 }; -   float y_frac; -   int winding = 0; - -   // make sure y never passes through a vertex of the shape -   y_frac = (float) STBTT_fmod(y, 1.0f); -   if (y_frac < 0.01f) -      y += 0.01f; -   else if (y_frac > 0.99f) -      y -= 0.01f; - -   orig[0] = x; -   orig[1] = y; - -   // test a ray from (-infinity,y) to (x,y) -   for (i=0; i < nverts; ++i) { -      if (verts[i].type == STBTT_vline) { -         int x0 = (int) verts[i-1].x, y0 = (int) verts[i-1].y; -         int x1 = (int) verts[i  ].x, y1 = (int) verts[i  ].y; -         if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) { -            float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0; -            if (x_inter < x) -               winding += (y0 < y1) ? 1 : -1; -         } -      } -      if (verts[i].type == STBTT_vcurve) { -         int x0 = (int) verts[i-1].x , y0 = (int) verts[i-1].y ; -         int x1 = (int) verts[i  ].cx, y1 = (int) verts[i  ].cy; -         int x2 = (int) verts[i  ].x , y2 = (int) verts[i  ].y ; -         int ax = STBTT_min(x0,STBTT_min(x1,x2)), ay = STBTT_min(y0,STBTT_min(y1,y2)); -         int by = STBTT_max(y0,STBTT_max(y1,y2)); -         if (y > ay && y < by && x > ax) { -            float q0[2],q1[2],q2[2]; -            float hits[2][2]; -            q0[0] = (float)x0; -            q0[1] = (float)y0; -            q1[0] = (float)x1; -            q1[1] = (float)y1; -            q2[0] = (float)x2; -            q2[1] = (float)y2; -            if (equal(q0,q1) || equal(q1,q2)) { -               x0 = (int)verts[i-1].x; -               y0 = (int)verts[i-1].y; -               x1 = (int)verts[i  ].x; -               y1 = (int)verts[i  ].y; -               if (y > STBTT_min(y0,y1) && y < STBTT_max(y0,y1) && x > STBTT_min(x0,x1)) { -                  float x_inter = (y - y0) / (y1 - y0) * (x1-x0) + x0; -                  if (x_inter < x) -                     winding += (y0 < y1) ? 1 : -1; -               } -            } else { -               int num_hits = stbtt__ray_intersect_bezier(orig, ray, q0, q1, q2, hits); -               if (num_hits >= 1) -                  if (hits[0][0] < 0) -                     winding += (hits[0][1] < 0 ? -1 : 1); -               if (num_hits >= 2) -                  if (hits[1][0] < 0) -                     winding += (hits[1][1] < 0 ? -1 : 1); -            } -         } -      } -   } -   return winding; -} - -static float stbtt__cuberoot( float x ) -{ -   if (x<0) -      return -(float) STBTT_pow(-x,1.0f/3.0f); -   else -      return  (float) STBTT_pow( x,1.0f/3.0f); -} - -// x^3 + a*x^2 + b*x + c = 0 -static int stbtt__solve_cubic(float a, float b, float c, float* r) -{ -   float s = -a / 3; -   float p = b - a*a / 3; -   float q = a * (2*a*a - 9*b) / 27 + c; -   float p3 = p*p*p; -   float d = q*q + 4*p3 / 27; -   if (d >= 0) { -      float z = (float) STBTT_sqrt(d); -      float u = (-q + z) / 2; -      float v = (-q - z) / 2; -      u = stbtt__cuberoot(u); -      v = stbtt__cuberoot(v); -      r[0] = s + u + v; -      return 1; -   } else { -      float u = (float) STBTT_sqrt(-p/3); -      float v = (float) STBTT_acos(-STBTT_sqrt(-27/p3) * q / 2) / 3; // p3 must be negative, since d is negative -      float m = (float) STBTT_cos(v); -      float n = (float) STBTT_cos(v-3.141592/2)*1.732050808f; -      r[0] = s + u * 2 * m; -      r[1] = s - u * (m + n); -      r[2] = s - u * (m - n); - -      //STBTT_assert( STBTT_fabs(((r[0]+a)*r[0]+b)*r[0]+c) < 0.05f);  // these asserts may not be safe at all scales, though they're in bezier t parameter units so maybe? -      //STBTT_assert( STBTT_fabs(((r[1]+a)*r[1]+b)*r[1]+c) < 0.05f); -      //STBTT_assert( STBTT_fabs(((r[2]+a)*r[2]+b)*r[2]+c) < 0.05f); -      return 3; -   } -} - -STBTT_DEF unsigned char * stbtt_GetGlyphSDF(const stbtt_fontinfo *info, float scale, int glyph, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff) -{ -   float scale_x = scale, scale_y = scale; -   int ix0,iy0,ix1,iy1; -   int w,h; -   unsigned char *data; - -   if (scale == 0) return NULL; - -   stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale, scale, 0.0f,0.0f, &ix0,&iy0,&ix1,&iy1); - -   // if empty, return NULL -   if (ix0 == ix1 || iy0 == iy1) -      return NULL; - -   ix0 -= padding; -   iy0 -= padding; -   ix1 += padding; -   iy1 += padding; - -   w = (ix1 - ix0); -   h = (iy1 - iy0); - -   if (width ) *width  = w; -   if (height) *height = h; -   if (xoff  ) *xoff   = ix0; -   if (yoff  ) *yoff   = iy0; - -   // invert for y-downwards bitmaps -   scale_y = -scale_y; - -   { -      int x,y,i,j; -      float *precompute; -      stbtt_vertex *verts; -      int num_verts = stbtt_GetGlyphShape(info, glyph, &verts); -      data = (unsigned char *) STBTT_malloc(w * h, info->userdata); -      precompute = (float *) STBTT_malloc(num_verts * sizeof(float), info->userdata); - -      for (i=0,j=num_verts-1; i < num_verts; j=i++) { -         if (verts[i].type == STBTT_vline) { -            float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y; -            float x1 = verts[j].x*scale_x, y1 = verts[j].y*scale_y; -            float dist = (float) STBTT_sqrt((x1-x0)*(x1-x0) + (y1-y0)*(y1-y0)); -            precompute[i] = (dist == 0) ? 0.0f : 1.0f / dist; -         } else if (verts[i].type == STBTT_vcurve) { -            float x2 = verts[j].x *scale_x, y2 = verts[j].y *scale_y; -            float x1 = verts[i].cx*scale_x, y1 = verts[i].cy*scale_y; -            float x0 = verts[i].x *scale_x, y0 = verts[i].y *scale_y; -            float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2; -            float len2 = bx*bx + by*by; -            if (len2 != 0.0f) -               precompute[i] = 1.0f / (bx*bx + by*by); -            else -               precompute[i] = 0.0f; -         } else -            precompute[i] = 0.0f; -      } - -      for (y=iy0; y < iy1; ++y) { -         for (x=ix0; x < ix1; ++x) { -            float val; -            float min_dist = 999999.0f; -            float sx = (float) x + 0.5f; -            float sy = (float) y + 0.5f; -            float x_gspace = (sx / scale_x); -            float y_gspace = (sy / scale_y); - -            int winding = stbtt__compute_crossings_x(x_gspace, y_gspace, num_verts, verts); // @OPTIMIZE: this could just be a rasterization, but needs to be line vs. non-tesselated curves so a new path - -            for (i=0; i < num_verts; ++i) { -               float x0 = verts[i].x*scale_x, y0 = verts[i].y*scale_y; - -               if (verts[i].type == STBTT_vline && precompute[i] != 0.0f) { -                  float x1 = verts[i-1].x*scale_x, y1 = verts[i-1].y*scale_y; - -                  float dist,dist2 = (x0-sx)*(x0-sx) + (y0-sy)*(y0-sy); -                  if (dist2 < min_dist*min_dist) -                     min_dist = (float) STBTT_sqrt(dist2); - -                  // coarse culling against bbox -                  //if (sx > STBTT_min(x0,x1)-min_dist && sx < STBTT_max(x0,x1)+min_dist && -                  //    sy > STBTT_min(y0,y1)-min_dist && sy < STBTT_max(y0,y1)+min_dist) -                  dist = (float) STBTT_fabs((x1-x0)*(y0-sy) - (y1-y0)*(x0-sx)) * precompute[i]; -                  STBTT_assert(i != 0); -                  if (dist < min_dist) { -                     // check position along line -                     // x' = x0 + t*(x1-x0), y' = y0 + t*(y1-y0) -                     // minimize (x'-sx)*(x'-sx)+(y'-sy)*(y'-sy) -                     float dx = x1-x0, dy = y1-y0; -                     float px = x0-sx, py = y0-sy; -                     // minimize (px+t*dx)^2 + (py+t*dy)^2 = px*px + 2*px*dx*t + t^2*dx*dx + py*py + 2*py*dy*t + t^2*dy*dy -                     // derivative: 2*px*dx + 2*py*dy + (2*dx*dx+2*dy*dy)*t, set to 0 and solve -                     float t = -(px*dx + py*dy) / (dx*dx + dy*dy); -                     if (t >= 0.0f && t <= 1.0f) -                        min_dist = dist; -                  } -               } else if (verts[i].type == STBTT_vcurve) { -                  float x2 = verts[i-1].x *scale_x, y2 = verts[i-1].y *scale_y; -                  float x1 = verts[i  ].cx*scale_x, y1 = verts[i  ].cy*scale_y; -                  float box_x0 = STBTT_min(STBTT_min(x0,x1),x2); -                  float box_y0 = STBTT_min(STBTT_min(y0,y1),y2); -                  float box_x1 = STBTT_max(STBTT_max(x0,x1),x2); -                  float box_y1 = STBTT_max(STBTT_max(y0,y1),y2); -                  // coarse culling against bbox to avoid computing cubic unnecessarily -                  if (sx > box_x0-min_dist && sx < box_x1+min_dist && sy > box_y0-min_dist && sy < box_y1+min_dist) { -                     int num=0; -                     float ax = x1-x0, ay = y1-y0; -                     float bx = x0 - 2*x1 + x2, by = y0 - 2*y1 + y2; -                     float mx = x0 - sx, my = y0 - sy; -                     float res[3] = {0.f,0.f,0.f}; -                     float px,py,t,it,dist2; -                     float a_inv = precompute[i]; -                     if (a_inv == 0.0) { // if a_inv is 0, it's 2nd degree so use quadratic formula -                        float a = 3*(ax*bx + ay*by); -                        float b = 2*(ax*ax + ay*ay) + (mx*bx+my*by); -                        float c = mx*ax+my*ay; -                        if (a == 0.0) { // if a is 0, it's linear -                           if (b != 0.0) { -                              res[num++] = -c/b; -                           } -                        } else { -                           float discriminant = b*b - 4*a*c; -                           if (discriminant < 0) -                              num = 0; -                           else { -                              float root = (float) STBTT_sqrt(discriminant); -                              res[0] = (-b - root)/(2*a); -                              res[1] = (-b + root)/(2*a); -                              num = 2; // don't bother distinguishing 1-solution case, as code below will still work -                           } -                        } -                     } else { -                        float b = 3*(ax*bx + ay*by) * a_inv; // could precompute this as it doesn't depend on sample point -                        float c = (2*(ax*ax + ay*ay) + (mx*bx+my*by)) * a_inv; -                        float d = (mx*ax+my*ay) * a_inv; -                        num = stbtt__solve_cubic(b, c, d, res); -                     } -                     dist2 = (x0-sx)*(x0-sx) + (y0-sy)*(y0-sy); -                     if (dist2 < min_dist*min_dist) -                        min_dist = (float) STBTT_sqrt(dist2); - -                     if (num >= 1 && res[0] >= 0.0f && res[0] <= 1.0f) { -                        t = res[0], it = 1.0f - t; -                        px = it*it*x0 + 2*t*it*x1 + t*t*x2; -                        py = it*it*y0 + 2*t*it*y1 + t*t*y2; -                        dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); -                        if (dist2 < min_dist * min_dist) -                           min_dist = (float) STBTT_sqrt(dist2); -                     } -                     if (num >= 2 && res[1] >= 0.0f && res[1] <= 1.0f) { -                        t = res[1], it = 1.0f - t; -                        px = it*it*x0 + 2*t*it*x1 + t*t*x2; -                        py = it*it*y0 + 2*t*it*y1 + t*t*y2; -                        dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); -                        if (dist2 < min_dist * min_dist) -                           min_dist = (float) STBTT_sqrt(dist2); -                     } -                     if (num >= 3 && res[2] >= 0.0f && res[2] <= 1.0f) { -                        t = res[2], it = 1.0f - t; -                        px = it*it*x0 + 2*t*it*x1 + t*t*x2; -                        py = it*it*y0 + 2*t*it*y1 + t*t*y2; -                        dist2 = (px-sx)*(px-sx) + (py-sy)*(py-sy); -                        if (dist2 < min_dist * min_dist) -                           min_dist = (float) STBTT_sqrt(dist2); -                     } -                  } -               } -            } -            if (winding == 0) -               min_dist = -min_dist;  // if outside the shape, value is negative -            val = onedge_value + pixel_dist_scale * min_dist; -            if (val < 0) -               val = 0; -            else if (val > 255) -               val = 255; -            data[(y-iy0)*w+(x-ix0)] = (unsigned char) val; -         } -      } -      STBTT_free(precompute, info->userdata); -      STBTT_free(verts, info->userdata); -   } -   return data; -} - -STBTT_DEF unsigned char * stbtt_GetCodepointSDF(const stbtt_fontinfo *info, float scale, int codepoint, int padding, unsigned char onedge_value, float pixel_dist_scale, int *width, int *height, int *xoff, int *yoff) -{ -   return stbtt_GetGlyphSDF(info, scale, stbtt_FindGlyphIndex(info, codepoint), padding, onedge_value, pixel_dist_scale, width, height, xoff, yoff); -} - -STBTT_DEF void stbtt_FreeSDF(unsigned char *bitmap, void *userdata) -{ -   STBTT_free(bitmap, userdata); -} - -////////////////////////////////////////////////////////////////////////////// -// -// font name matching -- recommended not to use this -// - -// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string -static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(stbtt_uint8 *s1, stbtt_int32 len1, stbtt_uint8 *s2, stbtt_int32 len2) -{ -   stbtt_int32 i=0; - -   // convert utf16 to utf8 and compare the results while converting -   while (len2) { -      stbtt_uint16 ch = s2[0]*256 + s2[1]; -      if (ch < 0x80) { -         if (i >= len1) return -1; -         if (s1[i++] != ch) return -1; -      } else if (ch < 0x800) { -         if (i+1 >= len1) return -1; -         if (s1[i++] != 0xc0 + (ch >> 6)) return -1; -         if (s1[i++] != 0x80 + (ch & 0x3f)) return -1; -      } else if (ch >= 0xd800 && ch < 0xdc00) { -         stbtt_uint32 c; -         stbtt_uint16 ch2 = s2[2]*256 + s2[3]; -         if (i+3 >= len1) return -1; -         c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000; -         if (s1[i++] != 0xf0 + (c >> 18)) return -1; -         if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1; -         if (s1[i++] != 0x80 + ((c >>  6) & 0x3f)) return -1; -         if (s1[i++] != 0x80 + ((c      ) & 0x3f)) return -1; -         s2 += 2; // plus another 2 below -         len2 -= 2; -      } else if (ch >= 0xdc00 && ch < 0xe000) { -         return -1; -      } else { -         if (i+2 >= len1) return -1; -         if (s1[i++] != 0xe0 + (ch >> 12)) return -1; -         if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1; -         if (s1[i++] != 0x80 + ((ch     ) & 0x3f)) return -1; -      } -      s2 += 2; -      len2 -= 2; -   } -   return i; -} - -static int stbtt_CompareUTF8toUTF16_bigendian_internal(char *s1, int len1, char *s2, int len2) -{ -   return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((stbtt_uint8*) s1, len1, (stbtt_uint8*) s2, len2); -} - -// returns results in whatever encoding you request... but note that 2-byte encodings -// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare -STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID) -{ -   stbtt_int32 i,count,stringOffset; -   stbtt_uint8 *fc = font->data; -   stbtt_uint32 offset = font->fontstart; -   stbtt_uint32 nm = stbtt__find_table(fc, offset, "name"); -   if (!nm) return NULL; - -   count = ttUSHORT(fc+nm+2); -   stringOffset = nm + ttUSHORT(fc+nm+4); -   for (i=0; i < count; ++i) { -      stbtt_uint32 loc = nm + 6 + 12 * i; -      if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2) -          && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) { -         *length = ttUSHORT(fc+loc+8); -         return (const char *) (fc+stringOffset+ttUSHORT(fc+loc+10)); -      } -   } -   return NULL; -} - -static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id) -{ -   stbtt_int32 i; -   stbtt_int32 count = ttUSHORT(fc+nm+2); -   stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4); - -   for (i=0; i < count; ++i) { -      stbtt_uint32 loc = nm + 6 + 12 * i; -      stbtt_int32 id = ttUSHORT(fc+loc+6); -      if (id == target_id) { -         // find the encoding -         stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4); - -         // is this a Unicode encoding? -         if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) { -            stbtt_int32 slen = ttUSHORT(fc+loc+8); -            stbtt_int32 off = ttUSHORT(fc+loc+10); - -            // check if there's a prefix match -            stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen); -            if (matchlen >= 0) { -               // check for target_id+1 immediately following, with same encoding & language -               if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) { -                  slen = ttUSHORT(fc+loc+12+8); -                  off = ttUSHORT(fc+loc+12+10); -                  if (slen == 0) { -                     if (matchlen == nlen) -                        return 1; -                  } else if (matchlen < nlen && name[matchlen] == ' ') { -                     ++matchlen; -                     if (stbtt_CompareUTF8toUTF16_bigendian_internal((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen)) -                        return 1; -                  } -               } else { -                  // if nothing immediately following -                  if (matchlen == nlen) -                     return 1; -               } -            } -         } - -         // @TODO handle other encodings -      } -   } -   return 0; -} - -static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags) -{ -   stbtt_int32 nlen = (stbtt_int32) STBTT_strlen((char *) name); -   stbtt_uint32 nm,hd; -   if (!stbtt__isfont(fc+offset)) return 0; - -   // check italics/bold/underline flags in macStyle... -   if (flags) { -      hd = stbtt__find_table(fc, offset, "head"); -      if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0; -   } - -   nm = stbtt__find_table(fc, offset, "name"); -   if (!nm) return 0; - -   if (flags) { -      // if we checked the macStyle flags, then just check the family and ignore the subfamily -      if (stbtt__matchpair(fc, nm, name, nlen, 16, -1))  return 1; -      if (stbtt__matchpair(fc, nm, name, nlen,  1, -1))  return 1; -      if (stbtt__matchpair(fc, nm, name, nlen,  3, -1))  return 1; -   } else { -      if (stbtt__matchpair(fc, nm, name, nlen, 16, 17))  return 1; -      if (stbtt__matchpair(fc, nm, name, nlen,  1,  2))  return 1; -      if (stbtt__matchpair(fc, nm, name, nlen,  3, -1))  return 1; -   } - -   return 0; -} - -static int stbtt_FindMatchingFont_internal(unsigned char *font_collection, char *name_utf8, stbtt_int32 flags) -{ -   stbtt_int32 i; -   for (i=0;;++i) { -      stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i); -      if (off < 0) return off; -      if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags)) -         return off; -   } -} - -#if defined(__GNUC__) || defined(__clang__) -#pragma GCC diagnostic push -#pragma GCC diagnostic ignored "-Wcast-qual" -#endif - -STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, -                                float pixel_height, unsigned char *pixels, int pw, int ph, -                                int first_char, int num_chars, stbtt_bakedchar *chardata) -{ -   return stbtt_BakeFontBitmap_internal((unsigned char *) data, offset, pixel_height, pixels, pw, ph, first_char, num_chars, chardata); -} - -STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index) -{ -   return stbtt_GetFontOffsetForIndex_internal((unsigned char *) data, index); -} - -STBTT_DEF int stbtt_GetNumberOfFonts(const unsigned char *data) -{ -   return stbtt_GetNumberOfFonts_internal((unsigned char *) data); -} - -STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset) -{ -   return stbtt_InitFont_internal(info, (unsigned char *) data, offset); -} - -STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags) -{ -   return stbtt_FindMatchingFont_internal((unsigned char *) fontdata, (char *) name, flags); -} - -STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2) -{ -   return stbtt_CompareUTF8toUTF16_bigendian_internal((char *) s1, len1, (char *) s2, len2); -} - -#if defined(__GNUC__) || defined(__clang__) -#pragma GCC diagnostic pop -#endif - -#endif // STB_TRUETYPE_IMPLEMENTATION - - -// FULL VERSION HISTORY -// -//   1.25 (2021-07-11) many fixes -//   1.24 (2020-02-05) fix warning -//   1.23 (2020-02-02) query SVG data for glyphs; query whole kerning table (but only kern not GPOS) -//   1.22 (2019-08-11) minimize missing-glyph duplication; fix kerning if both 'GPOS' and 'kern' are defined -//   1.21 (2019-02-25) fix warning -//   1.20 (2019-02-07) PackFontRange skips missing codepoints; GetScaleFontVMetrics() -//   1.19 (2018-02-11) OpenType GPOS kerning (horizontal only), STBTT_fmod -//   1.18 (2018-01-29) add missing function -//   1.17 (2017-07-23) make more arguments const; doc fix -//   1.16 (2017-07-12) SDF support -//   1.15 (2017-03-03) make more arguments const -//   1.14 (2017-01-16) num-fonts-in-TTC function -//   1.13 (2017-01-02) support OpenType fonts, certain Apple fonts -//   1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual -//   1.11 (2016-04-02) fix unused-variable warning -//   1.10 (2016-04-02) allow user-defined fabs() replacement -//                     fix memory leak if fontsize=0.0 -//                     fix warning from duplicate typedef -//   1.09 (2016-01-16) warning fix; avoid crash on outofmem; use alloc userdata for PackFontRanges -//   1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges -//   1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints; -//                     allow PackFontRanges to pack and render in separate phases; -//                     fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?); -//                     fixed an assert() bug in the new rasterizer -//                     replace assert() with STBTT_assert() in new rasterizer -//   1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine) -//                     also more precise AA rasterizer, except if shapes overlap -//                     remove need for STBTT_sort -//   1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC -//   1.04 (2015-04-15) typo in example -//   1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes -//   1.02 (2014-12-10) fix various warnings & compile issues w/ stb_rect_pack, C++ -//   1.01 (2014-12-08) fix subpixel position when oversampling to exactly match -//                        non-oversampled; STBTT_POINT_SIZE for packed case only -//   1.00 (2014-12-06) add new PackBegin etc. API, w/ support for oversampling -//   0.99 (2014-09-18) fix multiple bugs with subpixel rendering (ryg) -//   0.9  (2014-08-07) support certain mac/iOS fonts without an MS platformID -//   0.8b (2014-07-07) fix a warning -//   0.8  (2014-05-25) fix a few more warnings -//   0.7  (2013-09-25) bugfix: subpixel glyph bug fixed in 0.5 had come back -//   0.6c (2012-07-24) improve documentation -//   0.6b (2012-07-20) fix a few more warnings -//   0.6  (2012-07-17) fix warnings; added stbtt_ScaleForMappingEmToPixels, -//                        stbtt_GetFontBoundingBox, stbtt_IsGlyphEmpty -//   0.5  (2011-12-09) bugfixes: -//                        subpixel glyph renderer computed wrong bounding box -//                        first vertex of shape can be off-curve (FreeSans) -//   0.4b (2011-12-03) fixed an error in the font baking example -//   0.4  (2011-12-01) kerning, subpixel rendering (tor) -//                    bugfixes for: -//                        codepoint-to-glyph conversion using table fmt=12 -//                        codepoint-to-glyph conversion using table fmt=4 -//                        stbtt_GetBakedQuad with non-square texture (Zer) -//                    updated Hello World! sample to use kerning and subpixel -//                    fixed some warnings -//   0.3  (2009-06-24) cmap fmt=12, compound shapes (MM) -//                    userdata, malloc-from-userdata, non-zero fill (stb) -//   0.2  (2009-03-11) Fix unsigned/signed char warnings -//   0.1  (2009-03-09) First public release -// - -/* ------------------------------------------------------------------------------- -This software is available under 2 licenses -- choose whichever you prefer. ------------------------------------------------------------------------------- -ALTERNATIVE A - MIT License -Copyright (c) 2017 Sean Barrett -Permission is hereby granted, free of charge, to any person obtaining a copy of -this software and associated documentation files (the "Software"), to deal in -the Software without restriction, including without limitation the rights to -use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies -of the Software, and to permit persons to whom the Software is furnished to do -so, subject to the following conditions: -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. ------------------------------------------------------------------------------- -ALTERNATIVE B - Public Domain (www.unlicense.org) -This is free and unencumbered software released into the public domain. -Anyone is free to copy, modify, publish, use, compile, sell, or distribute this -software, either in source code form or as a compiled binary, for any purpose, -commercial or non-commercial, and by any means. -In jurisdictions that recognize copyright laws, the author or authors of this -software dedicate any and all copyright interest in the software to the public -domain. We make this dedication for the benefit of the public at large and to -the detriment of our heirs and successors. We intend this dedication to be an -overt act of relinquishment in perpetuity of all present and future rights to -this software under copyright law. -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN -ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ------------------------------------------------------------------------------- -*/ diff --git a/code/win32_main.cpp b/code/win32_main.cpp index 4ea173d..208e85a 100644 --- a/code/win32_main.cpp +++ b/code/win32_main.cpp @@ -23,8 +23,8 @@ typedef  u8       b8;  typedef  u16      b16;  typedef  u32      b32; -typedef  float    r32; -typedef  double   r64; +typedef  float    f32; +typedef  double   f64;  #include "math.h" @@ -33,11 +33,10 @@ typedef  double   r64;  #define internal static  /** - * Text rendering todos: + * Font rendering todos:   * - Look into font-packing, what is that? why is it needed?   * - Look into generating a single bitmap and then extracting characters from the    *   bitmap as needed - * - Same thing as what I do now, but not using all the bitmaps   * - SDF font rendering   * */  internal i64 GlobalPerfCountFrequency; @@ -67,6 +66,16 @@ i8 PlatformDebugReadFile(char *FileName, void *FileBuffer, u32 MaxSize, LPDWORD    }  } +void PlatformCopyMemory(void *NewMem, void *OldMem, size_t CopySize) +{ +  CopyMemory(NewMem, OldMem, CopySize); +} + +void PlatformZeroMemory(void *Ptr, size_t Size) +{ +  ZeroMemory(Ptr, Size); +} +  void framebuffer_size_callback(GLFWwindow *window, i32 width, i32 height)  {      glViewport(0, 0, width, height); @@ -81,143 +90,24 @@ Win32GetWallClock(void)      return Result;  } -inline r32 +inline f32  Win32GetSecondsElapsed(LARGE_INTEGER Start, LARGE_INTEGER End)  { -    r32 Result = (r32)(End.QuadPart - Start.QuadPart)/(r32)GlobalPerfCountFrequency; +    f32 Result = (f32)(End.QuadPart - Start.QuadPart)/(f32)GlobalPerfCountFrequency;      return(Result);  } -#ifndef DEFAULT_ALIGNMENT -#define DEFAULT_ALIGNMENT (2*sizeof(void *)) -#endif - -typedef struct DebugArena { -  u8 *Buffer; -  size_t Size; -  size_t CurrOffset; -  size_t PrevOffset; -} DebugArena; - -bool IsPowerOfTwo(uintptr_t x) -{ -  return (x & (x-1)) == 0; -} - -uintptr_t AlignForward(uintptr_t ptr, size_t align) -{ -  uintptr_t p, a, modulo; - -  assert(IsPowerOfTwo(align)); -  p = ptr; -  a = (uintptr_t)align; -  modulo = p & (a-1); - -  if (modulo != 0) -  { -    p += a - modulo; -  } -  return p; -} - -void *ArenaAllocAlign(DebugArena *Alloc, size_t Size, size_t Align) -{ -  uintptr_t CurrOffset = (uintptr_t)Alloc->Buffer + (uintptr_t)Alloc->CurrOffset; -  uintptr_t AlignedOffset = AlignForward(CurrOffset, Align); -  AlignedOffset -= (uintptr_t)(Alloc->Buffer); - -  if (AlignedOffset + Size < Alloc->Size) -  { -    void *Ptr = &Alloc->Buffer[AlignedOffset]; -    Alloc->PrevOffset = AlignedOffset; -    Alloc->CurrOffset = AlignedOffset + Size; - -    ZeroMemory(Ptr, Size); -    return Ptr; -  } -  return NULL; -} - -void ArenaInit(DebugArena *Alloc, void* BackingBuffer, size_t Size) -{ -  Alloc->Buffer = (u8 *)BackingBuffer; -  Alloc->Size = Size; -  Alloc->CurrOffset = 0; -  Alloc->PrevOffset = 0; -} - -void *ArenaAlloc(DebugArena *Alloc, size_t Size) -{ -  return ArenaAllocAlign(Alloc, Size, DEFAULT_ALIGNMENT); -} - -void ArenaFree(DebugArena *Alloc, void *Ptr) -{ -  // do nothing -} - -void *ArenaResizeAlign(DebugArena *Alloc, void *OldMem, size_t OldSize, -                        size_t NewSize, size_t Align) -{ -  assert(IsPowerOfTwo(Align)); -  if (OldMem == NULL || OldSize == 0) -  { -    return ArenaAllocAlign(Alloc, NewSize, Align); -  } -  else if (Alloc->Buffer < OldMem && OldMem < Alloc->Buffer + Alloc->Size) -  { -    // check if old_memory falls on prev_offset -    if (Alloc->Buffer + Alloc->PrevOffset == OldMem) -    { -      // re-use prev_offset and resize from there -      size_t _CurrOffset = Alloc->CurrOffset; -      Alloc->CurrOffset = Alloc->PrevOffset + NewSize; -      if (NewSize > OldSize) -      { -        ZeroMemory(&Alloc->Buffer[_CurrOffset], NewSize - OldSize);  -      } -      return OldMem; -    } -    else -    { -      // generate new memory -      // will have some fragmentation -      void *NewMem = ArenaAllocAlign(Alloc, NewSize, Align); -      size_t CopySize = OldSize < NewSize ? OldSize : NewSize; - -      // copy old memory to new memory location -      CopyMemory(NewMem, OldMem, CopySize); -      return NewMem; -    } -  } -  else -  { -    assert(0 && "Memory is out of bounds of the buffer in this arena"); -    return NULL; -  } -} - -void *ArenaResize(DebugArena *Alloc, void *OldMem, size_t OldSize, size_t NewSize) -{ -  return ArenaResizeAlign(Alloc, OldMem, OldSize, NewSize, DEFAULT_ALIGNMENT); -} - -void ArenaFreeAll(DebugArena *Alloc) -{ -  Alloc->CurrOffset = 0; -  Alloc->PrevOffset = 0; -} - -#include "game_main.h" +#include "amr_memory.c"  #include "gl_graphics.cpp" +#include "game_main.h" -typedef struct glyph_info { +typedef struct amr_glyph_info {    u32 charset_start_index;    u32 charset_end_index; -} glyph_info; +} amr_glyph_info; -u32 GetGlyphIdFromCodepoint(glyph_info glyph, u32 *GlyphIndexArray, u32 Codepoint) +u32 amr_GetGlyphIdFromCodepoint(amr_glyph_info glyph, u32 *GlyphIndexArray, u32 Codepoint)  {    u32 glyph_id = *(GlyphIndexArray + (Codepoint - glyph.charset_start_index));    return glyph_id; @@ -238,7 +128,7 @@ int main()      // TODO(talha): how to use a library to query this      i32 MonitorRefreshHz = 60;      i32 GameUpdateHz = MonitorRefreshHz; -    r32 TargetSecondsPerFrame = 1.0f / (r32)GameUpdateHz; +    f32 TargetSecondsPerFrame = 1.0f / (f32)GameUpdateHz;      GameState State = {0};      State.Input.LastMouseX = WIN_WIDTH/2.0f; @@ -288,19 +178,19 @@ int main()      State.Memory.PermanentStorage = PermanentStorage;      State.Memory.PermanentStorageSize = PermanentStorageSize; -    ArenaInit(&State.Memory.Arena, State.Memory.PermanentStorage, State.Memory.PermanentStorageSize); +    amr_ArenaInit(&State.Memory.Arena, State.Memory.PermanentStorage, State.Memory.PermanentStorageSize);      // ======================= SHADER PROGRAM LOADING ========      DWORD BytesRead = 0;      u32 max_fsz = MB((u64)5); -    u8 *vs_file = (u8 *)ArenaAlloc(&State.Memory.Arena, max_fsz); +    u8 *vs_file = (u8 *)amr_ArenaAlloc(&State.Memory.Arena, max_fsz);      if (PlatformDebugReadFile("./code/shaders/text.vs.glsl", vs_file, max_fsz, &BytesRead) != 1)      {        printf("ERROR: failed to open text vertex shader");        return -1;      } -    u8 *fs_file = (u8 *)ArenaAlloc(&State.Memory.Arena, max_fsz); +    u8 *fs_file = (u8 *)amr_ArenaAlloc(&State.Memory.Arena, max_fsz);      if (PlatformDebugReadFile("./code/shaders/text.fs.glsl", fs_file, max_fsz, &BytesRead) != 1)      {        printf("ERROR: failed to open text vertex shader"); @@ -311,11 +201,11 @@ int main()      u32 fs = CreateFragmentShader((char *)fs_file);      u32 sp = CreateShaderProgram(vs, fs); -    ArenaFreeAll(&State.Memory.Arena); +    amr_ArenaFreeAll(&State.Memory.Arena);      // =================== FONT RENDERING ===================      u32 font_fz = MB(2); -    u8 *ArialBuffer = (u8 *)ArenaAlloc(&State.Memory.Arena, font_fz); +    u8 *ArialBuffer = (u8 *)amr_ArenaAlloc(&State.Memory.Arena, font_fz);      // @todo: change to PlatformDebugFileRead      fread(ArialBuffer, 1, font_fz, fopen("c:/windows/fonts/arial.ttf", "rb")); @@ -328,16 +218,16 @@ int main()      }      // get a SF (scale factor) -    r32 SF = stbtt_ScaleForPixelHeight(&font_info, 32.0f); +    f32 SF = stbtt_ScaleForPixelHeight(&font_info, 32.0f);      // get vertical metrics      i32 f_ascent, f_descent, f_line_gap;      stbtt_GetFontVMetrics(&font_info, &f_ascent, &f_descent, &f_line_gap);      // ========================= GLYPH AND FONT INFO STORAGE ================ -    glyph_info latin_basic = {32, 126}; +    amr_glyph_info latin_basic = {32, 126};      u32 glyph_count = latin_basic.charset_end_index - latin_basic.charset_start_index; -    u32 *GlyphIndexArray = (u32 *)ArenaAlloc(&State.Memory.Arena, sizeof(glyph_count) * glyph_count); +    u32 *GlyphIndexArray = (u32 *)amr_ArenaAlloc(&State.Memory.Arena, sizeof(glyph_count) * glyph_count);      u32 *glyph_array_iter = GlyphIndexArray;      for (u32 i = 0; i < glyph_count; i++)      { @@ -350,10 +240,10 @@ int main()      u32 fd_sz = sizeof(debug_font_details)*char_sz; -    debug_font_details *fd_arr = (debug_font_details *)ArenaAlloc(&State.Memory.Arena, fd_sz); +    debug_font_details *fd_arr = (debug_font_details *)amr_ArenaAlloc(&State.Memory.Arena, fd_sz);      debug_font_details *_fi = fd_arr; -    r32 lx = 0.0f, max_lx = 0.0f; +    f32 lx = 0.0f, max_lx = 0.0f;      i32 baseline = (i32)roundf(f_ascent * SF);      // convert str to font      for (i32 i = 0; i < char_sz; ++i) @@ -370,18 +260,19 @@ int main()          continue;        } -      stbtt_GetGlyphHMetrics(&font_info, GetGlyphIdFromCodepoint(latin_basic, GlyphIndexArray, text[i]), &_fi->advance, &_fi->lsb); -      stbtt_GetGlyphBitmapBox(&font_info, GetGlyphIdFromCodepoint(latin_basic, GlyphIndexArray, text[i]), SF, SF, &_fi->x0, &_fi->y0, &_fi->x1, &_fi->y1); +      stbtt_GetGlyphHMetrics(&font_info, amr_GetGlyphIdFromCodepoint(latin_basic, GlyphIndexArray, text[i]), &_fi->advance, &_fi->lsb); +      stbtt_GetGlyphBitmapBox(&font_info, amr_GetGlyphIdFromCodepoint(latin_basic, GlyphIndexArray, text[i]), SF, SF, &_fi->x0, &_fi->y0, &_fi->x1, &_fi->y1); -      _fi->ly = (r32)(_fi->baseline + _fi->y0); +      _fi->ly = (f32)(_fi->baseline + _fi->y0);        lx += (_fi->advance * SF);        i32 kern;        if (i < char_sz - 1 && text[i+1] != '\n')        { -        kern = stbtt_GetGlyphKernAdvance(&font_info, GetGlyphIdFromCodepoint(latin_basic, GlyphIndexArray, text[i]), GetGlyphIdFromCodepoint(latin_basic, GlyphIndexArray, text[i])); +        kern = stbtt_GetGlyphKernAdvance(&font_info, amr_GetGlyphIdFromCodepoint(latin_basic, GlyphIndexArray, text[i]), amr_GetGlyphIdFromCodepoint(latin_basic, GlyphIndexArray, text[i+1]));          lx += roundf(kern * SF);        } +        if (lx > max_lx)        {            max_lx = lx; @@ -395,7 +286,7 @@ int main()      u32 bitmap_height_from_text_info = (u32)(baseline - roundf(SF * f_descent));      i32 bmp_sz = sizeof(u8)*bitmap_width_from_text_info*bitmap_height_from_text_info; -    u8 *Bitmap = (u8 *)ArenaAlloc(&State.Memory.Arena, bmp_sz); +    u8 *Bitmap = (u8 *)amr_ArenaAlloc(&State.Memory.Arena, bmp_sz);      _fi = fd_arr;      for (int i=0; i<char_sz; i++) @@ -406,14 +297,14 @@ int main()        }        _fi->byte_offset = (i32)(_fi->lx + roundf(_fi->lsb * SF) + (_fi->ly * bitmap_width_from_text_info)) ;        // store image data in bitmap -      stbtt_MakeGlyphBitmap(&font_info, Bitmap + _fi->byte_offset, _fi->x1 - _fi->x0, _fi->y1 - _fi->y0, bitmap_width_from_text_info, SF, SF, GetGlyphIdFromCodepoint(latin_basic, GlyphIndexArray, text[i])); +      stbtt_MakeGlyphBitmap(&font_info, Bitmap + _fi->byte_offset, _fi->x1 - _fi->x0, _fi->y1 - _fi->y0, bitmap_width_from_text_info, SF, SF, amr_GetGlyphIdFromCodepoint(latin_basic, GlyphIndexArray, text[i]));        _fi++;      }      // ---------- prepare bitmap texture and buffer objects -----------      glPixelStorei(GL_UNPACK_ALIGNMENT, 1); -    r32 bmp_vertices[] = { +    f32 bmp_vertices[] = {            // positions          // texture coords           1.0f,  1.0f, 0.0f,     1.0f, 1.0f,// top right           1.0f, -1.0f, 0.0f,     1.0f, 0.0f,// bottom right @@ -482,12 +373,12 @@ int main()      State.ScreenCoords.br = ScreenMidCoords + ScreenMidPx;      // ====================== TEXT POSITIONING AND SCALING ====== -    Vec2 text_dims = {((r32)bitmap_width_from_text_info)/2.0f, ((r32)bitmap_height_from_text_info)/2.0f}; +    Vec2 text_dims = {((f32)bitmap_width_from_text_info)/2.0f, ((f32)bitmap_height_from_text_info)/2.0f};      Vec2 text_scaled_dims = State.px_ratio * text_dims;      Vec2 text_scaled_mid = text_scaled_dims/2.0f;       Vec2 text_pos = {0.0f, 0.0f}; -    Vec2 text_offset = {text_dims.x/2.0f, (r32)fd_arr->baseline}; +    Vec2 text_offset = {text_dims.x/2.0f, (f32)fd_arr->baseline};      text_pos = text_offset + text_pos;      Vec2 text_scaled_pos = State.px_ratio*(State.ScreenCoords.tl + text_pos) + text_scaled_mid; @@ -502,9 +393,9 @@ int main()      while (!glfwWindowShouldClose(Window)) {          LARGE_INTEGER WorkCounter = Win32GetWallClock(); -        r32 WorkSecondsElapsed = Win32GetSecondsElapsed(LastCounter, WorkCounter); +        f32 WorkSecondsElapsed = Win32GetSecondsElapsed(LastCounter, WorkCounter); -        r32 SecondsElapsedForFrame = WorkSecondsElapsed; +        f32 SecondsElapsedForFrame = WorkSecondsElapsed;          // @note: this caps the framerate          // also prevents, for now, incorrect speeds based on timings          // @todo: fix framerate capping and speed timings being affected by framerate @@ -560,11 +451,11 @@ int main()          // far value is the max z-index value. Will be useful for layering textures          Mat4 Projection = CreateOrthographicWithRatio(WIN_WIDTH, WIN_HEIGHT, -5.0f, 5.0f);  -        const r32 view[16] = {View.x0, View.x1, View.x2, View.x3, +        const f32 view[16] = {View.x0, View.x1, View.x2, View.x3,              View.y0, View.y1, View.y2, View.y3,              View.z0, View.z1, View.z2, View.z3,              View.w0, View.w1, View.w2, View.w3}; -        const r32 projection[16] = {Projection.x0, Projection.x1, Projection.x2, Projection.x3, +        const f32 projection[16] = {Projection.x0, Projection.x1, Projection.x2, Projection.x3,              Projection.y0, Projection.y1, Projection.y2, Projection.y3,              Projection.z0, Projection.z1, Projection.z2, Projection.z3,              Projection.w0, Projection.w1, Projection.w2, Projection.w3}; @@ -587,7 +478,7 @@ int main()          Mat4 Tx1 = CreateTranslationMat(InitVec4(container_pos.x, container_pos.y, -1.0f, 0));          Model = Mul_Mat4Mat4(Tx1, Model); -        const r32 container_model[16] = {Model.x0, Model.x1, Model.x2, Model.x3, +        const f32 container_model[16] = {Model.x0, Model.x1, Model.x2, Model.x3,                Model.y0, Model.y1, Model.y2, Model.y3,                Model.z0, Model.z1, Model.z2, Model.z3,                Model.w0, Model.w1, Model.w2, Model.w3}; @@ -602,7 +493,7 @@ int main()          Model = Mul_Mat4Mat4(Scale2, Model);          Model = Mul_Mat4Mat4(Tx, Model); -        const r32 field_model[16] = {Model.x0, Model.x1, Model.x2, Model.x3, +        const f32 field_model[16] = {Model.x0, Model.x1, Model.x2, Model.x3,                Model.y0, Model.y1, Model.y2, Model.y3,                Model.z0, Model.z1, Model.z2, Model.z3,                Model.w0, Model.w1, Model.w2, Model.w3}; @@ -618,7 +509,7 @@ int main()            Mat4 Tx = CreateTranslationMat(InitVec4(text_scaled_pos.x, text_scaled_pos.y, 0, 0));            Model = Mul_Mat4Mat4(Tx, Model); -          const r32 text_model[16] = {Model.x0, Model.x1, Model.x2, Model.x3, +          const f32 text_model[16] = {Model.x0, Model.x1, Model.x2, Model.x3,                  Model.y0, Model.y1, Model.y2, Model.y3,                  Model.z0, Model.z1, Model.z2, Model.z3,                  Model.w0, Model.w1, Model.w2, Model.w3}; | 
