blob: 663fea054ecfb0c94ffdbad395402c2b5966a411 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
|
#version 450
layout(location = 0) in vec2 inPos;
layout(location = 1) in vec3 inCol;
layout(location = 0) out vec3 fragColor;
void main() {
gl_Position = vec4(inPos, 0.0, 1.0);
fragColor = inCol;
}
|